(shouting)

Levels Signup Thread - NEW INFO

it came, it went! all the old ASMT stuff is here
User avatar
GreenLiquid
Posts: 0
Joined: 15 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by GreenLiquid »

May I please sign up for level 104 (fortress), ice world? I think I'll need three sublevels.
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing - Levels Signup Thread

Post by yoshicookiezeus »

BlackDS: Sublevels 34-36, Map16 tiles 306-30A

Greenliquid: Sublevels 13C-13E
User avatar
AnimeRules
Posts: 0
Joined: 14 years ago
Location: The Place Where Everything Is

Re: A Super Mario Thing - Levels Signup Thread

Post by AnimeRules »

Hey, If I'm using an ExGFX, do I have to be given map16 blocks? If so, the ghost house ExGFX uses 47blocks, sorry if thats kinda alot.
PIC:Image
EDIT: Also, I need 3 more secondary exits.
Image
Image
"Sometimes my hell, is so totally what" -raocow
User avatar
ShodanWiiReture
Posts: 0
Joined: 15 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by ShodanWiiReture »

yoshicookiezeus wrote: World 3 (cloud)
010 - one exit
I'd like to take this level, and 2 sub-levels please. I'll use original SMW graphics as well.
Thanks! :)

Make my username ShodanWii though, instead of ShodanWiiReture. Thanks!
User avatar
SeaThief
Posts: 0
Joined: 14 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by SeaThief »

I'll take level 1E (I won't need any sublevels or secondary exits).
User avatar
Kiniko
Posts: 0
Joined: 15 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by Kiniko »

I'll take 00C. I need 1 sub level. But, uh, I didn't use the last sub level I was assigned, so should I just use that one?

..... Can you say annoying flying level? :D
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing - Levels Signup Thread

Post by yoshicookiezeus »

AnimeRules: Use page E for those tiles. And you can have secondary exits 008, 00A, and 00B.

ShodanWii: Use levels 37 and 38 for your sublevels.

SeaThief: Got it.

Kiniko: Yes, you can use level 29 as a sublevel for that level instead.
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing - Levels Signup Thread

Post by yoshicookiezeus »

oh man, double posting like it was no thing </raocow>

Desert world is ready in the first post.
User avatar
HarmfulGravemind
Posts: 8
Joined: 14 years ago
First name: Steve
Location: Luxembourg

Re: A Super Mario Thing - Levels Signup Thread

Post by HarmfulGravemind »

Can I make a Grassland Level?

Level 14 would be nice, I have an Idea for a hidden secondary exit :)
The problem is, I have no clue about CustomGFX and ExGFX and Custom Grafics at all.
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing - Levels Signup Thread

Post by yoshicookiezeus »

Yes, you can. How many sublevels do you need?

And don't worry about not knowing how to use ExGFX; most of the other levels are also completely vanilla.
Alex-R
Posts: 0
Joined: 15 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by Alex-R »

Hi there. I have been following this hack since it started, and it's looking great! :D

I would like to make a "cave" level, and "00F - one exit (cave)" would be nice.

I think I would need only one sublevel for this.

I'm kind of new to this hacking buisness so no custom graphics and such fancy stuff, but hopefully I know how to make good level design, right? :roll:
User avatar
HarmfulGravemind
Posts: 8
Joined: 14 years ago
First name: Steve
Location: Luxembourg

Re: A Super Mario Thing - Levels Signup Thread

Post by HarmfulGravemind »

one sublevel would do the job :)

But I would need more secondary exits, because I want to have multiple overworld, underground exchanges. You know, like pipes and everything.

I want it to make it like Beginning on the Grassland, then going down in the underground (cave), then back up to find the Midway point, and then back down. I hope you understand what I mean :?
User avatar
AnimeRules
Posts: 0
Joined: 14 years ago
Location: The Place Where Everything Is

Re: A Super Mario Thing - Levels Signup Thread

Post by AnimeRules »

Ok thanks, can I put them in just like they are in the picture except on page E?
Image
Image
"Sometimes my hell, is so totally what" -raocow
User avatar
Lupinius
Posts: 0
Joined: 14 years ago
Location: Emden, Germany

Re: A Super Mario Thing - Levels Signup Thread

Post by Lupinius »

For the boss in the cave castle (21) i need 1 sublevel for a boo boss fight and 1 Map16 tile for upside down lava (or do we already have one?).
Meh why not: Image
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing - Levels Signup Thread

Post by yoshicookiezeus »

@Alex-R: OK. Use sublevel 39.

