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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 13:57
by Xirix
Ah, I figured the Top 10 would get their own little place, guess I can finally see my level in World 7 soon. ^^

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 13:59
by pholtos
My skype notification noise is the shield deflection noise.... so watching a link only level is sort of distracting. Oh well. It's still pretty neat.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 14:12
by Ignoritus
Mikeycj24-Grass Way Plains - 17
AUS-Mission - Proud Sky - 23
Jolpengammler-Versus Disgruntledgammler - 27
Zpto – Kirby Forest - 28
Litdude42 - It's an SMB3 Level, Except More Stupid - 38
IceT-Starry Ocean Pipes - 40
Heavy Sigh-Chaos House - 44
Jesuiscontent-The Raging Flying Pokemon - 45
Zyglrox Odyssey-I Hear in Japan they Fly in their Castles - 47
Raekuul-Investigation of a Happy Ocean - 50
Djrk16-Jolly Old Toad - 50
BigWY516-Dead Yoshi Ship - 51
Karar – It’s an SMB3 Level, Except Way More Fluffy - 51
Leet-A Foxtrot in Dreamland - 51
Kirbyman198 – Faithful Lumpy Toad - 52
Septentrion Pleiades-Mission - Delightful Graveyard - 54
Netosmar-Evil Hyrule Castle - 54
Nightsparrow-Toad House - 54
Utsi-Too Many Rivers - 55
Alice-River - 57
DarklingKitty-The Green Mystery - 57
Rednaxela-Bowser's Oldest Fortress - 57
Imaynotbehere4long - Little Ruins - 58
Hazelnut – Jump the Canyons! - 58
Rezanator-Too Much Lava on this Motherfucking Island! - 58
8SomaCruzes-Flying Space Fish - 58
Mabel-Okay, So Imagine a Japanese Cloud Train - 58
Fasoula -So Many Tunnels x.x - 59
PichuVSLink - A Swim in the Sinking Lake - 60
FluffiMasta-Jungle Lava Train - 60
Nathan the Talkmaus-The Ghostly Lake - 60
InvisibleSandwich-The Waters of Antarctica - 62
Bartekolo-Too Much Lava in this Motherfucking Disaster - 62
Maiku Wotaharu-Mountain Disaster - 62
Mellonpizza-I hate Assassinating when it's so Pleasant Out Like This - 62
OverHyped-Slightly and Fiercely Run - 62
Zombieskull88-Huh. A Beginning Designer's Yellow Star Level - 62
Luigiman09 – Lava House - 63
Mikkofier – Starship Laboratory - 63
Arfman - Lava Water Star - 63
Memnarch-A Jolly Bouncing Level - 63
? - 63
Boar-Fluffy Sky Tunnel - 63
Mechdragon777-A Waltz in Scarlet Devil Mansion - 63
Menshay-Elevate the Castle! - 63
Retro-There's No Koopas in this Motherfucking Fortress! - 63
PlatinumTriforce-It's a SMB3 Level, Except Way More Delightful - 63
Freelop-Too Few Fish in this Motherfucking Disaster - 64
GanonTEK-Link's Depressing Circus - 64
LukaRamu-A Blue Yoshi In Hyrule Temple! - 64
RedMageMike-No Forests! - 64
LadySuburu-Deranged Toad Path - 65
Ltm_Zero-The Volcanos of Castlevania - 65
SMCslevelengine-Ocean - 65
OrangeChickenPasta-Jump Rapidly - 65
Zmonbobbo-Dudes - 65
Blivsey-Too Many Trains in this Motherfucking Tunnel - 65
