SMBX (2014 Yacht of Opinions): MaGL X - Whoohoo!

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Unaniem
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Unaniem »

I just assumed red Wart was a ghost vulnerable to physical contact.

While I'm here, both levels today seemed pretty fun, good jobbing!
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Eathanu
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Eathanu »

Noxy wrote:I swear raocow and Horikawa have some hella weird good cop bad cop thing going on. raocow dies a lot of times arbitrarily in large parts because of a bug that the level creator himself acknowledges, but when Horikawa writes "yo deaths feel kinda arbitrary here and so does winning" raocow starts going all "what no this is entirely and absolutely skill-based 100% completely".
More like a bickering couple, really.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by BobisOnlyBob »

Eathanu wrote:
Noxy wrote:I swear raocow and Horikawa have some hella weird good cop bad cop thing going on. raocow dies a lot of times arbitrarily in large parts because of a bug that the level creator himself acknowledges, but when Horikawa writes "yo deaths feel kinda arbitrary here and so does winning" raocow starts going all "what no this is entirely and absolutely skill-based 100% completely".
More like a bickering couple, really.
sssh, you'll attract shippers
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Nathan the Talkmaus
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Nathan the Talkmaus »

BobisOnlyBob wrote:
Eathanu wrote:
Noxy wrote:I swear raocow and Horikawa have some hella weird good cop bad cop thing going on. raocow dies a lot of times arbitrarily in large parts because of a bug that the level creator himself acknowledges, but when Horikawa writes "yo deaths feel kinda arbitrary here and so does winning" raocow starts going all "what no this is entirely and absolutely skill-based 100% completely".
More like a bickering couple, really.
sssh, you'll attract shippers
Him asking for his level name difficulty with "Hard me up, woman" already took care of that.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Tenlade »

raocow is just being contrary, when he gets to the 2nd to last video he'll just spend half the video complaining about how bad the next level is(and it will end up being his)
Xirix wrote:
AoStH Robotnik or SatAM Robotnik?
I read it in the voice of modern Eggman after you said it. screw those old voice actors, Mike pollock is the best eggman.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Xirix »

Oh you did not just say screw Jim Cummings and Long John Baldry..., the modern voice is good I agree, but shame on you. :P
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Koroshi Hearts
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Koroshi Hearts »

Horikawa Otane wrote:For those wondering I'll update the thread and my scores for Fluffy around 11pm Japan time. So like noon EST.
Kind of late, but Japan time is 13 hours ahead of EST, isn't it?

At least my friend has been telling me that since she got there...
jayScribble wrote:
Noxy wrote:Which was the one with Scratch and Grounder because the answer is always that one.
Adventures of Sonic the Hedgehog, iconic that voice is.
Ah, my childhood sure spoiled me. I really can't hear any other voice when I think of him.

Also, the levels today sure were great! Even the more frustrating levels lately have a lot of charm to them.
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KobaBeach
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by KobaBeach »

HI
SO UM
I WAS WATCHING THE VIDEO AND
PANIC PUPPET ACT 2 FROM THE SATURN VERSION OF SONIC 3D BLAST
THAT SONG IS AWESOME

Also the 2spooky level was pretty funny
I'm kinda looking forward to YK's level since he said it was RPG-inspired and yeah

Don't tell anyone, k?
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YelseyKing
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by YelseyKing »

KobaBeach wrote:
I'm kinda looking forward to YK's level since he said it was RPG-inspired and yeah

Don't tell anyone, k?
Well... In an attempt to avert hype, and thereby prevent anyone from feeling let down... It's really only a *little* RPG-ish. It's more that my roots are in RPG Maker, and it kinda shows. :P
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Mystick »

BobisOnlyBob wrote:

sssh, you'll attract shippers
raocow X Horikawa 4ever.
I'll write a fanfic about it then post it here.

Today's 2nd level (the one by Compound Fraxure) was excellent; it's one of my favorite levels so far (if not my favorite).
Yo'
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by KobaBeach »

YelseyKing wrote:
Well... In an attempt to avert hype, and thereby prevent anyone from feeling let down... It's really only a *little* RPG-ish. It's more that my roots are in RPG Maker, and it kinda shows. :P
Oh, okay!!!!
Mystick wrote:
BobisOnlyBob wrote:

sssh, you'll attract shippers
raocow X Horikawa 4ever.
I'll write a fanfic about it then post it here.
For inspiration, read Ring of Fire and RAoD
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Tenlade »

Xirix wrote:Oh you did not just say screw Jim Cummings and Long John Baldry..., the modern voice is good I agree, but shame on you. :P
being hyperbolic but yeah, I don't think there's been a single bad voice actor for eggman, despite them all being extremely different.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by raocow »

the second half is actually a lot better made then one would assume, because the enemies are placed JUST SO to be pretty easy to hit with the arcs of the hammers.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Koroshi Hearts »

Horikawa Otane wrote:
raocow wrote:the second half is actually a lot better made then one would assume, because the enemies are placed JUST SO to be pretty easy to hit with the arcs of the hammers.
raocow are you drunk again
Obviously he was trying to hint that he was hammered himself.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Clamestarebla »

Koroshi Hearts wrote:
Horikawa Otane wrote:
raocow wrote:the second half is actually a lot better made then one would assume, because the enemies are placed JUST SO to be pretty easy to hit with the arcs of the hammers.
raocow are you drunk again
Obviously he was trying to hint that he was hammered himself.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by YelseyKing »

