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Testing and Level Discussion

it came, it went! all the old ASMT stuff is here
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flameofdoubt
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Re: Testing and Level Discussion

Post by flameofdoubt »

Chdata, whatever happened to this?
Pixie casts Dekunda. Insufficient MP!
Crimson
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Re: Testing and Level Discussion

Post by Crimson »

That level was pretty damn ridiculous, honestly. It's probably better off being in limbo.
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TwilightArts
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Re: Testing and Level Discussion

Post by TwilightArts »

flameofdoubt wrote:Chdata, whatever happened to this?
Good question - does anyone know if at least the music is used somewhere in ASMT? It's pretty rad. What's this track anyway?
"What the hell. And thus hell was whated." - raocow, VIP 4

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Chdata
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Re: Testing and Level Discussion

Post by Chdata »

Chrono Trigger Ocean Palace.

All those random sublevels I made, I was going to include them in ASMT but then YCZ said we should only claim one castle room, and the teleporters ended up being shorter... hey wait.

Remember some of those teleporter rooms with the white outlines me and Argumentable made? They never really got in, I think it'd be a good idea to throw those in.

But as for that particular ghost house level I'm just gonna throw it in SMWCP since I still have to make a level for that and mines happens to be a ghosthouse sitting on water.

For the thing with all the different boos: Personally I think it's awesome when you have all sorts of different characters made by other people, and I'm sure the people who've played either Keytastrophe or TSRPR would find it interesting. (Big Squee is the name of ASMT's big boo replacement jsyk)

Here's videos of levels I was talking about
http://www.youtube.com/watch?v=iyNxBcTo4bQ - random stuff by me
http://www.youtube.com/watch?v=jtpuGm1jMiE - KC castle thing by Argumentable
Last edited by Chdata 14 years ago, edited 1 time in total.
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RealLink
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Re: Testing and Level Discussion

Post by RealLink »

I do like the idea of having different boos made by other people for their hacks, but I think it's too much for the end now.
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kilon
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Re: Testing and Level Discussion

Post by kilon »

Let's first focus on the most important stuff: bugs fixing and adding Tails' level.
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Chdata
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Re: Testing and Level Discussion

Post by Chdata »

I am focusing on the important stuff. I'm working on the problems with the demo counter and credit patch.

I'm just putting my idea here.
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kilon
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Re: Testing and Level Discussion

Post by kilon »

Yeah ok, but just to make it clear for everyone.
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Chdata
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Re: Testing and Level Discussion

Post by Chdata »

http://www.youtube.com/watch?v=2MpC17vFGkI
1:31
What's falling on the right side of the screen?
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Alex-R
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Re: Testing and Level Discussion

Post by Alex-R »

A springboard, I think.
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yoshicookiezeus
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Re: Testing and Level Discussion

Post by yoshicookiezeus »

Because as everyone knows, you can bring items through pipe exits. Kind of a silly mistake, but nothing that can't be fixed by simply adding a secondary entrance.
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Chdata
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Re: Testing and Level Discussion

Post by Chdata »

I'm wondering though, how did the spring board appear on the side of the screen like that? Wouldn't it be in your hand?
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yoshicookiezeus
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Re: Testing and Level Discussion

Post by yoshicookiezeus »

Since the entrance is a normal door one, no. The springboard simply kept its old X and Y position.
Ruirize
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Re: Testing and Level Discussion

Post by Ruirize »

That could make for a VERY interesting gimmick.
Blinx
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Re: Testing and Level Discussion

Post by Blinx »

ApplePiePod wrote:That could make for a VERY interesting gimmick.
really, what do you have in mind?
asdf
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kilon
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Re: Testing and Level Discussion

Post by kilon »

Something like a maze where you constantly have to go and find the springboard or p switch or whatever..
No, not a good idea and could easily be done with new springboards and switches...
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AnimeRules
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Re: Testing and Level Discussion

Post by AnimeRules »

I actually just made a decent puzzle out of it a few hours ago.
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tatanga
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Re: Testing and Level Discussion

Post by tatanga »

Learning from mistakes in ASMT and creating gimmicks out of them for a possible sequel? I like it.
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