Burgers-Suddenly and Inadvertently Climb - 65
HozukiHangetsu-I'll be Back - 66
GalaxyOfJ-The Right Man in the Wrong Place Can Make all the Difference in the World - 67
Isocitration-The Skies Over Scarlet Devil Mansion - 67
Adamwcz-Hop The Forest - 67
Alpacaman-River Volcano - 67
? - 67
Lejes-My Own Take on Bowser's Back Door - 67
Phencer42 and Doctor Sponge-Laboratory - 67
PlasmaSnow12-Descent of an Aging Link - 67
SlurryMoon-A Mushroom Kingdom Ice Volcano - 67
Diggertron - The Ghosts of the Naval Fleet - 68
Jappio-Calm Starry Hills - 68
Quman-A Sudden Asssination in the Mario Kingdom - 68
? - 68
Octagon-Talkhaus - 68
Validon98-Carefully and Forcefully Jump - 68
? - 69
? - 69
MachineHerald-The Fishes Of Paradise - 69
Thetoxicminecrafter1-Castle Bridge Cathedral - 69
? - 70
? - 70
Philos555-The Ghostly Lake - 70
? - 71
Skyluigi2-A Blue Fortress Level - 71
RPGFan4-Koopa Devil Mansion - 71
Compound Fraxure-It's a SMB2 Level Except Way More Dead - 71
KingTwelveSixteen - Bouncing in the Ghostly Volcano - 72
Pheonix-Assassinate the Dudes - 72
Code Gorilla-A Hyrule Desert Mansion - 72
WestonSmith-It's a SMB1 Level, Except Way Nicer - 72
Clemasterable - Disaster - 73
MonkeyShrapnel - There's no Lava in This Motherfucking Level! - 73
Joey-A Golden Opportunity in the Spacious Dungeon - 73
? - 73
Snifit-Submarine of the Mushroom Kingdom - 73
Venomsword-The Disaster Train - 73
Fornaxus-Koopa Holiday Paradise - 74
Darkonius64-Ride on the Lava - 74
LovelyPenguin-What Blue Pipe - 74
? - 74
? - 74
Anshwo-What Blue Box - 75
? - 75
m4sterbr0s-My Own Take on Donut Plains 2 - 75
? - 76
Gezo24-A Dreamland Castle Ship - 76
? - 76
KuriboDos - Sinking Happily - 76
Dog in da Grass – A Proud Yoshi in the Castle Ruins - 77
? - 77
? - 77
Minnakht-Swiftly and Abruptly Advance - 78
? - 78
Third Murderer-The Mountains of Stars - 78
? - 79
LunarNeedle-Blue Sky Palace - 79
? - 79
? - 79
? - 80
FallingSnow-Run Quickly - 80
? - 80
? - 80
? - 81
? - 81
? - 82
? - 82
? - 83
? - 83
Sniggerb0bble-Swimming in the Sinking Ocean - 83
? - 84
? - 84
? - 86
? - 87
? - 87
Descent was kinda a shame. The idea was really cool, but the design was just so.... piss poor. The goombas collect up and just create a mess in the first section, the second section is unmanagable spam, half the enemies in the cave just kinda kill themselves before you do anything, and the temple was so spammy he apparently felt the need to have enemies coming out of the walls and floor. I feel like the level wasn't well tested at all.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 14:34
by Sebby19
I did like how it opened up with Level 7 of Link's Awakening.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 14:54
by Noxy
Aw man I am so expected for more new hub room action tomorrow!

