Sprite changes
Re: Sprite changes
Thanks for the thorough reply. Did he say what exactly he wanted? Normal charlie frames? KC flying around the room tossing baseballs and eating tuna sandwiches?
Edit: Also, I think the time is ripe for voting on yoshi NPCs.
Edit: Also, I think the time is ripe for voting on yoshi NPCs.
Nothing's easy.
Re: Sprite changes
Last thing I heard is that it had 3 phases or something:
-Normal Charlie style (maybe with all abilities, I don't know anymore)
-Heavy Press Boss
-something else
And I think KC should look more confident. He is confident after all.
But the sad thing might work for the cutscene after you defeat him.
-Normal Charlie style (maybe with all abilities, I don't know anymore)
-Heavy Press Boss
-something else
And I think KC should look more confident. He is confident after all.
But the sad thing might work for the cutscene after you defeat him.
- flameofdoubt
- Posts: 0
- Joined: 14 years ago
- Location: Britain
Re: Sprite changes
He starts out in the heavy press which has a window on the front. I'll try and get those sprites so you can do a version for that. Then he acts like a souped up normal charlie, so we need graphics to correspond with all the charlie frames. Finally he chases Demo down a narrow corridor as an escape sequence, which will just need the charging frames. Looks great so far by the way.
Pixie casts Dekunda. Insufficient MP!
- flameofdoubt
- Posts: 0
- Joined: 14 years ago
- Location: Britain
Re: Sprite changes
anything but the last one
DON'T PM me. Ask your question in the help thread so everyone can be answered.
Re: Sprite changes
Or just the yellow blocks with a brown palette? So including the question mark. Except it isn't moving anymore.
Or would that be to confusing?
Or would that be to confusing?
- TwilightArts
- Posts: 0
- Joined: 15 years ago
- Location: Germany
Re: Sprite changes
Top left also. However I'm not quite satisfied with the look. Maybe because the eyes are too high, leaving too much blank space?
"What the hell. And thus hell was whated." - raocow, VIP 4
My videos on youtube: http://www.youtube.com/user/TwilightArts
My videos on youtube: http://www.youtube.com/user/TwilightArts
Re: Sprite changes
move the eyes down a pixel or two imo
DON'T PM me. Ask your question in the help thread so everyone can be answered.
Re: Sprite changes
The first block moved down 1 and 2 pixels.
- TwilightArts
- Posts: 0
- Joined: 15 years ago
- Location: Germany
Re: Sprite changes
1
"What the hell. And thus hell was whated." - raocow, VIP 4
My videos on youtube: http://www.youtube.com/user/TwilightArts
My videos on youtube: http://www.youtube.com/user/TwilightArts
Re: Sprite changes
2
-Heavy Press Boss
I think YCZ already drew that.
-Something Else
I think YCZ was planning on some mode 7 shenanigans, so I think whatever this is it'd have to be drawn in 8 bp using Tile Molester instead of YY CHR.
-Heavy Press Boss
I think YCZ already drew that.
-Something Else
I think YCZ was planning on some mode 7 shenanigans, so I think whatever this is it'd have to be drawn in 8 bp using Tile Molester instead of YY CHR.
Trouble with a capital COW.
<math>\tan{A}\sin{N}</math>
Re: Sprite changes
1.
Although I might still prefer the used question mark block depending on how it'll look
Although I might still prefer the used question mark block depending on how it'll look
- TwilightArts
- Posts: 0
- Joined: 15 years ago
- Location: Germany
Re: Sprite changes
Er... no. Let's stick with the eye-version of the used block.
"What the hell. And thus hell was whated." - raocow, VIP 4
My videos on youtube: http://www.youtube.com/user/TwilightArts
My videos on youtube: http://www.youtube.com/user/TwilightArts
Re: Sprite changes
I prefer the eye version as well.
Re: Sprite changes
honestly just use eye 1. looks good
DON'T PM me. Ask your question in the help thread so everyone can be answered.
Re: Sprite changes
Eye 1 added (doesn't seem like the other ones gonna win at all)
Trouble with a capital COW.
<math>\tan{A}\sin{N}</math>
Re: Sprite changes
Hey YCZ, still doing this?Argumentable wrote:We should definitely have a vanilla graphics version
edit: quote?
edit 2: quote!
Also are the gfx for Terry's demo even finished? I remember hearing things like the castle destructions aren't finished. And Terry hardly seems to post here much anymore.
Last edited by Chdata 14 years ago, edited 1 time in total.
Trouble with a capital COW.
<math>\tan{A}\sin{N}</math>
- flameofdoubt
- Posts: 0
- Joined: 14 years ago
- Location: Britain
Re: Sprite changes
I always assumed argumentable was being sarcastic, it's hard to tell.
And yes Terry's Demo is unfinished as far as the castle destruction sequences go.
And yes Terry's Demo is unfinished as far as the castle destruction sequences go.
Pixie casts Dekunda. Insufficient MP!
Re: Sprite changes
So how are we gonna use those gfx?
Trouble with a capital COW.
<math>\tan{A}\sin{N}</math>
- flameofdoubt
- Posts: 0
- Joined: 14 years ago
- Location: Britain
Re: Sprite changes
Well the easiest option would be to ask him to complete it.
Pixie casts Dekunda. Insufficient MP!
Re: Sprite changes
I dunno, will all the cutscenes and stuff work whatsoever for a vanilla version? There'd probably be bugs too.
DON'T PM me. Ask your question in the help thread so everyone can be answered.