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ASMBXT - Graphics

an SMBX collaboration hack!
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Willhart
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Re: ASMBXT - Graphics

Post by Willhart »

SAJewers wrote:Were the SMB3 Large Koopa/Goomba done? If not, here's a start: viewtopic.php?p=101979#p101979
Done
The big goomba won't work on the graphics folder since it has more frames than the original.
Add it to the episode folder instead.

Edit: I forgot to add a text file for npc-71. Fixed.
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Re: ASMBXT - Graphics

Post by Willhart »

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Mata Hari
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Re: ASMBXT - Graphics

Post by Mata Hari »

Just remindin' people that you have to copy regraphics to the 'AXMT Dev Episode' folder as well as the 'graphics' folder!
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Re: ASMBXT - Graphics

Post by shaman »

dr_kraid wrote:Just remindin' people that you have to copy regraphics to the 'AXMT Dev Episode' folder as well as the 'graphics' folder!
that's only for editing
the final version of the game will only have graphics in the graphics folder
is this videogames?
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Re: ASMBXT - Graphics

Post by Mata Hari »

Currently the 'ADE' graphics trump the 'graphics' graphics when you're playing the actual game. For some reason.

I know because when I was trying to fix the animated Ice 'Flower' it took me about a thousand years to realize that was going on.
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SAJewers
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Re: ASMBXT - Graphics

Post by SAJewers »

dr_kraid wrote:Currently the 'ADE' graphics trump the 'graphics' graphics when you're playing the actual game. For some reason.

I know because when I was trying to fix the animated Ice 'Flower' it took me about a thousand years to realize that was going on.
Yes, but If you don't have them there in the first place, then that won't happen. The only side effect is that the graphics won't show up correctly in the editor.
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SAJewers
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Re: ASMBXT - Graphics

Post by SAJewers »

dr_kraid wrote:I made some replacement Dry Bones graphics before realizing that I had no reason to ever actually use them. They're not the best, but I figure someone might get some use out of 'em.
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I went back throught the thread and noticed this. Since we don't have a Dry Bones replacement yet, would anyone object to using this?
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Re: ASMBXT - Graphics

Post by raocow »

It's actually pretty nice! Makes a lot of more sense than the weird glue monster from asmt, too.
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Re: ASMBXT - Graphics

Post by Mata Hari »

I would because I actually edited it to give it some shading on its fleshlord effigy.

They might need some more shading in general, I'm a complete noob at sprite art.
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npc-189.gif
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Re: ASMBXT - Graphics

Post by Mata Hari »

Anyway you gotta put me in the credits for making Graphics/Artwork because I just did! Also I guess technically it counts as Character/Enemy Design but who cares, it's one enemy out of like bajillions. Also I did the Ice Flower.
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Re: ASMBXT - Graphics

Post by darkychao »

I've done some fixes for all the small characters, so no more jittering/stray pixels.
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Re: ASMBXT - Graphics

Post by Mata Hari »

Here's a thought: considering how consistently hilarious raocow finds Big Boo resprites, why haven't we done that already? The little ones are amazing.
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Re: ASMBXT - Graphics

Post by MrWeirdGuy »

Well since no one else is posting Big Boo replacements, I might as well post the three possibilities that I came up with.
http://imgur.com/efvIRUk
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Re: ASMBXT - Graphics

Post by Mata Hari »

I like the third one best personally !!
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Re: ASMBXT - Graphics

Post by Willhart »

I tried to make something for the big boo, but it came out weird.Image
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Re: ASMBXT - Graphics

Post by kil3 »

MrWeirdGuy wrote:
Well since no one else is posting Big Boo replacements, I might as well post the three possibilities that I came up with.
http://imgur.com/efvIRUk
First or second one both equally awesome
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Re: ASMBXT - Graphics

Post by Mata Hari »

Wow, Willhart's actually made me laugh pretty heartily IRL.
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Re: ASMBXT - Graphics

Post by raocow »

If there are several ones, maybe we could use them in different levels?
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Re: ASMBXT - Graphics

Post by Mata Hari »

Sounds sensible. Consistency is for the birds.
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Re: ASMBXT - Graphics

Post by swirlybomb »

They're beautiful.
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Re: ASMBXT - Graphics

Post by MrWeirdGuy »

raocow wrote:If there are several ones, maybe we could use them in different levels?
Well yeah, that's perfectly reasonable. But we should also decide on a proper default one, just so we don't have any vanilla Big Boos.

EDIT: Just made three new faces. I'll admit, I'm having way too much fun with this.
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Re: ASMBXT - Graphics

Post by Cadwyn »

Willhart's gives me uncontrollable giggles every time I see it, so I vote that one!
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Re: ASMBXT - Graphics

Post by kil3 »

Seriously put them all in at random. I'm just regretting there's no big boo in my level.
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Re: ASMBXT - Graphics

Post by Frozelar »

kil3 wrote:Seriously put them all in at random.
I agree. I love all the big boo faces I've seen so far!
kil3 wrote:I'm just regretting there's no big boo in my level.
... I am starting to do this as well now.
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Re: ASMBXT - Graphics

Post by Willhart »

Here are the gifs for the original ASMT boo and the one I made.
http://www.file-upload.net/download-724 ... s.rar.html
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