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VVVVVV - WWW?

this is the place where lps are being talked about. it's important to talk about games being played on the internet.
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LucarioPK
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Re: VVVVVV - WWW?

Postby LucarioPK » 10 years ago

I love the soundtrack of this game. Damn, it's so good.

I'm not going to lie, though. I liked AUS much better than VVVVVV.
Hi!

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Kilgamayan
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Re: VVVVVV - WWW?

Postby Kilgamayan » 10 years ago

Argumentable wrote:
Kilgamayan wrote:
Argumentable wrote:Jesus christ when did the sticky status of topics become a big deal?
Right about here.
Oh you are so full of yourself (even though I agree with the post [not the post I quoted but the one you linked])
8)
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anomaly
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Re: VVVVVV - WWW?

Postby anomaly » 10 years ago

So in the end, no flip mode.

I am sad.

AirPump
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Re: VVVVVV - WWW?

Postby AirPump » 10 years ago

anomaly wrote:So in the end, no flip mode.

I am sad.
It's pretty much the same game, why?

mariofan1000
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Re: VVVVVV - WWW?

Postby mariofan1000 » 10 years ago

S.N.N. wrote:
Restarr wrote:It was nice to see you mostly happy throughout the LP even though this game is difficult.
This is one of those games where it's not too bad when you die though. There is no big, long death sequence, and there are plenty of checkpoints (which, in my opinion, made it far more fun to play). You could actually practice on each room without having to do a bunch of stuff prior to it each time you die.
VVVVVV is really more of a "next challenge" game than a "endurance" game.

Kinda like kaizo hacks, except less rediculous.
Feel free to call me Error 52. I'd actually prefer it.

TheChrisD
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Location: Ireland

Re: VVVVVV - WWW?

Postby TheChrisD » 10 years ago

Super-mega-bump maybe, but apparently VVVVVV is now out on Steam!

http://store.steampowered.com/app/70300/

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raocow
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Re: VVVVVV - WWW?

Postby raocow » 10 years ago

see I wasn't wrong, I just saw the future.
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TheChrisD
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Re: VVVVVV - WWW?

Postby TheChrisD » 10 years ago

NO-ONE FUCKING TOLD ME TERRY CAVANAGH (the dev of VVVVVV) WAS IRISH?!?!

http://distractionware.com/blog/?page_id=642

heycallmeZe
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Re: VVVVVV - WWW?

Postby heycallmeZe » 9 years ago

Version 2.0? With new levels?

AAAAAA

Anyway.

You think you'll LP the new levels, raocow? Seems like the new levels make up a whole new game. (Hopefully, you got the message in your inbox regarding the free upgrade...if not I can forward it. Sadly, it doesn't seem to work for me on OS X 10.5.8...):)
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limepie20
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Re: VVVVVV - WWW?

Postby limepie20 » 9 years ago

Wow this update kind of makes me want to get it (I know I'll end up getting it).

heycallmeZe
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Re: VVVVVV - WWW?

Postby heycallmeZe » 9 years ago

limepie20 wrote:Wow this update kind of makes me want to get it (I know I'll end up getting it).
It's part of the Humble Indie Bundle #3. You can get it for a dollar if you so desired.
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Yonowaaru
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Re: VVVVVV - WWW?

Postby Yonowaaru » 9 years ago

Oh great! Now I'll actually be able to get back the game because I lost the email and stuff! Thank you, coincidence!
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heycallmeZe
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Re: VVVVVV - WWW?

Postby heycallmeZe » 9 years ago

Sooooo, looking over the player levels...some thoughts:
-SoulEye's gots a new track. Sounds more Genesis/Mega Drivey than 8-bit.
-Some of the new levels exhibit a couple new bugs inherent in the game's coding that could be used for TAS or Kaizo-style works (in particular, placing a floor too close the edge can introduce clipping).
-Most of the player levels offered are a step up in difficulty, but not necessarily awful. Granted, the conveyor belts are to me what wind in a SMW romhack is to raocow, but otherwise they seem to understand level design enough to make it interesting.
-SoulEye, on the other hand...he's a great composer, but a shit level designer. He seems more interested in creating MariAri-esque BS in the name of difficulty than creating a compelling challenge. Plus, some his difficulty is artificial garbage: There are a couple obstacles that have alternating windows of opportunity that require you to wait about 10-20 seconds to open up, then have variable timing that make it impossible to create a precise movement to work. His levels are the only ones I said "Fuck this" to. They are the ones that if I can access them on the level editor, I'd fix them.
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Grounder
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Re: VVVVVV - WWW?

Postby Grounder » 7 months ago

VVVVVV had its source code released.

How's that for a necro?
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I am perfectly tasty...

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rena
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Re: VVVVVV - WWW?

Postby rena » 7 months ago

sorry but youre banned now

also 4000 case switch statement lol

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Kilgamayan
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Re: VVVVVV - WWW?

Postby Kilgamayan » 7 months ago

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SAJewers
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Re: VVVVVV - WWW?

Postby SAJewers » 7 months ago

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Ivy
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Re: VVVVVV - WWW?

Postby Ivy » 6 months ago

What's with all the snobbery over "free" software in the comments on the VVVVVV blog entry there
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Re: VVVVVV - WWW?

Postby Leet » 6 months ago

It's ok to Talk about Things
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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Grounder
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Re: VVVVVV - WWW?

Postby Grounder » 6 months ago

Ivy wrote: What's with all the snobbery over "free" software in the comments on the VVVVVV blog entry there
They want open source to have a very specific definition and felt that V6 was diluting that definition by incorrectly using the term.
Why don't you eat me?

I am perfectly tasty...

AND I'LL STEAL YOUR SOUL! :twisted:

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rena
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Re: VVVVVV - WWW?

Postby rena » 6 months ago

tbf it really isn't open source, and after people pointed that out they stopped claiming it is too


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