I've always imagined that space ship like a huge roundish saucer, divided in four parts , with a little center hub. And many amusement park like environments...
And most levels could be holographic or inside large buildings/hubs (Like the giant spheres that containded the test chambers in portal 2), not being really seen in the overworld, like that you can work on making it look space-shipish
The Overworld
- ProfessorDemetri
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Re: The Overworld
lol, I guess my real question is, then, what does spaceship-ish mean? Or what does it look like?
Is it on a black background, with silvery lining? Stars and stuff? Or what?
Lime: That's kinda neat.. kinda bright though lol
Is it on a black background, with silvery lining? Stars and stuff? Or what?
Lime: That's kinda neat.. kinda bright though lol
Re: The Overworld
It's Terry's not mine, if that's what you were thinking. I can't sprite like that.
- ProfessorDemetri
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Re: The Overworld
Yeah, I'd assume it was Terry's. You know, with him being the lead on the graphics department and all lol
Ehm, so for the OW, do we have like a general mock up? Or even a graphics tileset to use to try to make one? I'd be game for making a mock up, just for getting some ideas going.
I haven't checked the baserom, as I'm not on my laptop ATM, but are those graphics, from the screen shot, inserted into the rom already?
Ehm, so for the OW, do we have like a general mock up? Or even a graphics tileset to use to try to make one? I'd be game for making a mock up, just for getting some ideas going.
I haven't checked the baserom, as I'm not on my laptop ATM, but are those graphics, from the screen shot, inserted into the rom already?
Re: The Overworld
No they aren't the graphics we will use. The graphics need to be improved.
- ProfessorDemetri
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Re: The Overworld
Totally agree lol it would be neat if we could have something akin to vip5, just cuz it's pretty as hell.
But we do need something that's spaceship-y lol
But we do need something that's spaceship-y lol
- flameofdoubt
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Re: The Overworld
I'd always envisioned a classic series of domes with tunnels rather than one big ship. Ideally the first/zero'th world would use the miniature map area of the overworld and show the whole ship, 4 domes spinning on tunnels from a hub world, and then each of the inner worlds would show that world, and then the outer worlds would show the world, but over the edge of the dome you would be able to see out into space, so only maybe 3/4s of the horizontal space would be the world itself. So those are some ideas to think about.
Pixie casts Dekunda. Insufficient MP!