ASMBXT; Journey's end

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Pheonix
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Re: raocow Plays: ASMBXT Preludsion to the stupid

Post by Pheonix »

Eh. The actual application of it, save for those fences near the end, wasn't all that complex, as there was always only ever one or two moving parts to worry about at any one time. Even those fences were things that were mitigated if you brought a cape in, which given the level before it was virtually assured.
Was it appropriate for the world 1 castle? Probably not, but nothing that ended up in world 2 or 3 really suited a world 1 castle better.
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Re: raocow Plays: ASMBXT Preludsion to the stupid

Post by Sebby19 »

One time I manages to get on the top side after I died (with Iris) after the mid-point. Made the stage much easier.
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Re: raocow Plays: ASMBXT Preludsion to the stupid

Post by darkychao »

Sebby19 wrote:One time I manages to get on the top side after I died (with Iris) after the mid-point. Made the stage much easier.
playing as iris always makes it easier.
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Re: raocow Plays: ASMBXT Preludsion to the stupid

Post by aterraformer »

Pheonix wrote:Eh. The actual application of it, save for those fences near the end, wasn't all that complex, as there was always only ever one or two moving parts to worry about at any one time. Even those fences were things that were mitigated if you brought a cape in, which given the level before it was virtually assured.
Was it appropriate for the world 1 castle? Probably not, but nothing that ended up in world 2 or 3 really suited a world 1 castle better.
Considering the world 2 castle, I think it's fine even though I had enough trouble with the second half of reflections myself. The world 2 castle wouldn't even be bad if you could throw the damn "bob-ombs" upward and they weren't spammed so damn much.
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Re: raocow Plays: ASMBXT Preludsion to the stupid

Post by swirlybomb »

well

It would appear my level went over rather well with Mr. The raocow :3
Though, who knows how my post-game level will turn out.

Kind of a shame he didn't eat the picnic radishes. I really couldn't figure out any way to only make the guy say his thing only after having taken them, so I kinda have to depend on people doing the obvious thing and taking the free powerups. Oh well.

Re: the secret exit, I was really aiming for an actual 'hidden' exit and such, not blatantly obvious but still not too hard to find if you're actually paying attention (as well as not just putting it at the end of the level and making you go through it twice). I'd like to think it was pretty good, but it's hard to say for certain!


Also, I couldn't help but notice that the couple Spinies were actually still Spinies and not the spikey caterpillar things. Any reason that would be?
anonymousbl00dlust wrote:All the obstacles in my level can be beaten on the players first attempt without any 'future predicting'.
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Re: raocow Plays: ASMBXT Preludsion to the stupid

Post by peculiorz »

I really!! really liked the world one castle! I thought the gimmick was super neat and interesting! Especially since the level overall didn't seem too difficult, at least in my opinion. It was probably kind of stressful, though, ahahaha!

Aaa, but yeah, just a lot of positive reaction from me, because that was a really cool gimmick.
Also, the toad-sky-picnic in the previous level was pretty amusing, ahahaa
*quietly goes back to lurking*
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Re: raocow Plays: ASMBXT Preludsion to the stupid

Post by Sebby19 »

Remember raocow, eating mushrooms/radishes will not remove your stored power, like it does in SMW.
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by Doctor Shemp »

raocow, will you be showing off the passwords you get?
Because you got one today in Fricken Meta if you didn't realise
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by Kashkabald »

See, this is why you need to clearly indicate the password :\
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by SAJewers »

Yeah, I didn't know that was the password until looked up what the password was. Ah, well.

Also, I guess my thoughts were right when I thought raocow would have some fun with "14".

EDIT: Also, re: Reverse Zone: I was a bit lazy, and didn't want to do a full graphics change for it, since grabbing the graphics weren't that easy. The enemies I had to rip myself from the ROM using YY-CHR, while the Hut and House I had to crop out from a Youtube video that wasn't of good quality. Hence SMB1 platform instead of KCiAZ platform.

Also, for raocow: The World 2HUB is split into 2 parts (with different music), if it seems shot, there's more levels in the second part.

EDIT2: World 2 Part 1 Music is this.
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by strongbadman »

I enjoyed A Terrible Level, if only because of the Crazy Bus music, and for the life farming opportunity. I managed to get up to 99.
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by lukaramu »

strongbadman wrote:I enjoyed A Terrible Level, if only because of the Crazy Bus music, and for the life farming opportunity. I managed to get up to 99.
Then you probably played the level in 1.00, the life farm was toned down in 1.01 following.

