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Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 14:35
by Dizzybelle
In regards to the bonus level.
Image

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 14:42
by Yikes
YCZ hates you, it's the only logical explanation. It only gets worse from now on. Star world 3 will be...a thing.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 14:45
by raocow
Jesuiscontent wrote:Does the author seriously need to spell out "this unplayable garbage joke level is NOT required for completion and doesn't unlock anything" at the beginning of levels like this so that you don't feel forced to beat them?

Like, I'm pretty sure nobody would have held something against you if you quit after 2 minutes "ok I get the joke let's forget about that level"
but... but it made a face appear on the wall!!!

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 14:49
by Menshay
I'm kind of disappointed by the lack of a Hella Jeff-faced Big Boo.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 15:03
by Isocitration
You dirty dirty cheater!!!

I was secretly hoping the goal sphere chain would end with a pit. Not that it would have mattered because TOOL ABUSE

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 15:13
by Mineyl
Zyglrox Odyssey wrote:
the video wrote:raocow dying like 10 times in a Clawgrip fight again
Is it just me or does that happen to him literally every time there's a Clawgrip?
The custom Clawgrip boss is terrible. Go back and play Mario 2 to see that the official Clawgrip boss is not only less of a spazz, but it even telegraphs when it's going to throw a rock. Finally, Mario 2's "hold objects over your head" system is much better for this kind of thing when there's a constant threat of losing your held item just because it's held in front of you.
Cirno wrote:I think that level would have been infinitely better if instead of one hit kills, you could take infinite hits and still be alive, and only pits could kill you. The joke would remain, and the earthquakes would only be annoying (incredibly annoying, albeit) without being life-threatening.
Still not a great level, but it would have been playable.
The ice fairy knows where it's at!

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 15:31
by OverlordSean
Jesuiscontent wrote:Does the author seriously need to spell out "this unplayable garbage joke level is NOT required for completion and doesn't unlock anything" at the beginning of levels like this so that you don't feel forced to beat them?

Like, I'm pretty sure nobody would have held something against you if you quit after 2 minutes "ok I get the joke let's forget about that level"
Ironic shit level design is still shit level design bro.

Stop being a bad romhack apologist

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 15:41
by Jesuiscontent
How in hell you managed to interpret my post as a compliment to the game is beyond me
Jesuiscontent wrote:unplayable garbage joke level

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 16:00
by The Doctor
Yikes wrote:YCZ hates you, it's the only logical explanation. It only gets worse from now on. Star world 3 will be...a thing.
Star World 3 will be a thing, but at least those levels are well designed. I actually had fun with Star World 3. Nothing in this game is worse than today's level.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 16:09
by Ditocoaf
The author of this romhack does not understand the difference between "bad in a funny way" and "funny because it's bad." The thing he is referencing is (supposed to be) the former, but he attempted to emulate the latter, which is just terribly stupid.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 16:12
by S.N.N.
OverlordSean wrote:Stop being a bad romhack apologist
He's not. He's telling people to stop practically firing death threats at the creator because he made a trash level in an area you would never find if you were simply going through the normal game. Most of the design in this hack is actually pretty good compared to a lot of other hacks out there and the fact that people are shitting on the creator because he incorporated a joke (albeit a horrible one) that unlocks absolutely nothing is pretty sad.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 16:19
by strongbadman
raocow wrote:
Jesuiscontent wrote:Does the author seriously need to spell out "this unplayable garbage joke level is NOT required for completion and doesn't unlock anything" at the beginning of levels like this so that you don't feel forced to beat them?

Like, I'm pretty sure nobody would have held something against you if you quit after 2 minutes "ok I get the joke let's forget about that level"
but... but it made a face appear on the wall!!!
Yeah, what the hell was that about? Is it like SMW's Special world where it's just a graphical change?
S.N.N. wrote:He's not. He's telling people to stop practically firing death threats at the creator because he made a trash level in an area you would never find if you were simply going through the normal game. Most of the design in this hack is actually pretty good compared to a lot of other hacks out there and the fact that people are shitting on the creator because he incorporated a joke (albeit a horrible one) that unlocks absolutely nothing is pretty sad.
The level design in this hack is pretty good when it's just platforming with very minimal gimmicks. Once it starts basing entire levels around said gimmicks (Like the minecart stage) It kinda fails, mostly because the gimmicks don't work very well at all.

