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A Super Mario Thing - A List Of Stuff Inserted

it came, it went! all the old ASMT stuff is here
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Argumentable
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Argumentable »

I meant as a giant picture so I'd notice it and not make a dumb post

Edit: Also I thought there'd be more than this in the file
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by DaxterSpeed »

I'm finally freaking done with those tiles now.

Page E tiles EE0-EE6 and EF0-EF6, are no occupied by my tiles.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by AnimeRules »

I'm using AC.

AC pswitch_reuse.cfg
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by BlackDS »

Aw man, 1001st view!
I feel special :mrgreen:
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AnimeRules
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by AnimeRules »

Can I use the spot where the R is? I need the R to indicate Reset Pipe.
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Chdata
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Chdata »

Hey if we use custom blocks do we need to send you the ASM/Bin files for the blocks or can they still work normally if you only send the map16 page and data.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by RealLink »

Can I use AD and AE for 2 custom sprites?
The sprites are called "cookie" and "bouncing_cookie".

Also, ist that Map16Page in the first post the latest version? If so, I want to use tiles 30C to 30F.
Last edited by RealLink 14 years ago, edited 1 time in total.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by yoshicookiezeus »

I believe that those tiles are already used. Just wait a bit, and I'll update the first post.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by RealLink »

I downloaded the new file and they are unused. 30C-30F.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by flameofdoubt »

Can i get-

C3 spiny_shooter

-for a custome sprite please?
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Chdata »

I put graphic tiles for the save station on the 7th map16 page (Which includes all my other tiles I'm using)
map16afafafalfa.PNG
Also some of the stuff seen won't be in my level, because some of those where just for testing and will be removed, while some others will appear in a different level. (Such as the hand.)

Is there a custom sprite that shoots those 32x32 bullet bill things? Like the normal bullet bill shooters.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by yoshicookiezeus »

What 8x8 tiles does the save station use? Because it would be nice if it used FG2 bush tiles or something like that, so that it can be used with all normal tilesets without conflicts.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Chdata »

Way ahead of you, I already made it replace the bush.
It is currently an ExGfx, although I doubt many people are using the bush, so we could make it global. And for people who plan to use the bush they can just do ExGfx.
Absavetaue.PNG
I guess i'll be uploading the gfx file soon.

There are some unnessacarey(Arrgtypo) blank tiles that can be replaced with F8 but with that much of the bush gone I don't think it matters much. The map16 already has it as the tiles other than F8. (F8 is the transparent 8x8 tile)
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Chdata »

edit: Nvm I tried re extracting the file to make sure I didn't accidently change something and it worked.
Wait till you see how it's used.
Last edited by Chdata 14 years ago, edited 1 time in total.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Chdata »

Oops I accidently made part of the save statue overwrite part of the goal signs.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by RealLink »

I need Map16 tiles 31C-31F.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by crushawake »

Could you insert the poison mushroom/poison mushroom block please?
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Chdata »

I have some custom sprites that'll be in the 40's...
42 chomp_shark_mini.cfg
40 ground_pound_boss.cfg

I'll send you the sprite files just incase. Also chomp-shark isn't used in the ghost house, but it'll be used in a KC castle level.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by RealLink »

Two Map16 tiles more. 32E+32F
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Argumentable »

Oh right, Castle levels. In that case, I've planned on using

95 bomb_boo.cfg
96 bomb_bill.cfg
98 bomb_bro.cfg
99 bomb.cfg

c7 homing_bullet_shooter.cfg
c8 bomb_shooter.cfg

Wow I inserted a lot of stuff specifically for one room

Also, yes, I skipped 97 for some reason
Last edited by Argumentable 14 years ago, edited 1 time in total.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Tails_155 »

I used 381-384 for ON/OFF triangles and assist blocks
Attachments
Triangles.zip
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(1.39 KiB) Downloaded 124 times
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Daarkbuu »

AC Missilex.cfg
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by Kristian »

Do we have any Death Water inserted. (lolreference)
I need some for level 07, and since lava\mud has garbled graphics in the tileset I'm using, I just want to make some regular water purple, and make it act like lava.
Two Map 16 spaces should do.
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by HarmfulGravemind »

is the map16 up to date? Because I want to add a layer priority enabled bush (so that it is always in the foreground), wish are 6 Tiles. I want to put it on 309, 30A, 30B, 30C, 30D, 30E.

Can I put it there?
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Re: A Super Mario Thing - A List Of Stuff Inserted

Post by RealLink »

is the map16 up to date? Because I want to add a layer priority enabled bush (so that it is always in the foreground), wish are 6 Tiles. I want to put it on 309, 30A, 30B, 30C, 30D, 30E.
30C-30F are used by me. As well as 31C-31F and 32E+32F.
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