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Re: Game Dev Tycoon: Talkhaus edition
Posted: 12 Jan 2014, 22:44
by Pengu
Results and Report
ASMT is now off the market
We have 60+ research points now
NES is now released, it costs 80k to get the licence and it is expected to be popular
We currently have 215K
Re: Game Dev Tycoon: Talkhaus edition
Posted: 13 Jan 2014, 12:38
by Pengu
With how often I get feedback, this little activity will last for a pretty long time I think :d
Re: Game Dev Tycoon: Talkhaus edition
Posted: 13 Jan 2014, 14:41
by Pengu
alex2 wrote:Screenshot LPs take a while, man. I've been busy, so sorry!
I'll do one later today.
It's not your fault, nothing to be sorry for

I blame disinterest on a failure of my part to make it interesting
Re: Game Dev Tycoon: Talkhaus edition
Posted: 18 Jan 2014, 07:23
by Pengu
I will be away starting tomorrow and will come back Monday. Goin' snowboardin'. Should be fun
Feel free to leave game suggestions, I'll get back to them when I come back
Re: Game Dev Tycoon: Talkhaus edition
Posted: 21 Jan 2014, 18:15
by Pengu
I'm back from my snwboarding trip, so I'll continue this but I might end it soon due to inactivity
Re: Game Dev Tycoon: Talkhaus edition
Posted: 22 Jan 2014, 14:58
by Pengu
I think I will call this here. There is a clear disinterest in this particular activity so I am choosing to move on to other projects and activities. I have been talking to Kongregate asking for participation in collaboration of a tri web competition tournament. Kongregate has expressed interest and once I have a definitive answer, that will be the next project that I will load out. I'm disappointing this screenshot LP was not very well received, but, I must assume that it is because I have failed, as a host, to make this activity fun for the participants.