And the best part is that no-one knew of each other what kind of level everyone had. So it's just a coincidence.[AOD] wrote:Question 1: Why is ice world always puzzle world?
ASMT: Hey there raocow, here be everybody.
Re: ASMT: Hey there raocow, here be everybody.



Re: ASMT: Hey there raocow, here be everybody.
As raocow said the level looks a lot harder than it is simply because of the visual pieces like all the spikes and megaspikes when in reality those segments are very doable. I liked the design in here quite a bit, though I think the palette was a bit bright for my tastes. Then again icy palettes are always hard to pull off.
Re: ASMT: Hey there raocow, here be everybody.
Man, World 6 was the largest world so far. World 1 had 6 levels (not counting the switch palace), 2 had 8, 3 had 6, 4 had 10, 5 had 8, and now 6 has 11. The Raft Ride level sounds pretty short, so perhaps you'll get to do that and the castle in your next episode, making almost the entire Page 3 World 6. :P
On that note, also, I can't wait to see World 7. We're nearing the endgame! Please, please, please let there be some story coming up soon? :o
On that note, also, I can't wait to see World 7. We're nearing the endgame! Please, please, please let there be some story coming up soon? :o
- Hitotsumami
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Re: ASMT: Hey there raocow, here be everybody.
Just wanted to say, I've been loving Ice World. I usually don't like them so much, but puzzle mix is awesome. This world contains some of my favorite levels so far
Re: ASMT: Hey there raocow, here be everybody.
Wow! I didn't know that - I thought that for some reason in SMW the Ice Worlds were meant to be puzzle heavy somehow. That's quite a coincidence.kilon wrote:And the best part is that no-one knew of each other what kind of level everyone had. So it's just a coincidence.[AOD] wrote:Question 1: Why is ice world always puzzle world?
!~[AOD]
Officially voted MOD-IN-ABSENTIA by Talkhaus election 2014.
Re: ASMT: Hey there raocow, here be everybody.
I was disappointed when you didn't link to the Ice Age art. Where does that leave me?StarkMaximum wrote:I GET IT. God, I get way too excited whenever I hear jokes about/references to Magic. I am such a nerd.
As far as the level goes, the sudden autoscroll out of nowhere made me smile. And actually, the stuff that failed to spawn made it feel like a different level going each direction, which was nice. It may have been a bug, but it turned out well. In my opinion, all the level needs is that one quick fix in the exits. Nice work, Norpser.
Re: ASMT: Hey there raocow, here be everybody.
Ice world is probably my least favourite though, I'm glad it's almost over personally.
Desert world is where all the up and coming cats go.
Desert world is where all the up and coming cats go.
- raocow
- the death of the incredible huge
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- Location: maybe the Wizards are the most complex, and the sales guys are up their daily
- https://raocow.talkhaus.com/
Re: ASMT: Hey there raocow, here be everybody.
So I've heard nothing but good things about the 'endgame' thing. Is world 7 the start of the 'endgame?
Also man, according to my level list world 7 is huge!
Also man, according to my level list world 7 is huge!
the chillaxest of dragons





Re: ASMT: Hey there raocow, here be everybody.
not exactly, is like pre-endgame, but it's still an awesome world.raocow wrote:So I've heard nothing but good things about the 'endgame' thing. Is world 7 the start of the 'endgame?
Also man, according to my level list world 7 is huge!
Re: ASMT: Hey there raocow, here be everybody.
Not gonna spoil anything, but he reason there isn't that much directly plot related stuff (although the messages in the beginning of each world and the castle destruction messages are somewhat plot related although more random) is because not everyone likes it and this is some kind of compromise.Reading wrote:On that note, also, I can't wait to see World 7. We're nearing the endgame! Please, please, please let there be some story coming up soon? :o



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Argumentable
the biggest shit
- Posts: 678
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- Contact:
- https://argu.talkhaus.com/
Re: ASMT: Hey there raocow, here be everybody.
What happened to the idea of plot message boxes? I liked it. Totally skippable if you wanted to ignore it, and if you didn't it was there
I'm on Twitter and Discord so say hi to me on there cause I like to vanish from here forever repeatedly also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
Argumentable#6424 if you wanna discord me
Argumentable#6424 if you wanna discord me
Re: ASMT: Hey there raocow, here be everybody.
That may have worked but I don't really see it as much of an improvement on what we have. What we opted for is a plot focused more on exploration than a linear quest development. I think the plot comes across as much more immersive when played yourself than when watched on LP, even considering the fact that the big developments are at the beginning and towards the end. To improve, I think it just comes down to organizing matters better from the very beginning of hack development, rather than a couple simple fixes like plot boxes. We probably did the best we could (and, in the end, pretty well) with the structure we we working with.Argumentable wrote:What happened to the idea of plot message boxes? I liked it. Totally skippable if you wanted to ignore it, and if you didn't it was there
PS - A Vanilla Level and the Frozen Crusade are so $$.
Nothing's easy.