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 14:57
by Maiku Wotaharu
Am I the only one who recognized the music inside the Voyage Toad was from the dreaded underwater level in "Teenage Mutant Ninja Turtles" (NES)?

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 15:41
by KobaBeach
I'm on a well, doing some squats
Starring Zack Fair in the role of Link "Lunk the Elf" McElfenstein

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 15:50
by PlasmaSnow12
Well, there it is. I procrastinated the heck out of that level, and I kinda slapped a bunch of stuff together so it was presentable. Had I actually worked on it from the start, quite a lot would be...better. Or something.

The little elevator segment was pretty darn lazy, and as raocow found out, you really don't need to do much to get through there. You die more often in there by moving around and jumping.

The first half of the Zelda II part was also unfinished, I planned on having some variant of the spider enemies hanging around there. Also, the midpoint would definitely have benefited from a healing item. Not sure how I forgot about that.

Enemy placement in the cave was pretty lackluster as well, gotta say.

I wanted an entire section dedicated to the first Zelda, but again, I was running out of time. I made some rocks from the graveyard be sorta...invading the Palace, and threw in some Ghini's.

It probably shows, but the enemy placement was the last thing I did.

As a little side note, this is actually the first level I have made in SMBX. I never expected to get this far.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 16:16
by Tenlade
The Zelda level had a really neat first half, 2nd half might have worked better if it just more decending a tower that went to the zelda II dungeon tileset, then the first zelda dungeon tileset.
Maiku Wotaharu wrote:Am I the only one who recognized the music inside the Voyage Toad was from the dreaded underwater level in "Teenage Mutant Ninja Turtles" (NES)?
that song is forever burned into my memory as the worst 2nd level in a video game ever.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 16:58
by Willhart
The sign says that the next world will have levels 36 to 11. I wonder how that goes.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 17:00
by Mata Hari
jayScribble wrote:"Descent of an Aging Link", as the title name suggests, descends from the GameBoy games to the original NES (though I don't know why A Link to the Past isn't in there).
Link to the Past wouldn't have looked old enough.

Also oh man that column, also also oh man those hyena guys coming out of the WAAAAALLS

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 17:15
by RedMageSusie
Man, it seems like there's a ton of people who waited for the last second. I was the opposite. I ended up scheduling a time every day to make sure it got done and finished about a week early and had no idea what to add anymore. Looking back, maybe I shouldn't have submitted it right away and figured out how else to improve it. But at the same time, I had no way of knowing I would end up being one of many to use the same gimmick.

C'est la vie!

(Also, are submissions still available for A2MBXT, or is it way too late in the process for it?)

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 17:27
by Mata Hari
Yeah A2MBXT is getting way too ambitious

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 17:34
by DatLeon
#36-#11 in the next world, huh? That means the world after that will be the top ten. Wow, I am super excited!

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 18:10
by Eathanu
raocow, I don't think being Lu Bu would solve a lot of your daily problems. For one thing, the amount of rape and pillage that would be expected of you would massively cut into your video recording time.

Now, were you Xiahou Dun most of your problems would be taken care of, as long as the place you work at doesn't require depth perception. Or, if you've been keeping up with the series, Yu Jin wouldn't be a bad choice. His trident is OP as hell.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 18:13
by Nathan the Talkmaus
My favorite World 6 level was Descent of an Aging Link. I'm a sucker for Zelda II stuff and 8-bit stuff.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 18:25
by Mystick
As a little side note, this is actually the first level I have made in SMBX. I never expected to get this far.
Hey, that one last level was pretty cool! Can't believe it's a first!

Btw who makes collectathon levels with insta-kill enemies? That's a pretty bad design choice.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 18:35
by Sturg
Some pretty neat levels the past few days, I really liked the Link's Decent for just what it was. It was a nice Lunk level.

Gonna also say the strange of all the insta-kill instances we've seen as of late. There were probably better methods in handling those places, such as the spikes in Fluffy and the Big Urchin guy in today's level.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 18:45
by YelseyKing
Tenlade wrote:
Maiku Wotaharu wrote:Am I the only one who recognized the music inside the Voyage Toad was from the dreaded underwater level in "Teenage Mutant Ninja Turtles" (NES)?
that song is forever burned into my memory as the worst 2nd level in a video game ever.
...dare I ask which is the *worst* video game level ever?
RedMageMike wrote:Man, it seems like there's a ton of people who waited for the last second. I was the opposite. I ended up scheduling a time every day to make sure it got done and finished about a week early and had no idea what to add anymore.
I'm the same way. I actually spent nearly all of January working on my stage, bit by bit. I ended up finishing early, but that was only because I hit a block limit and had to cut some of the stage. Otherwise I'd probably have used up the entire month. :P

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 18:57
by Tenlade
gonna go with decent of aging link as best level, it didn't have any backtracking or instakill liquids.
YelseyKing wrote: ...dare I ask which is the *worst* video game level ever?
the city level in the dos version of the ninja turtles game, which has a jump that is literally impossible to do, making the game unbeatable.
Eathanu wrote:raocow, I don't think being Lu Bu would solve a lot of your daily problems. For one thing, the amount of rape and pillage that would be expected of you would massively cut into your video recording time.
Yeah listen to this guy, being any other character might be admirable, but you shouldn't pursue Lu Bu.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 20:13
by Karatekid5
The Pikmin 3 reference in "Submarine of the Mushroom Kingdom" really made my day! ("Whiptongue" is a Whiptongue Bulborb, an enemy in that game).

