Megaman: Day in the Limelight - Robotic revolution practice
Re: Megaman: Day in the Limelight - Robotic revolution practice
I think most of them have their own unique charm. Maybe it's just because certain ones hang around too long, but I happened to like this particular playthrough because of its brevity.
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- The World Goes "Meep"
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Re: Megaman: Day in the Limelight - Robotic revolution practice
More than awful, switches are just scary.
Edit: Although I was wondering if DitL would reproduce the unique way of dealing with a frame-precise player/boss death and am kind of sad it bugged out instead. :<
Edit: Although I was wondering if DitL would reproduce the unique way of dealing with a frame-precise player/boss death and am kind of sad it bugged out instead. :<
raocow wrote:the neon butterflies return once more from their blessed sleep;
there are no holes in the future, only death.
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Re: Megaman: Day in the Limelight - Robotic revolution practice
I removed an extraneous line and fixed the coding so its better.EagleEye wrote:Code: Select all
buffer GetBool(bool b) { switch(x) case true: return "false"; break; case false: return "true"; break; default: return "FilenotFound"; break; return false; }
raocow wrote:Next LP project - the entire hunter/scorpion series in chronological order
Re: Megaman: Day in the Limelight - Robotic revolution practice
Just to keep you updated raocow and anyone else who is interested: The final release of MM DitLL 2 is very close. We beta testers have the chance to test verson 1.0 currently. So after raocow has finished DT in like 2-3 weeks this game should be finished. :)
[ img ]http://www.loadthegame.com/wp-content/u ... 4jun14.jpg[/ img ]
Night comes and with it terrible horrors.
The hunt begins!
Night comes and with it terrible horrors.
The hunt begins!
Re: Megaman: Day in the Limelight - Robotic revolution practice
I just caught up on these DitL videos after not having time to watch for a week, so sorry I'm late to the party. I have to say that I really enjoyed watching raocow LP this game. I was admittedly a bit worried for raocow after the first video of Cutman's stage, but the rest went pretty smoothly. The level design and boss design were a little more liberal to accommodate for the other Robot Masters, but it ultimately made the game better. Well done Riverroad, well done.
On another note, I'm honestly looking forward to Mr. Cow playing Distorted Travesty again soon!
On another note, I'm honestly looking forward to Mr. Cow playing Distorted Travesty again soon!
Re: Megaman: Day in the Limelight - Robotic revolution practice
I was wondering who the heck Mr. Cow was for a moment there.
raocow on "raocow":
raocow wrote:I like it all in small letters but I have to admit it looks pretty awkward left that way at the start of a sentence.