(shouting)

A Super Mario Thing Official Resources Pack

it came, it went! all the old ASMT stuff is here
User avatar
RealLink
Posts: 3
Joined: 14 years ago
Location: Germany

Re: A Super Mario Thing Official Resources Pack

Post by RealLink »

Well, I would release my cookie sprites, but they were coded when I didn't care about how the code looks and so the bouncing one is just an edit of another sprite.

Also, voting for a C3 release.
User avatar
kilon
Posts: 3
Joined: 15 years ago
Location: Netherlands

Re: A Super Mario Thing Official Resources Pack

Post by kilon »

What about the ticking P switch sound? That is pretty unique..

Ignore this if it's inside the pack, I didn't check.

EDIT: also,it has music that didn't make it in I believe? At least I can't recall Europe Town from Terranigma
Image
Image
Image
Kil
Posts: 13
Joined: 15 years ago

Re: A Super Mario Thing Official Resources Pack

Post by Kil »

The ticking p switch is really poorly implemented and I don't feel like fixing it. It eats up like 200 more cycles than it needs to every frame.

Also I don't see any reason to let eurotown.txt just rot on my computer where it will eventually be lost.
DON'T PM me. Ask your question in the help thread so everyone can be answered.
User avatar
Chdata
Posts: 11
Joined: 14 years ago
Location: Computer Chair

Re: A Super Mario Thing Official Resources Pack

Post by Chdata »

Don't worry Kil, I have every song you and some others made and ones you forgot in that pack.
Image
Trouble with a capital COW.

<math>\tan{A}\sin{N}</math>
Kil
Posts: 13
Joined: 15 years ago

Re: A Super Mario Thing Official Resources Pack

Post by Kil »

OK but I still don't see why I wouldn't release it
DON'T PM me. Ask your question in the help thread so everyone can be answered.
User avatar
Chdata
Posts: 11
Joined: 14 years ago
Location: Computer Chair

Re: A Super Mario Thing Official Resources Pack

Post by Chdata »

No I meant if you need any of them I can sendem.
Image
Trouble with a capital COW.

<math>\tan{A}\sin{N}</math>
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing Official Resources Pack

Post by yoshicookiezeus »

So noone else want to release anything with this? D:
User avatar
RealLink
Posts: 3
Joined: 14 years ago
Location: Germany

Re: A Super Mario Thing Official Resources Pack

Post by RealLink »

You can put in my cookie sprites. The rolling and the bouncing one.
e: And of course, the GFX.
User avatar
Daarkbuu
Legendary Ammonite Princess
Posts: 33
Joined: 15 years ago
Pronouns: she/her

Re: A Super Mario Thing Official Resources Pack

Post by Daarkbuu »

I mean, not only do you actually get the game itself at C3, but your also getting a hell of a lot of high quality ports and a couple of useful custom sprites (especially your danmaku generator) I'd say it's a pretty good deal. Just call it a mini resources pack.
User avatar
Chdata
Posts: 11
Joined: 14 years ago
Location: Computer Chair

Re: A Super Mario Thing Official Resources Pack

Post by Chdata »

Go ahead and include the Pac Boo's YCZ, but not the gfx. I'm sure you still have them.
Image
Trouble with a capital COW.

<math>\tan{A}\sin{N}</math>
User avatar
Chdata
Posts: 11
Joined: 14 years ago
Location: Computer Chair

Re: A Super Mario Thing Official Resources Pack

Post by Chdata »

Chibikko gave me the ok to do this a long time ago. Here's a few of his misc patches he made that no one has ever even downloaded except for me a few days ago. I didn't include all of his patches because either it's already been done on SMWC or I edited it to do more stuff.

And the pac boos.
Last edited by Chdata 14 years ago, edited 1 time in total.
Image
Trouble with a capital COW.

<math>\tan{A}\sin{N}</math>
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing Official Resources Pack

Post by yoshicookiezeus »

What exactly is the difference between the ALPHA and BETA versions, and do you want both to be included?

Also: Kil, would you mind if we released your P-Switch ticking patch? I have noticed several people at SMWC being interested in it.
Kil2
Posts: 0
Joined: 14 years ago

Re: A Super Mario Thing Official Resources Pack

Post by Kil2 »

Well if they don't mind the fact that the code is kinda sloppy.
User avatar
Chdata
Posts: 11
Joined: 14 years ago
Location: Computer Chair

Re: A Super Mario Thing Official Resources Pack

Post by Chdata »

yoshicookiezeus wrote:What exactly is the difference between the ALPHA and BETA versions, and do you want both to be included?

Also: Kil, would you mind if we released your P-Switch ticking patch? I have noticed several people at SMWC being interested in it.
The Alpha and Beta... I think the Beta changes it's palette to another one when flashing while alpha doesn't.
Image
Trouble with a capital COW.

<math>\tan{A}\sin{N}</math>
User avatar
Chibikko
Posts: 0
Joined: 14 years ago
Location: La Mulana

Re: A Super Mario Thing Official Resources Pack

Post by Chibikko »

yoshicookiezeus wrote:What exactly is the difference between the ALPHA and BETA versions, and do you want both to be included?
Alpha changes palettes from 9 to E. These are hard coded in the ASM. Beta stays at the normal palette, which can be changed with the cfg_editor. The two versions were for chdata to choose between when the request was originally made. I prefer Beta.
I am a cat. You cannot prove otherwise.
User avatar
yoshicookiezeus
Help! pawprint
Posts: 148
Joined: 15 years ago
Pronouns: he/him/his
Location: Sweden

Re: A Super Mario Thing Official Resources Pack

Post by yoshicookiezeus »

Given how this has now been released, I think that it's time to archive this topic.
Locked