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ASMBXT - Sounds & Music

an SMBX collaboration hack!
Kashkabald
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Re: ASMBXT - Sounds & Music

Post by Kashkabald »

Cadwyn wrote:
Not quite... I think? It's the one you can here in the first level in this video. That is if you can hear it over some yahoo's inane chatter.
http://www.youtube.com/watch?v=Ql5C0Hbh6Tc

There we go
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Cadwyn
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Re: ASMBXT - Sounds & Music

Post by Cadwyn »

Kashkabald wrote:http://www.youtube.com/watch?v=Ql5C0Hbh6Tc

There we go
Wow Kirby music. Thank you very much!
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SAJewers
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Re: ASMBXT - Sounds & Music

Post by SAJewers »

Not sure if this is of any use to anyone, but I clipped this out from a raocow video if anyone wants to use it in a level:

http://sdrv.ms/V2enlx
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Octagon
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Re: ASMBXT - Sounds & Music

Post by Octagon »

Someone should make a SMW version of "Pity the Pastry" and use it for an elevator section!
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SAJewers
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Re: ASMBXT - Sounds & Music

Post by SAJewers »

I stumbled across this on youtube. Someone, please use this.
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Kashkabald
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Re: ASMBXT - Sounds & Music

Post by Kashkabald »

I'm gonna look into the sound effects again.

I remembered this vid in the ASMT LP when the sound glitched and everything sounded slightly higher pitched, and I realized I really liked the coin sound with that pitch.

I should look into making a new jump sound and others. I would like if the most common sounds were replaced to give the game a more 'ASMBXT' feel and less of a Mario feel.
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Re: ASMBXT - Sounds & Music

Post by SAJewers »

Doctor Shemp wrote:
I assume you're thinking that because it's in a minor key. I tried a version where it modulates to the parallel major at the end but it does not sound good. Putting the whole thing in major doesn't sound good either, especially if you recognise the original because it jars with you.

Anyway, here's a Player Dies one I made using the same tune. I'm not as sure about this one though.
http://www14.zippyshare.com/v/10456758/file.html
Doctor Shemp wrote:
http://www66.zippyshare.com/v/50157280/file.html

I checked in the STTB files and it turns out there's no hardcoded limits on sound length or bitrate, only practical ones. So the fact that this is slightly longer is no problem at all and I moved the bitrate up to 192. I think it sounds pretty good like this and better than my earlier one.

Could someone reuplaod these? Dead Links D:
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Cadwyn
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Re: ASMBXT - Sounds & Music

Post by Cadwyn »

SAJewers wrote:Could someone reuplaod these? Dead Links D:
Can't find Doctor Shemp's most recent got-star, but here's the player dies at least:

https://dl.dropbox.com/u/98897370/player-died.mp3

EDIT: Nevermind, found got-star too!

https://dl.dropbox.com/u/98897370/got-star.mp3
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Re: ASMBXT - Sounds & Music

Post by Doctor Shemp »

Seeing as we've used Ievan Polka so much already I think we should use it for the credits room, or at least a remix version. Not sure if the original version would trip off YouTube ID. It doesn't seem to for me at least.

Anyway here's a few remixes I found:
http://youtu.be/Avj37kydNKQ
http://youtu.be/1Jnk4017R3w (probably with some sort of intro cut)
http://youtu.be/9_a_XHaHPhY (IMO the best one of the list)
http://youtu.be/wsKzPmMGojo (strikes me as possibly being better suited to the actual credits if it's possible to change that, I don't know)
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Re: ASMBXT - Sounds & Music

Post by raocow »

The third one sounds particularily excellent for this.

THe last one sounds like it should be for a last castle or last boss, especially when the chorus strikes in, haha
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Re: ASMBXT - Sounds & Music

Post by shaman »

Doctor Shemp wrote:Seeing as we've used Ievan Polka so much already I think we should use it for the credits room, or at least a remix version. Not sure if the original version would trip off YouTube ID. It doesn't seem to for me at least.

