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Music Selection Thread - ALL LEVEL DESIGNERS SHOULD READ

it came, it went! all the old ASMT stuff is here
Alex-R
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Re: Music Selection Thread - ALL LEVEL DESIGNERS SHOULD READ

Post by Alex-R »

Music for level C, sublevels 4C, 4D and 56.

As suggested by Moniker, so I hope it works.
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yoshicookiezeus
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Re: Music Selection Thread - ALL LEVEL DESIGNERS SHOULD READ

Post by yoshicookiezeus »

Just wanted to remind the level designers that if you want some specific music for your level, you should post it here. NOTE: This does not apply to castle rooms.
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flameofdoubt
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Re: Music Selection Thread - ALL LEVEL DESIGNERS SHOULD READ

Post by flameofdoubt »

In case it applies to teleporter rooms:
Level B1, m2e.txt and enc.txt
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B1music.zip
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Pixie casts Dekunda. Insufficient MP!
Kil
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Re: Music Selection Thread - ALL LEVEL DESIGNERS SHOULD READ

Post by Kil »

stuff
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ASMT-MUSIC-Kil2.zip
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DON'T PM me. Ask your question in the help thread so everyone can be answered.
prsnth1111
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Re: Music Selection Thread - ALL LEVEL DESIGNERS SHOULD READ

Post by prsnth1111 »

I don't know if YCZ still has this or not but all the overworld music .txts were posted as a .rar here.
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LilSpleeny
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Re: Music Selection Thread - ALL LEVEL DESIGNERS SHOULD READ

Post by LilSpleeny »

kilon wrote:
LilSpleeny wrote:
Wyatt wrote:Ported this to see how it'd sound in a slow-paced ghost house:
http://www.youtube.com/watch?v=NxbcCsyvlJ4

Will probably port fireyblaze's suggestion (Halloween Tetris thing) too since fast ghost houses will probably be more prominent. Also, I think the Puyo Pop fever song posted could translate fairly well, so if people like that one I'll do it as well. Same goes for Petal Meadows suggested by rubberfishy.
I love this.
Get me this.
this this this.
Level 23 and 35.

EDIT, and 36
You know, there is this nice music selection thread.
viewtopic.php?f=9&t=649
You might be lucky and ycz got it already, but just pay attention and post it there!
problem is, I dont have a txt. file :?

Edit, sha-wheat 8-)
Last edited by LilSpleeny 14 years ago, edited 2 times in total.
This is the motto I live by:
"If you can't beat 'em, and you can't join 'em, then copy 'em"
http://bdscloset.heavenforum.com/forum.htm

*sigh*
That idea had potential, what the hell?
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yoshicookiezeus
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Re: Music Selection Thread - ALL LEVEL DESIGNERS SHOULD READ

Post by yoshicookiezeus »

Don't worry, I do.
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Chdata
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Re: Music Selection Thread - ALL LEVEL DESIGNERS SHOULD READ

Post by Chdata »

Use this in level 11E, the bonus area near KC's castle.

http://suitepee.snucse.org/data/port/Industrius.zip

Sample bank should be included.
Image
Trouble with a capital COW.

<math>\tan{A}\sin{N}</math>
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