The ROM help thread
Re: Lookie! I Brok'd It! - ROM help thread
Whatever, I don't use btsd. I'd assume it's the same though.
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Re: Lookie! I Brok'd It! - ROM help thread
I've always put in the blocks using decimal. Maybe you should make a screenshot of the error.
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- RivalNightmare
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Re: Lookie! I Brok'd It! - ROM help thread
KA-BLAM!
Sorry for the time it took to post this pic, Y'know it's my B-day and I thought I could have a day off^^
I forgot to put a .bin at the end in the path right? T_T
Sorry for the time it took to post this pic, Y'know it's my B-day and I thought I could have a day off^^
I forgot to put a .bin at the end in the path right? T_T
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- Tails_155
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Re: Lookie! I Brok'd It! - ROM help thread
You need .asm at the end of the path in the blocktool new block thing.
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- RivalNightmare
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Re: Lookie! I Brok'd It! - ROM help thread
So i need to put .asm on a .bin block?
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Re: Lookie! I Brok'd It! - ROM help thread
No, you put .bin if it's a .bin block. Sorry.
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Re: Lookie! I Brok'd It! - ROM help thread
Ah, I see. Okay, I will try now!
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Re: Lookie! I Brok'd It! - ROM help thread
It still doesn't work... same erorr..
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Re: Lookie! I Brok'd It! - ROM help thread
Is the block located there? Is that exactly how it's spelled?
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Re: Lookie! I Brok'd It! - ROM help thread
yes thats how it's spelled and located there.. It's like god don't want me to finish my level =( [/patheticspeech]
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Re: Lookie! I Brok'd It! - ROM help thread
Where is Blocktool located?
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Re: Lookie! I Brok'd It! - ROM help thread
Explain exactly what you're doing in more detail so people can help you.
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Re: Lookie! I Brok'd It! - ROM help thread
Aight, BlockTool is located in the folder "BT" in the the folder called "A2MT". And the blocks are located in "bin" and then "BlockTool Custom Blocks". I've inerted the Blocks to the Database in BlockTool. And when i try to insert them to the Base ROM i have i get that error messege.. Do I need to tell you more stuff?
Re: Lookie! I Brok'd It! - ROM help thread
I think that happened to me once and I just reopened whatever rom i was using in blocktool and it worked.
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Re: Lookie! I Brok'd It! - ROM help thread
Okay, I'm gonna try as soon as i get on dad's Computer. I'll post here if it doesn't work. (sorry for the late reply)
Re: Lookie! I Brok'd It! - ROM help thread
Oh god I always get problems, well...
I have a bunch of mid-air water tiles (behave like #: 2) and I can actually swim in it, but cheepcheep just fall out of it as if there was nothing and they don't hurt you in any way.
so how do I get the fish to swim in the water?
Also, there is a part where if you hit the p-balloon, you sometimes are dashed to the right quite fast, do you know what causes this? And what causes coins to not show up in game in a certain area?
I have a bunch of mid-air water tiles (behave like #: 2) and I can actually swim in it, but cheepcheep just fall out of it as if there was nothing and they don't hurt you in any way.
so how do I get the fish to swim in the water?
Also, there is a part where if you hit the p-balloon, you sometimes are dashed to the right quite fast, do you know what causes this? And what causes coins to not show up in game in a certain area?
Re: Lookie! I Brok'd It! - ROM help thread
well you need to enable sprite bouncy for fish to swim.
Edit: Sprite bouncy? fail. Its sprite buoyancy.
Edit: Sprite bouncy? fail. Its sprite buoyancy.
Re: Lookie! I Brok'd It! - ROM help thread
I guess that makes sense Ty it workslimepie20 wrote:well you need to enable sprite bouncy for fish to swim.
Edit: Sprite bouncy? fail. Its sprite buoyancy.
And to my other question comes the question how do I stop fish in bubbles from just becoming invisible or nonexistent after popping the bubble?
Re: Lookie! I Brok'd It! - ROM help thread
It just disappears? That could be due to bad sprite memory.
Re: Lookie! I Brok'd It! - ROM help thread
sprite memory... yep I heard of that before, but I honestly have no idea about what it that setting does.
I now just copied seeting 0E from the forest level that has all the bubbles and it works now, but is there any in-depth understanding I could/should have about it?
I now just copied seeting 0E from the forest level that has all the bubbles and it works now, but is there any in-depth understanding I could/should have about it?
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Re: Lookie! I Brok'd It! - ROM help thread
It's honestly mostly try and error.
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Re: Lookie! I Brok'd It! - ROM help thread
Assuming the base ROM uses the "No Sprite Tiles Limit" patch, you can just set the sprite memory index to 10 to prevent sprites from vanishing.
Re: Lookie! I Brok'd It! - ROM help thread
Weeeell okay, thank you guys :)
Re: Lookie! I Brok'd It! - ROM help thread
Dear, people... Sorry I just can't help myself.
My level is almost done so probably not a whole lot of further problems, but
I just don't get the side-screen exit disabled.
At first I could walk off the stage on the very left screen boundry and exit the level, I blocked it with some clouds, but now I also can exit the level If I go past the screen boundary in the autoscrolling section.
I didn't find anything helpful and I tried a lot of stuff that didn't work and no, I don't have that sprite 8C in my level but it just has this side exit thing I can't get away...
Uhhm, sorry but I need help
My level is almost done so probably not a whole lot of further problems, but
I just don't get the side-screen exit disabled.
At first I could walk off the stage on the very left screen boundry and exit the level, I blocked it with some clouds, but now I also can exit the level If I go past the screen boundary in the autoscrolling section.
I didn't find anything helpful and I tried a lot of stuff that didn't work and no, I don't have that sprite 8C in my level but it just has this side exit thing I can't get away...
Uhhm, sorry but I need help
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Re: Lookie! I Brok'd It! - ROM help thread
Paralars wrote:Dear, people... Sorry I just can't help myself.
My level is almost done so probably not a whole lot of further problems, but
I just don't get the side-screen exit disabled.
At first I could walk off the stage on the very left screen boundry and exit the level, I blocked it with some clouds, but now I also can exit the level If I go past the screen boundary in the autoscrolling section.
I didn't find anything helpful and I tried a lot of stuff that didn't work and no, I don't have that sprite 8C in my level but it just has this side exit thing I can't get away...
Uhhm, sorry but I need help
There should be a generator sprite of some kind (the same found In Yoshi's House) that enables the side exit. You need to delete that sprite.