request grab-bag

this is the place where lps are being talked about. it's important to talk about games being played on the internet.

i am a dog weasel ?!

very yes
119
50%
yes
55
23%
no
38
16%
very no
25
11%
 
Total votes: 237

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KobaBeach
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Re: request grab-bag

Post by KobaBeach »

AmeijinMayo wrote: 2 days ago Etrian Odyssey 3
first off.

Haimari Moménto

second.

i dont think raocow is good enough at strategic decisions to play etrian odyssey. im not either i just constantly make new endless amounts of adventurers in wizardry to just shove into the gaping maw that is the dungeon in trebor's shitty ass basement that werdna is just smoking weed and playing dislyte and honkai in

he plays for like the old men in the former and that one girl's adoptive robot dad in the latter. he's like a billion years old and at some point you just become pancurious
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raocow
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Re: request grab-bag

Post by raocow »

I'm *pretty sure* actraiser and soulblazer are in the bucket? the latter I know it is, I added it recently. the other two aren't because they're dependent on the previous game or something?
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Re: request grab-bag

Post by Kshaard »

As far as I know, there's no lore connection between the three games.

(Terranigma is one of my potential royal picks, btw, out of sheer curiosity and a vague memory that it had some cool mode 7 nonsense going on)
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raocow
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Re: request grab-bag

Post by raocow »

yeah but they're like.. thematically linked, no?

for what it's worth, 'game dependency' doesn't matter for royals so don't be afraid to propose it!
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AmeijinMayo
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Re: request grab-bag

Post by AmeijinMayo »

alrighty, sounds good
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Donut
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Re: request grab-bag

Post by Donut »

I actually thought about Etrian Odyssey when raocow's thoughts on Paper Mario came out, and I think while it would certainly be the very dynamic, nuanced, skill-heavy RPG he felt Paper Mario wasn't, all the other parts of RPGs he doesn't like would be on full display instead, like long bouts of gameplay in between plot, repeated encounters, and very deliberate pacing (not to mention the high potential of a Valdis Story if one doesn't plan out their builds ahead of time). It is my second-favorite video game series of all time but I would never subject him to it knowing he would almost certainly have a bad time.
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KobaBeach
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Re: request grab-bag

Post by KobaBeach »

raocow wrote: 2 days ago I'm *pretty sure* actraiser and soulblazer are in the bucket? the latter I know it is, I added it recently. the other two aren't because they're dependent on the previous game or something?
:pray: thank you satan
Donut wrote: 2 days ago I actually thought about Etrian Odyssey when raocow's thoughts on Paper Mario came out, and I think while it would certainly be the very dynamic, nuanced, skill-heavy RPG he felt Paper Mario wasn't, all the other parts of RPGs he doesn't like would be on full display instead, like long bouts of gameplay in between plot, repeated encounters, and very deliberate pacing (not to mention the high potential of a Valdis Story if one doesn't plan out their builds ahead of time). It is my second-favorite video game series of all time but I would never subject him to it knowing he would almost certainly have a bad time.
I feel like the thing with Paper Mario is like. He just doesn't like menu simulators. So I feel like command based RPGs and visual novels are a no go unless like maybe the visual novel is especially funny (Hatoful Boyfriend?). Also as for "high potential", it'd be like /guaranteed/, don't lie to yourself lol
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Re: request grab-bag

Post by Donut »

I dunno, I'm playing through Nexus with a rotating party of every class (minus Farmer because come on) and most of the respecs I did were just to account for subclasses being unlocked and to remove obsolete early game skills. It's all about playing smart, which I appreciate about Atlus RPGs. That said I can agree that the menus are probably part of what raocow doesn't like dealing with.
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Re: request grab-bag

Post by Kilgamayan »

KobaBeach wrote: 2 days ago I feel like the thing with Paper Mario is like. He just doesn't like menu simulators. So I feel like command based RPGs and visual novels are a no go
(friendly reminder to everyone that megaman battle network doesn't have this problem)
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KobaBeach
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Re: request grab-bag

Post by KobaBeach »

let's not

anyway raocow what do you think abt playing like the nes version of rygar or zillion on master system (zillion has only one life and no continues, so use savestates)
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Re: request grab-bag

Post by raekuul »

Kilgamayan wrote: 1 day ago
KobaBeach wrote: 2 days agoI feel like the thing with Paper Mario is like. He just doesn't like menu simulators. So I feel like command based RPGs and visual novels are a no go
(friendly reminder to everyone that megaman battle network doesn't have this problem)
yeah but the first game is also a terrible game to start the franchise with and also has a guaranteed half-episode right when things are getting "good", and baffle network is one of those series where things don't make a lot of sense out of order (Granted there's a lot of stuff that still doesn't make sense even with the context of previous games but still).

If you're going to play a single battle network game in isolation, I would suggest either 2 or 6 (3 is a much better game than 2 but it builds upon 2 too much to be enjoyable in isolation, and even though 6 is the grand finale of the franchise it could have been its own game anyway). If you're only playing to the final boss and credits sequence then 4 is also an option (it has a bad reputation but most of its problems boil down to "the postgame requires beating the main game three times in a row")
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KobaBeach
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Re: request grab-bag

Post by KobaBeach »

raekuul wrote: 1 day ago 4 is also an option (it has a bad reputation but most of its problems boil down to "the postgame requires beating the main game three times in a row")
im thinking of doing this but staggering my playthroughs so it'll probably be the last new bn thing i wind up doing. possibly after op shooting star

i'll continue bn1 soon. i also would not recommend bn1 if for anything then just the unbalanced random encounter difficulty. it's an issue i also had with the original psx version of popolocrois 1 (not to be confused with like half of popolocrois psp, the other half being popolocrois 2 and an original sidestory), but i feel like bn1 has it worse. thankfully bn1 lets you save anywhere which is a plus, but it's best to use savestates for quicker iteration time.
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AmeijinMayo
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Re: request grab-bag

Post by AmeijinMayo »

KobaBeach wrote: 1 day ago let's not

anyway raocow what do you think abt playing like the nes version of rygar or zillion on master system (zillion has only one life and no continues, so use savestates)
Rygar's a grand ol' time, one that I think is well worth dabbling with. I think it's last port was on the Wii's virtual console, but I'd straight up just recommend playing the arcade version or famicom release
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