nice, that looks way better
talkhaus sites - new wiki and search engine!
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 6928
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- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
can someone help me set up infoboxes and tables, i'd like to put some more info on the collab pages, maybe even make some pages on the levels (except for "that person"'s)
i've only done this in wikia/fandom, for the arc the lad wiki and my popolocrois wiki that i really need to tend to
i've only done this in wikia/fandom, for the arc the lad wiki and my popolocrois wiki that i really need to tend to
#1 mega cd enjoyer AND "making fun of"-er
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
-
- https://www.youtube.com/watch?v=BODxOghVmko
- Posts: 1812
- Joined: 10 years ago
- First name: Mack
- https://rixithechao.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
Here's the official MediaWiki documentation for tables. Setting up the template for the contest placements tables was tricky -- getting it to produce a table with automatic row numbers from a list involved both parsing manipulation shenanigans and modifying the lua code of a module, so if you want to generate tables like that it might get a bit complex. (Edit: ah, I see you got something set up, nice!)
Adding new infobox types is a lot easier though, for the most part it's just copying the source of an existing infobox template page (Template:Infobox_Contest or Template:Infobox_Test) to the page of the new infobox type you want to make (so Template:Infobox_Collab), then you change things accordingly -- mostly adding, removing, and renaming/rewriting the label# and data# pairs as needed.
Also I got carried away so here's a partial guide to template syntax in general for whoever needs it:
-----------------
High-level programming comparison:
In English:
Templates are effectively mad libs stories: a combination of existing text and user-defined inputs. You can define an input on the template page by surrounding a number or unique name (letters and numbers only, no spaces) with three curly brackets, like so:
{{{1}}}, {{{2}}}, {{{7}}}, {{{title}}}, {{{fhqwhgads}}}.
Depending on what you need to do with the template, you should generally either use only numbered inputs (which should be sequential starting from 1) or named inputs. You can also add a | after the number/name to give it a default value:
{{{foo|This dinkus didn't specify anything for foo!}}}
{{{bar|}}}
When editing pages in source mode, template insertion is done with a list surrounded by two curly brackets and the items separated by | .
Numbered inputs:
{{Template name|Sample text|Lorem ipsum|The Aristocrats}}
Named inputs:
{{Template name|name = Sample text|cardnumber = Lorem ipsum|thethreedigitsontheback = The Aristocrats}}
With named inputs, you can put each input on its own line for the sake of making things more readable:
{{Template name
|name = Sample text
|cardnumber = Lorem ipsum
|thethreedigitsontheback = The Aristocrats
}}
You can also insert templates inside of other templates. This is the key to doing fancy formatting like subgroups in Navboxes and setting up things like Infoboxes and Navboxes in the first place: the specific templates, like Infobox_contest, simply define inputs for certain information and passes that info through as the inputs of a main generic template, like Infobox. The generic template then handles displaying that information accordingly, sometimes doing so by passing it into a Module (special pages with Lua code).
----------
More readable formatting and other info on things like adapting templates and their dependencies from MediaWiki and Wikipedia coming later probably maybe
Adding new infobox types is a lot easier though, for the most part it's just copying the source of an existing infobox template page (Template:Infobox_Contest or Template:Infobox_Test) to the page of the new infobox type you want to make (so Template:Infobox_Collab), then you change things accordingly -- mostly adding, removing, and renaming/rewriting the label# and data# pairs as needed.
Also I got carried away so here's a partial guide to template syntax in general for whoever needs it:
-----------------
High-level programming comparison:
- Templates and their syntax basically work like functions in a C-based language. Two brackets for template insertion, {{Template name|param1|param2|...}}, which is basically a function call like Template_name(param1, param2, ...). You can also define named arguments.
- Inside template pages you define the arguments with the ID surrounded by three brackets: {{{1}}}, {{{2}}}, {{{5}}}, etc for ordered args and {{{foo}}}, {{{bar}}}, {{{etcetera}}}, etc for named arguments.
- Default values can be defined for arguments by adding them after the ID with a |: {{{foo|This dinkus didn't specify anything for foo!}}}. You can even make them default to an empty string: {{{bar|}}}
- If a template call is in all caps, or starts with # and/or ends with :, it's a magic word or parser function (reserved keywords, built-in functions.) {{PAGENAME}}, for example, returns the current page's title, and {{#if: val|A|B}} is the ternary operator.