- StarkMaximum
- Posts: 0
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Re: ASMT: Hey there raocow, here be everybody.
The plot is so immersive, it's almost as if it's not even there.
raocow wrote:I'M SO GOD DAMN WACKY
Re: ASMT: Hey there raocow, here be everybody.
Well, yeah. I don't need anything major, since this isn't a story-based hack, I'm just hoping for a small cutscene or something in Castle 6 or in World 7 or something.kilon wrote:Not gonna spoil anything, but he reason there isn't that much directly plot related stuff is because not everyone likes it and this is some kind of compromise.
Also, whoa, World 7 is larger than World 6? Wonder how much of a page that one is going to take up.
Re: ASMT: Hey there raocow, here be everybody.
Reading wrote:Well, yeah. I don't need anything major, since this isn't a story-based hack, I'm just hoping for a small cutscene or something in Castle 6 or in World 7 or something.kilon wrote:Not gonna spoil anything, but he reason there isn't that much directly plot related stuff is because not everyone likes it and this is some kind of compromise.
Also, whoa, World 7 is larger than World 6? Wonder how much of a page that one is going to take up.
Re: ASMT: Hey there raocow, here be everybody.
Gotta jump on the bandwagon; Frozen Crusade was a really great level. The best thing about it, I don't know what exactly made it great, it's not "the part with the X" oder "the X gimmick" - it just is consistently nice.
Also, panic.
Simon
Also, panic.
Simon
Re: ASMT: Hey there raocow, here be everybody.
Developer Comments - Frozen Crusade
WHOA MAN! This is a signature.
Re: ASMT: Hey there raocow, here be everybody.
I loved today's fortress level. Everything clicked for me, the graphics, the difficulty, it all seemed perfect.
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Cosmo Fishhawk
- Posts: 43
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Re: ASMT: Hey there raocow, here be everybody.
Because Mario getting buzzsawed in the crotch=funny, It happening to Demo=sadArgumentable wrote:You can slide into the buzzsaws in most hacks (cause you could do it in SMW just there was only one very small place to do it), just not this one.
Good level, norpser.
Re: ASMT: Hey there raocow, here be everybody.
@Terry von Feleday
Red Switch of Puzzle - Super Mario Bros 2 - Title Theme
The Worms' Cave (Outside) - Duck Tales - Amazon
Firehazard Canopy - Donkey Kong Country - Forest Frenzy
Overgrown Fortress - Donkey Kong Country 2 - Krook's March
Wild Green Yonder - Donkey Kong Country - Forest Frenzy
Giant Ice Cubes (Caverns) - Super Mario Bros 3 - Music Box
I think that's all that I know for now. It'll help, I guess!
Edit: Also, not posting a lot, but following along. Loved The puzzle deluxe thing, too bad it has been broken. Let's just hope things don't get messy again in terms of game-breaking shenanigans...
Can't wait for these plot schemes and best levels in the game. This seems to be sort of kind of not over. Love it!
Red Switch of Puzzle - Super Mario Bros 2 - Title Theme
The Worms' Cave (Outside) - Duck Tales - Amazon
Firehazard Canopy - Donkey Kong Country - Forest Frenzy
Overgrown Fortress - Donkey Kong Country 2 - Krook's March
Wild Green Yonder - Donkey Kong Country - Forest Frenzy
Giant Ice Cubes (Caverns) - Super Mario Bros 3 - Music Box
I think that's all that I know for now. It'll help, I guess!
Edit: Also, not posting a lot, but following along. Loved The puzzle deluxe thing, too bad it has been broken. Let's just hope things don't get messy again in terms of game-breaking shenanigans...
Can't wait for these plot schemes and best levels in the game. This seems to be sort of kind of not over. Love it!
Re: ASMT: Hey there raocow, here be everybody.
Out of curiosity, and this is neither a bad thing or limited to just this hack of course, but what is with the odd love affair between the DKC games and Mario romhacking
Re: ASMT: Hey there raocow, here be everybody.
Personally, as much as I like Mega Man, the two platforming series I associate most with the SNES are Mario (even though there was just World) and the Donkey Kong Country games. They're also my two favorite series, and I'm sure it's like that for many out there that grew up with this machine.megamario wrote:Out of curiosity, and this is neither a bad thing or limited to just this hack of course, but what is with the odd love affair between the DKC games and Mario romhacking
Re: ASMT: Hey there raocow, here be everybody.
I would call it a love/hate affair. Because the DKC games are far more superior in terms of graphics and music. So while most songs fit in really nice in SMW, a lot of graphics replacements make the whole thing look kinda ugly in my opinion. I don't mind clashing graphics too much, but this is a bit to big of a difference if you ask me.megamario wrote:Out of curiosity, and this is neither a bad thing or limited to just this hack of course, but what is with the odd love affair between the DKC games and Mario romhacking



Re: ASMT: Hey there raocow, here be everybody.
The music in the castle was Blizzard Buffalo from X3, imho the best tune of that game, preeetty nice.
The castle itself...a bit lacklustre, I think. All-thwomp-stages aren't very interesting to me. And dang it, not a single Maverick to make a stupid joke of!
Simon
The castle itself...a bit lacklustre, I think. All-thwomp-stages aren't very interesting to me. And dang it, not a single Maverick to make a stupid joke of!
Simon
- rubberfishy
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