As for the rest of the level, I thought it was very neat. Like Horikawa said, While the dragon coins aren't necessary for completion, they do add a fun little challenge to the level, as the level (at least the first half) promotes exploration without being too complex. The only real problems with it are the insta-kill urchins, and that the electricity is difficult to see when it is overlapping the water's surface, but aside from that it looks like a lot of fun!

For "Descent of an Aging Link", it looked pretty good for its purpose (though, I've never really played any of the Zelda games, so its more difficult for me to judge a Zelda-styled level). All it needed was less fireball/podoboo generators at the elevator section and maybe a heart after the midpoint.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 20:59
by Minus
Most of the levels in this world were really neat, even if a lot of them wore on a little bit too long for my taste, the creativity on display is very, very prominent and made these really fun to watch and it's beginning to become very obvious that the designers had a lot of fun making their levels. To all you folks, great job.
Little Ruin's boss is glitchy and unfun.
Yeeeeeah, pretty late to the party for this one, but I've gotta agree with this. From a technical standpoint, I thought it was super cool and neat, as that dude's stuff generally is. From a gameplay and actual level standpoint, though, what you end up with is a boss that fires super fast moving projectiles that you have little to no let to get over. That's kind of the thing - I love technical or creative neatness, but it's gotta fit into the context of the level for me, and although that boss had a lot of neat stuff implemented, it just wasn't fun as a battle.

That being said, man I'm psyched about the last two tiers. Neither of the two folks whose levels I've been really looking forward to have come up quite yet, and I can't wait to see what they made for this thing.

Re: He's Pretty Controversial and likes Hard Levels to Boot!

Posted: 13 Apr 2014, 21:50
by MrDeePay
Horikawa Otane wrote:
Isrieri wrote:I have no idea how all these levels placed over Little Ruins.
Little Ruin's boss is glitchy and unfun (the level itself was great). And it got 0/10 in one category for not following the naming gimmick.

No seriously, that's it. Without the boss and if it bothered to follow the gimmick, it'd easily have been up here.

What exactly was the categories and scores for each of them?

Re: There's Ignoritus, A Wild Reviewing Rover

Posted: 13 Apr 2014, 22:01
by Ditocoaf
All of Horikawa's score breakdowns are in the first post. Little Ruins got:
Music: 10/10
Graphical Choices: 9/10
Composition: 9/10
Adherence to the Level Name: 0/10
Creativity: 16/20
Fun Factor: 19/40
Bonus: 0/2
The other judges haven't posted their category breakdowns, though.

EDIT: beaten :(

Re: There's Ignoritus, A Wild Reviewing Rover

Posted: 13 Apr 2014, 22:13
by MrDeePay
Those numbers look too inflated. A few of those numbers could be shaved off pretty simple.


Music: x/5 - Five is enough to scale all sorts of way music could be implemented. (Quality of music, application of it in terms of the level's atmosphere, etc.)
Graphical Choices: x/10 - The way this seems worded feels off to me. Could vary from which type of graphics are used to how they're utilized.
Composition: x/10 - What exactly is graded on this?
Adherence to the Level Name: x/10 - See bottom.
Creativity: x/10 - I would personally combine this with the below category, but.
Fun Factor: x/30
Bonus: x/2 (Easy Name: 0, Medium Name: 1, Hard Name: 2)
Mulligan -5*(number of mulligans)

Scoring for level names and penalizing entrants for essentially being unlucky with what they got is really stupid. Just do a straight LDC with no "gimmicks" attached.