Custom music thread
- yoshicookiezeus
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Re: Custom music thread
Well then. Any other suggestions?
- flameofdoubt
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Re: Custom music thread
How about this?
It's also from Wyatt but it doesn't have glitches and we have the .txt file.
EDIT: or this but I don't know if we have the file for it.
It's also from Wyatt but it doesn't have glitches and we have the .txt file.
EDIT: or this but I don't know if we have the file for it.
Pixie casts Dekunda. Insufficient MP!
Re: Custom music thread
That sounds like it'd make an incredible beach song. didn't we need one of those? The second one... well, I hate tommy tallarico so I won't comment.
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Re: Custom music thread
For the credits, the fall back for crash & burn was the Tetris Attack (Cloud) song:
http://www.youtube.com/watch?v=Emd63Qwm6iA
http://www.smwcentral.net/download.php? ... type=music
Although FoD doesn't like it. =P
Edit: To be honest, I'm starting to like the beach song better myself.
http://www.youtube.com/watch?v=Emd63Qwm6iA
http://www.smwcentral.net/download.php? ... type=music
Although FoD doesn't like it. =P
Edit: To be honest, I'm starting to like the beach song better myself.
Nothing's easy.
- flameofdoubt
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Re: Custom music thread
waitaminuteguys, this is a cliffhanger ending, how about we use this?
- Attachments
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- Super Metroid - Maridia - Rocky Underwater Area.rar
- (38.31 KiB) Downloaded 99 times
Pixie casts Dekunda. Insufficient MP!
Re: Custom music thread
Here you can get the file for that:flameofdoubt wrote:EDIT: or this but I don't know if we have the file for it.
http://smwblackyoshi.webs.com/custommusic.htm
edit: about that maridia one, I don't know how it works with SMW instruments but it'd be better for an underwater stage instead of credits.
For Crash and Burn apparently that bug only happens if you use some channels or something, so it is possible to avoid that (hence the first loop going on correctly) ?
Last edited by kilon 14 years ago, edited 1 time in total.
- yoshicookiezeus
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Re: Custom music thread
So apparently the grasslands song from this post isn't compatible with Romi's addmusic. Could someone please take a look at it and try to find out why?
Also that Maridia song is very nice. It's a pity my port of it didn't turn out better...
Also that Maridia song is very nice. It's a pity my port of it didn't turn out better...
Re: Custom music thread
I'll check it out
It inserted fine and seems to work on my end... what type of error are you getting?
It inserted fine and seems to work on my end... what type of error are you getting?
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- yoshicookiezeus
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Re: Custom music thread
No errors, it's just completely quiet.
Re: Custom music thread
Does anything else play after that? Do sound effects stop playing? If so, it could mean that one of the other songs is crashing the sound chip and grasslands is just a victim of it.
Have you inserted n-spc by the way? It's inserted automatically when you type addmusic romname.smc -se and some songs need it
Also are you using the new version of snes9x or bsnes? Because pretty much every smw custom music hack runs really terribly on those.
Have you inserted n-spc by the way? It's inserted automatically when you type addmusic romname.smc -se and some songs need it
Also are you using the new version of snes9x or bsnes? Because pretty much every smw custom music hack runs really terribly on those.
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- yoshicookiezeus
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Re: Custom music thread
When I enter a level, yes.Kil wrote:Does anything else play after that?
NoKil wrote:Do sound effects stop playing?
Probably not, since I placed Demo on the grasslands overworld to test a level, so it's the first song that plays other than the title screen and intro songs (which play just fine).Kil wrote:If so, it could mean that one of the other songs is crashing the sound chip and grasslands is just a victim of it.
YesKil wrote:Have you inserted n-spc by the way? It's inserted automatically when you type addmusic romname.smc -se and some songs need it
No, I'm using ZSNES 1.51.Kil wrote:Also are you using the new version of snes9x or bsnes? Because pretty much every smw custom music hack runs really terribly on those.
Just opened the song file itself to take a look at it. What does the & command do? I've never seen it before...
Re: Custom music thread
Well that shoots all my theories down.
I can't remember what & does actually, but it inserts fine on my end, which is weird.
EDIT & Is some kind of pitch slide, but I usually do pitch slides in hex so I'm not sure of the format.
So do any other custom songs work on your overworld?
I can't remember what & does actually, but it inserts fine on my end, which is weird.
EDIT & Is some kind of pitch slide, but I usually do pitch slides in hex so I'm not sure of the format.
So do any other custom songs work on your overworld?
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- rubberfishy
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Re: Custom music thread
I still think the credits music should be "fly me to the moon", just cos NGE is awesome. :P
- yoshicookiezeus
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Re: Custom music thread
Yep, all the submap songs seem to work just fine, and when I change the song used for the main overworld, that works as well.Kil wrote:So do any other custom songs work on your overworld?
- yoshicookiezeus
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Re: Custom music thread
Oh god I'm stupid. Apparently it was just a case of me managing to misspell "grasslands" in the INIT file...
Re: Custom music thread
hah
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- yoshicookiezeus
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Re: Custom music thread
Did we have any music suggestions for the final castle?
- flameofdoubt
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Re: Custom music thread
Well the first post lists these:
http://www.youtube.com/watch?v=m-8D4fwxyiw
http://www.mfiles.co.uk/downloads/the-k ... undone.mid
However I don't know if we have txt files for them.
I'll try and find some other quickly available options in the mean time.
http://www.youtube.com/watch?v=m-8D4fwxyiw
http://www.mfiles.co.uk/downloads/the-k ... undone.mid
However I don't know if we have txt files for them.
I'll try and find some other quickly available options in the mean time.
Pixie casts Dekunda. Insufficient MP!
Re: Custom music thread
All I know of is the stuff in the first post, some random stuff in that zip of mine (finalduel.txt), or this http://www.youtube.com/watch?v=h2fwvMt6G2g
I can also port stuff when I finish up the OW asm thing
I can also port stuff when I finish up the OW asm thing
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Re: Custom music thread
*Super Mario 64 - Bowser's Domain
Castlevania : Aria of Sorrow - Castle Corridor
Pokémon G/S/C - Victory Road
Seiken Densetsu 3 - "Intolerance"
Megaman X3 - Vile's Theme
Dark Cloud 2 - Gundor Volcano Grotto
just random things from smwcentral
Castlevania : Aria of Sorrow - Castle Corridor
Pokémon G/S/C - Victory Road
Seiken Densetsu 3 - "Intolerance"
Megaman X3 - Vile's Theme
Dark Cloud 2 - Gundor Volcano Grotto
just random things from smwcentral
WHOA MAN! This is a signature.
- yoshicookiezeus
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Re: Custom music thread
oh god that sounds amazing
Is that one of your ports? And if so, can it be found in the music pack you submitted earlier, and under what name?
Re: Custom music thread
If I knew we were going to use it I would have waited to submit it to smwc... http://www.smwcentral.net/download.php? ... type=music
it uses the same sample bank as rumia so no need to worry about that
it uses the same sample bank as rumia so no need to worry about that
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