Honestly, I think the vanilla version has the potential to be better than this one.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 16:30
by skyluigi2
Good grief that level was painful. Over the last couple of videos I'd started to like the game a bit more, but that just destroyed any positive feelings I have for it. I get that it was a joke level and the rest of the game is more or less okay, but it was still hilariously unnecessary. I don't blame you for using save states at all, raocow.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 16:50
by pholtos
That level reminded me of a level I've played from a romhack that featured a stupid amount of earthquakes, but that level was put into a blender.

Also, was the midpoint (I think it was a midpoint) missed on purpose or was it just not noticed?

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 16:52
by CodeGorilla
Pholtos wrote:That level reminded me of a level I've played from a romhack that featured a stupid amount of earthquakes, but that level was put into a blender.

Also, was the midpoint (I think it was a midpoint) missed on purpose or was it just not noticed?
He got the midpoint at one point, died, and restarted at the beginning of the level. i.e. it was a useless midpoint.

... also what the hell, that level. Pretty sure people above me have already said what needs to be said, but seriously. What the hell.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 16:52
by raocow
It didn't work.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 17:05
by OverlordSean
Jesuiscontent wrote:How in hell you managed to interpret my post as a compliment to the game is beyond me
Jesuiscontent wrote:unplayable garbage joke level
Sure seemed like you were defending its presence by saying it's not mandatory.

Anyways since I'm here I'll actually elaborate instead of being a tool.

The problem with this level is that it is representative of larger issues in the hack. The game is anemic on saves, the difficulty is advancing fast and the hack likes introducing gimmicks that are finicky at best (the mine cart). The inclusion of all these references seems like a severe case of misplaced effort. In fact, I feel as if this hack is trying desperately to fit in. The difficulty and referenced lead me to believe it is a hack meant to impress a community instead of something which stands on its own.

Basically I hate this level because I feel it represents a mentality which compromises the integrity of the game

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 17:06
by yogui
You were not supposed to play it completely, just waste two or three lives on it, laugh and move to the real levels.
Also big spoiler (do not read):
The next two hidden levels are also SBaHJ reference glitchy garbage.
And I though you switched to Snes9x why are you still using ZSNES?

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 17:08
by Nathan the Talkmaus
Sweet Bro and Hella Jeff level

Even though I like the source more than Homestuck....

Kill it with fire!

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 17:09
by Alice
Mineyl wrote:Go back and play Mario 2 to see that the official Clawgrip boss is not only less of a spazz, but it even telegraphs when it's going to throw a rock.
Clawgrip was in SMB2? It has been a very long time since I played through it but I only remember the Birdos, Mouser, that Hydra thing whose name I've never known, and Wart.

Fake edit: Three posts have been submitted since typing this and three times has reading the new post popped up a new reply indication not letting me submit my post...

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 17:35
by InsaneIntentions1
Editing in a crazy Lavender town theme seemed appropriate

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 17:55
by Ometeotl
Well, at least that level was accurate to the source material: terrible garbage that uses "IT'S BAD ON PURPOSE!" to try and excuse how shitty it is.

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 17:58
by Mineyl
Alice wrote:Clawgrip was in SMB2? It has been a very long time since I played through it but I only remember the Birdos, Mouser, that Hydra thing whose name I've never known, and Wart.
Yep, Clawgrip is the boss of world 5. I believe there are several warp zones that will allow you to bypass it, so once those are found, it's understandable that someone would never play 5-3 again. It's been years since I've played it, myself.

Mr. Hydra guy is called Triclyde, by the way. :)

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 18:12
by Mata Hari
John Waters

Re: S.P.L.U.C.E. - Who's that Pokemon?! --- It's Mario!

Posted: 20 Feb 2014, 18:21
by Alice
Mineyl wrote:
Alice wrote:Clawgrip was in SMB2? It has been a very long time since I played through it but I only remember the Birdos, Mouser, that Hydra thing whose name I've never known, and Wart.
Yep, Clawgrip is the boss of world 5. I believe there are several warp zones that will allow you to bypass it, so once those are found, it's understandable that someone would never play 5-3 again. It's been years since I've played it, myself.

Mr. Hydra guy is called Triclyde, by the way. :)
Ah, that definitely sounds accurate after a quick googling of the SMB2 warps. I usually took a warp in 1-3 to world 4 or played straight through to world 4 then took the one from 4-2 to world 6. I've played completely through world 5 only once or twice before.

And after reading that I apparently knew Triclyde's name and had just forgotten, whoops.