Also, I really liked the music in Reverse Zone.
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by KobaBeach »

A Terrible Level wrote:Crazy Bus music
i'm crying from how beautiful this level is

also i totally didn't expect Sheath Courage in Alpha Zones there, heck, i wasn't expecting a level based on a turbografx-16 game that wasn't bomberman or bonk (maybe blazing lasers?) at all
wish she turned into a weird mecha thing too
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by kil3 »

8flight reminds me of that chdata fellow
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Pheonix
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by Pheonix »

LukaRamu wrote:
strongbadman wrote:I enjoyed A Terrible Level, if only because of the Crazy Bus music, and for the life farming opportunity. I managed to get up to 99.
Then you probably played the level in 1.00, the life farm was toned down in 1.01 following.

Also, I really liked the music in Reverse Zone.
There's an even easier life-farming spot in World 3, which I can only assume was intentional.
More on topic, I actually really like the spread of levels in World 2, and I'm not just saying that because one of my two levels is in there.
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by KobaBeach »

in case anyone hasn't played the game

iris' tanuki suit replacement is a ghost costume
she turns semi-transparent

also i love it when the characters in the title screen turn into all demos or all irises (irisi?)

EDIT: i reached reverse zone and oh my god precise platforming as sheath is the worst thing
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by Mata Hari »

KobaBeach wrote:tanooki spoilers
nice one asshole
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by chridd »

KobaBeach wrote:all irises (irisi?)
Irides (assuming it's referring to the part of the eye, rather than the flower. Otherwise it's irises or iris.)
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by S.N.N. »

That Crazy Bus level was silly in the best possible way.
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by Unaniem »

S.N.N. wrote:That Crazy Bus level was silly in the best possible way.
My thought's exactly.

I can record me mashing my electronic keyboard on the highest volume for three minutes straight and still don't achieve the majesticy that Crazy Bus has to offer with its beautiful soundtrack.

The fact that the level tries to defend itself with the butthurt "don't like it, ignore it" excuse is only the distorted cherry on the "MSPaint_Default_Pallete_Chosen_at_Random" cake.
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by Sebby19 »

KobaBeach wrote:in case anyone hasn't played the game
EDIT: i reached reverse zone and oh my god precise platforming as sheath is the worst thing
Ah yes, that platforming segment after the midpoint. While the stage was mostly based on level 2 (which is called Reverse Zone) of Keith Courage, that platform arrangement is straight from level 4: Toxic Zone.

I used to own this when I was 5. I never beat it though, I only ever made it halfway, which was level 4B: the underworld segment.
Fun fact for those who don't know: Keith Courage in Alpha Zones was the pack-in title for the TurboGrafx-16, the 3rd console during the time of the Genesis and SNES. The game didn't really show off what the console could do, and it suffered for it. They switched the game out with the better Bonk's Adventure, but it was too late, the TG-16 barely made a blip on the radar in North America.

Fills me with so much nostalgia hearing the music.
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by KobaBeach »

Sebby19 wrote:They switched the game out with the better Bonk's Adventure, (...)
wait i thought it was Blazing Lazers (that Gunhed shmup)?

also
fun fact: keith courage was a video game adaptation of a mecha anime called Mashin Hero Wataru
apparently that anime is very popular in china
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by Octagon »

I thought this was Flywrench music.

Also, I mistook the midpoint gate in "Castle of Reflection" for a stake with a weird hitbox and kept jumping over it :S
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by darkychao »

KobaBeach wrote:iris spoilers
THANKS, BRO, NOW ONE OF THE LAST THINGS THAT raocow HADN'T SEEN HAS BEEN SPOILED, NICE ONE.
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Re: raocow Plays: ASMBXT There's a second world? Oh my.

Post by KobaBeach »

darkychao wrote:THANKS, BRO, NOW ONE OF THE LAST THINGS THAT raocow HADN'T SEEN HAS BEEN SPOILED, NICE ONE.
fork u >:(((((((((((((((((((((

-xXxXxDoNtExXxdAxXxdEmOnxXxKiLlAhxXx420xXxNoScOpEzZzxXxHeAdShOtxXxXx wuz her
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