Anyway here's a few remixes I found:
http://youtu.be/Avj37kydNKQ
http://youtu.be/1Jnk4017R3w (probably with some sort of intro cut)
http://youtu.be/9_a_XHaHPhY (IMO the best one of the list)
http://youtu.be/wsKzPmMGojo (strikes me as possibly being better suited to the actual credits if it's possible to change that, I don't know)
oh god that third one, it's beautiful
also I agree the last one should be the credits music, I can see letters going up with that song in the background
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SAJewers
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Re: ASMBXT - Sounds & Music

Post by SAJewers »

raocow wrote:The third one sounds particularily excellent for this.

THe last one sounds like it should be for a last castle or last boss, especially when the chorus strikes in, haha
I gave it a listen, and I have to agree. It sounds better suited for a castle.
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Kashkabald
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Re: ASMBXT - Sounds & Music

Post by Kashkabald »

Does anyone have the sounds from
Super Marisa World?
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Re: ASMBXT - Sounds & Music

Post by Kashkabald »

http://www.mediafire.com/download.php?wyvr0vn699xu67z

New soundpack v2!

Still looking for more sounds to replace. Suggestions and feedback welcome!
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Re: ASMBXT - Sounds & Music

Post by Kashkabald »

any feedback on these? i'd like to keep going but if there's no demand i'll just stop. but id really like different sounds to make it less like playing a mario game and more its own thing.
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Re: ASMBXT - Sounds & Music

Post by darkychao »

Kashkabald wrote:any feedback on these? i'd like to keep going but if there's no demand i'll just stop. but id really like different sounds to make it less like playing a mario game and more its own thing.
i think it sounds fine, but maybe we should have them in a devkit update to get a general consensus
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Re: ASMBXT - Sounds & Music

Post by Mata Hari »

I honestly like the Mario sounds as they are. There's really nothing wrong with embracing our roots IMO.
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Re: ASMBXT - Sounds & Music

Post by Willhart »

The new jumping sound feels too loud.
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SAJewers
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Re: ASMBXT - Sounds & Music

Post by SAJewers »

Willhart wrote:The new jumping sound feels too loud.
agreed. It sounds loud and out of place.
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Cadwyn
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Re: ASMBXT - Sounds & Music

Post by Cadwyn »

Agree on the jump, however the coin and grow sounds seem just fine.

Regarding other sounds: I notice Doctor Shemp's got star lacks the "zwee" of the original.
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Re: ASMBXT - Sounds & Music

Post by Doctor Shemp »

Cadwyn wrote:Agree on the jump, however the coin and grow sounds seem just fine.

Regarding other sounds: I notice Doctor Shemp's got star lacks the "zwee" of the original.
No it doesn't. It's quieter but it's there. I could make it louder fairly easily though if that's what people want but at the tradeoff of making the rest quieter - I don't want it to be louder than the rest of the game.
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Re: ASMBXT - Sounds & Music

Post by lukaramu »

Could we lower the pitch for the coin collection sound? It's just annoying me at the moment.
Kashkabald
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Re: ASMBXT - Sounds & Music

Post by Kashkabald »

Sure thing.

I think I'll leave the jump sound the default, it's seriously hard to find a good one that pleases everyone. I'll get back to the sounds as soon as I get all the site things out of the way.
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Re: ASMBXT - Sounds & Music

Post by kil3 »

All the sounds were surprisingly good but don't change the jump, it's too ionic.
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Re: ASMBXT - Sounds & Music

Post by MrWeirdGuy »

I know this project's really close to being finished, but I opened FL Studio and thought I'd try my hand at making a level clear jingle. I'm honestly not trying to one-up the creator of the jingle we're currently using, I just figured I'd share my work. Keep in mind that this was done in like, 15 minutes. If we don't use this for the project (and we probably won't), then at the very least it's a starting point for A2MBXT. But regardless, let me know what you think.
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