@HarmfulGravemind: Sublevel 3A for you. And what you mentioned should be covered by the two secondary exits that correspond to your level numbers, as only the exits to and from the midpoint would need secondary exits.

@AnimeRules: Yes, do that. Page E is completely empty as of now.

@Lupinius: Sublevel 3B, and Map16 tile 304.
User avatar
Personalness
Posts: 0
Joined: 14 years ago
Location: Jersey.

Re: A Super Mario Thing - Levels Signup Thread

Post by Personalness »

I guess Ill do either 10D or 10E, if either of those are still open.
And 3 sublevels should be enough
Image
I have a difficult time conveying what I want to say.
User avatar
Daarkbuu
Legendary Ammonite Princess
Posts: 33
Joined: 15 years ago
Pronouns: she/her

Re: A Super Mario Thing - Levels Signup Thread

Post by Daarkbuu »

I'll take level 1d in the cave,and level 1f in the cave, I'll need one sub level for each of those levels.
Last edited by Daarkbuu 14 years ago, edited 1 time in total.
MC50
Posts: 0
Joined: 15 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by MC50 »

Hey, I'd like the underwater level 111, and one sublevel.

I've messed around with Lunar Magic before, but I'm not an expert or anything, I'd probably just use normal Super Mario World graphics.
Aposke
Banned
Posts: 0
Joined: 15 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by Aposke »

I heard of this collab thing a while ago, but I couldn't really collaborate cause I was away from my laptop (on holidays, to be exact).

But now that I'm back I'd like to join the party :D
I'm very interested in making at least one of the castles in the game, since castles are my favourite part of SMW... for some reason.

If you give me one and a half week (until the 29th of July, Wednesday, I can create the following stages for our collab hack:


Level 11 - The castle of World 3

and

Level 1A - The castle of World 4

For both castles, I'd need 2 sublevels, and of course, for each castle one boss level. Just tell me which ones to use :D
User avatar
Garlyle
Posts: 163
Joined: 14 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by Garlyle »

Can I has the last level of world 1? (That'd be... ... err, Level 1 o.o). Please? I promise to make it beachy and counterintuitive 8D

Also, no substages needed.

Also also, quick steps to change what level links where on Overworld so I can easy test on the write map no.? Not that it should matter right now... but this probably won't be the only level I design? I just wanna work one at a time.
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing - Levels Signup Thread

Post by yoshicookiezeus »

Personalness: Level 10D, sublevels 13F - 141

Daarkbuu: Level 1D, sublevel 3C

MC50: Level 111, sublevel 142

Aposke: Level 11, sublevel 3D

Garlyle: Level 1, no sublevels. To change what level an overworld tile corresponds to, open the overworld editor, click on the ghost house button, click on the level tile, click on the yellow level tile button, change the level number in the top dropdown box, and save.

Remember, you can only sign up for one level at a time.
oyeah1988
Posts: 0
Joined: 15 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by oyeah1988 »

Could I get World 4 Level 12 please?
I don't think I am gonna need any sublevels by the way.
Image
Gentlemen...While PINGAS starring your BUMPERCARS will be the second worst thing to happen to you... WTF BOOM
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing - Levels Signup Thread

Post by yoshicookiezeus »

Sure, go ahead.
User avatar
Someguyz
Posts: 0
Joined: 14 years ago

Re: A Super Mario Thing - Levels Signup Thread

Post by Someguyz »

Sign me up. I'll take the two exit level 106. I'll need one sublevel. It's gonna be pretty vanilla.
If there is no method to your madness, then you are not truly random. Sure, some people may call it *air quotes* Insanity, but that's about as accurate as 2 plus 2 equaling 4, it's just not right.
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing - Levels Signup Thread

Post by yoshicookiezeus »

OK. You get level 143 for the sublevel.
Locked