My preferred order is Boki Normal, Savant Normal, Boki Hard, Savant Hard. The game works in basically any order, but that way has the best difficulty curve and new-content-introduction curve IMO.Plutia wrote: boki normal -> boki hard -> savant normal -> savant hard is how I'd like to see it done because raocow's gonna need to seriously adjust for savant content
Every time the alarm goes off, all the doors shut until you beat the enemies, then Boki unlocks them (but only the first time has a cutscene). You can see it really clearly in the first attempts at Dungeon Sewers and the bottom of Penguin Vault.Sebby19 wrote: Though I find it weird that Boki opened that one door in that one level, and then it hasn't really come up since.
Boki can exit the game at any time like the player can, just by going into the menu. Savant cut off only in-game communication as a roleplay/immersion thing, Boki's not actually trapped in any way.Sebby19 wrote: I bring this up since I find it odd he would allow communication be essentially cutoff for the first half of the prison arc, unless he's going for a 'realistic immersion' angle. If that phrase makes any sense.
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