OH MAN
I
am a dumb was absent from Talkhaus for the entirety of this playthrough and missed the opportunity to commentate on it along the way. Good times! A 2econd Mario Thing: A Tale Of Hubris is the final official title, right?
also like there's no point demonizing people for stuff they made 3-4 years ago???
buhhhhhhhhhh I suppose commentating on anything besides the endgame would be silly at this point. Franky's 'final level' thing seemed pretty great; challenging without being unfair or TOO long (though some sections were perhaps pushing the threshold a tad, but they still seemed doable), and although I originally said that the "world 8 theme+slow part" portion of the song should stay in (way back in the day), I think I do have to agree that the final version of the song flows much better and is better suited to the 'awesome final level' vibe thing.
Clearly when AnonymousBloodlust said his level "can be beaten on the player's first attempt" he was referring to the fact that it's impossible to actually die, thus you'll always be on your first attempt. It's so obvious guys!!!!!
Nonetheless it was rather impressive, at least technologically. Pretty cool.
anonymousbl00dlust wrote:Voltgloss wrote:The bird song made it all worthwhile.
I got such weird looks while I was recording that, haha.
Wait, was that you 'singing' it? I assumed that was a recording of raocow from the end of a previous LP or something?
Had I been active near the beginning I would've done a short blurb regarding Ye Olde Spookhouse, but I'm pretty sure it's in the "decent but unmemorable" zone where nobody cares. Oh well! I would like to think it's at least 'solid' for being a "very first level ever," though it could still use improvements, of course. Thanks to Cup for showing me the ropes of Mario World hacking. I had made a graphic for the chest contents, but I guess it didn't get inserted:
- themoose.png (443 Bytes) Viewed 5419 times
Also in the "stuff I did" category was the intro, which Diortem did the ASM for (to make Demo invincible) and walked me through the insertion process; s/he had also suggested taking the starting screen of So Close, Yet So... and copying it to the intro to form a 'Book Ends' kind of thing (where that land configuration (and the false goal tapes) appears in the intro level and then is seen again at the first level of the last world). The core idea was raocow's, though.
Somewhere along the way, raocow mentioned he managed to die in said intro level? I wonder how that happened, since I tried to make it not-possible, of course (though I have my doubts that he would remember how).
Okay I rambled too much. Kinda feels like a shame that this LP got drawn out so much, but I suppose that gave A2MBXT that much more QA time! Looking forward to seeing how that turns out.