Horikawa Otane wrote:
raocow wrote:the second half is actually a lot better made then one would assume, because the enemies are placed JUST SO to be pretty easy to hit with the arcs of the hammers.
raocow are you drunk again
He's just been drinking from the toilet again. We gotta put better locks on the bathroom doors around here.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Clamestarebla »

YelseyKing wrote:
Horikawa Otane wrote:
raocow wrote:the second half is actually a lot better made then one would assume, because the enemies are placed JUST SO to be pretty easy to hit with the arcs of the hammers.
raocow are you drunk again
He's just been drinking from the toilet again. We gotta put better locks on the bathroom doors around here.
Told you we shouldn't have used duct tape
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by swirlybomb »

Opinions on today's levels sure are contrary to each other! I thought It's an SMB2 Level Except Way More Dead was pretty entertaining (although quite long).
Burgers wrote:Although it didn't make sense for Wart's body to be both dead and lying on his grave to being undead and alive in another room. If he was brought back to life, wouldn't he use the same body? I mean, sheesh, you can't just make up the rules for stuff like that.
I'm pretty sure the first 'Wart' is just meant to be like... a statue/coffin of him marking his grave? I guess that doesn't really make a whole lot of sense considering the graphic itself, but that was the impression I got.
anonymousbl00dlust wrote:All the obstacles in my level can be beaten on the players first attempt without any 'future predicting'.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Tenlade »

He came back from the dead with a new not-dead body, then starts bragging about how more powerful it is. whats up there is the green dead body.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by HozukiHangetsu »

Burgers wrote:That SMB2 level was rad. Although it didn't make sense for Wart's body to be both dead and lying on his grave to being undead and alive in another room. If he was brought back to life, wouldn't he use the same body? I mean, sheesh, you can't just make up the rules for stuff like that.
At the risk of dropping a reference people might not get...

I think Wart got Edo Tensei'd. Real body's still dead somewhere. Fake recreation of the body, made out of ash with the original soul inside it is running around causing mayhem.
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phencer42
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by phencer42 »

Horikawa Otane wrote:For those wondering I'll update the thread and my scores for Fluffy around 11pm Japan time. So like noon EST.

Or when I get back from the aquarium. Idk depends on what else I wanna do today.
Oh man, can we have some fun stories from Japan? Let us know how the trip goes.

Also, if we want to get extra morbid, the green body for Wart may have just been his skin. When he came back from the dead it may have peeled off and the red we are seeing is just his skinless fleshy body.
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by jayScribble »

Turns out that Mario and co. dislike their skins getting wrinkly while they bathe, especially for Link, so they head off to the bar to forget their troubles.

"Submarine of the Mushroom Kingdom" is a level split in two: the underwater collect-a-thon, and an interior filled with water and electricity. Shame that the seahorses/sea dragons are just eels, but a funny in-house pun. Why do the fast fishes have dragon/dino traits from the Mario universe?

"Descent of an Aging Link", as the title name suggests, descends from the GameBoy games to the original NES (though I don't know why A Link to the Past isn't in there). Besides some small gripes I see such as the layers of the last part of the elevator not being consistent, and the grey pillars mixed with the gray bricks, it's a good Link level.
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Isrieri
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Isrieri »

I think, judging by the quality of these past levels, mine's going to show up soon in World 7.

1st level looked pretty neato and had some clever event applications, but the collectathon killed it. If I had to play it I would have hated it cuz I hate having to collect things in games where you've only got 2 hits at most given times.

2nd levels had awesome graphics and had an amazing beginning with the eagle's tower callback and the destructo-pillar. Its forest area was nifty too. But the cave was a bit too spacious than it probably needed to be, and the descending elevator could have been made awesome but was kind of borked cuz of all the projectiles and how it left you no real method to adapt into dealing with them. Also looked a bit long, but that could be because I was watching it and not playing.


I have no idea how all these levels placed over Little Ruins.
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Xirix
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Xirix »

HozukiHangetsu wrote:
Burgers wrote:That SMB2 level was rad. Although it didn't make sense for Wart's body to be both dead and lying on his grave to being undead and alive in another room. If he was brought back to life, wouldn't he use the same body? I mean, sheesh, you can't just make up the rules for stuff like that.
At the risk of dropping a reference people might not get...

I think Wart got Edo Tensei'd. Real body's still dead somewhere. Fake recreation of the body, made out of ash with the original soul inside it is running around causing mayhem.
Except that if that Wart was an Edo Tensei version, it would be unbeatable. I didn't see Toad use any manner of Fuuinjutsu on it. :P
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Re: He's Pretty Controversial and likes Hard Levels to Boot!

Post by Mineyl »

Oh man, that Zelda level. I thought it started off really well with the Eagle's Tower references, but as soon as you start going down the elevator, there's a noticeable dip in quality thanks to enemy spam and generally unremarkable level design after. Sorry, creator. Good job being the last hurrah of world 6, though!

Also, I have extremely weird opinions about the Zelda series, and I've been playing them since the early '90s. I hold the original four Zelda games with the highest regard, even old Zelda II there, and I wish desperately Nintendo would revisit its format someday in this modern age. With the proper handling and more modern ideas applied to it, a sidescrolling Zelda could be quite the experience!
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