- Templates are often structured as like, chains/trees of wrapper functions. You'll have the main template for the specific type of infobox/navbox/whatever, which passes its arguments into a generic infobox/navbox/etc template. The generic template uses the parser function #invoke to pass all of its arguments into a module page, which is just a set of Lua functions that process the arguments and return an output string.
In English:
Templates are effectively mad libs stories: a combination of existing text and user-defined inputs. You can define an input on the template page by surrounding a number or unique name (letters and numbers only, no spaces) with three curly brackets, like so:
{{{1}}}, {{{2}}}, {{{7}}}, {{{title}}}, {{{fhqwhgads}}}.
Depending on what you need to do with the template, you should generally either use only numbered inputs (which should be sequential starting from 1) or named inputs. You can also add a | after the number/name to give it a default value:
{{{foo|This dinkus didn't specify anything for foo!}}}
{{{bar|}}}
When editing pages in source mode, template insertion is done with a list surrounded by two curly brackets and the items separated by | .
Numbered inputs:
{{Template name|Sample text|Lorem ipsum|The Aristocrats}}
Named inputs:
{{Template name|name = Sample text|cardnumber = Lorem ipsum|thethreedigitsontheback = The Aristocrats}}
With named inputs, you can put each input on its own line for the sake of making things more readable:
{{Template name
|name = Sample text
|cardnumber = Lorem ipsum
|thethreedigitsontheback = The Aristocrats
}}
You can also insert templates inside of other templates. This is the key to doing fancy formatting like subgroups in Navboxes and setting up things like Infoboxes and Navboxes in the first place: the specific templates, like Infobox_contest, simply define inputs for certain information and passes that info through as the inputs of a main generic template, like Infobox. The generic template then handles displaying that information accordingly, sometimes doing so by passing it into a Module (special pages with Lua code).
----------
More readable formatting and other info on things like adapting templates and their dependencies from MediaWiki and Wikipedia coming later probably maybe
Delightful Adventure Enhanced is out now!
There's an official ASMT Discord server! Check it out to discuss Demo games and follow their development! thread, invite link
(Entry requires verification, either with a connected Youtube/Twitter/Twitch/etc account or manually by the server staff.)
Itch.io (albums and eventually games), Youtube (dofur pass and I guess other videos)
There's an official ASMT Discord server! Check it out to discuss Demo games and follow their development! thread, invite link
(Entry requires verification, either with a connected Youtube/Twitter/Twitch/etc account or manually by the server staff.)
Itch.io (albums and eventually games), Youtube (dofur pass and I guess other videos)
Re: talkhaus sites - new wiki and search engine!
Did something break? http://agargara.talkhaus.com/ is now a 404, I got "This location can't be reached" on the file browser, and a 502 Bad Gateway error when trying to add new files.
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
the whole of talkhaus was timing out so i guess you just happened to see it fail and post this just as it was all coming back upagargara wrote: ↑2 years ago Did something break? http://agargara.talkhaus.com/ is now a 404, I got "This location can't be reached" on the file browser, and a 502 Bad Gateway error when trying to add new files.
aaa.png
btw I don't know what happened to talkhaus but the cpu usage was through the roof according to my alarms, and the only thing that's changed lately is the search being added, so i'm taking down the indexing until I get a chance to investigate it. the actual search engine is still up though. might be a few days since i'm away for the weekend
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
I haven't checked in a while btw but nice to see people using the wiki and still updating their sites
at some point a coming feature *might* be linking the recent updates feed from roogle up to the shoutbox or something to make wiki/site changes more visible but i've got to think about that a bit more first
at some point a coming feature *might* be linking the recent updates feed from roogle up to the shoutbox or something to make wiki/site changes more visible but i've got to think about that a bit more first
Re: talkhaus sites - new wiki and search engine!
Ah yeah, everything seems to be back in working order now. Thank you!rena wrote: ↑2 years agothe whole of talkhaus was timing out so i guess you just happened to see it fail and post this just as it was all coming back upagargara wrote: ↑2 years ago Did something break? http://agargara.talkhaus.com/ is now a 404, I got "This location can't be reached" on the file browser, and a 502 Bad Gateway error when trying to add new files.
aaa.png
btw I don't know what happened to talkhaus but the cpu usage was through the roof according to my alarms, and the only thing that's changed lately is the search being added, so i'm taking down the indexing until I get a chance to investigate it. the actual search engine is still up though. might be a few days since i'm away for the weekend
- TheFinalSentinel
- Low rates,%Percent%signs%, I dunno
- Posts: 1134
- Joined: 10 years ago
- First name: £ٌœ'ƒھ‡ح¼円Qف-‹";ôىù♪ïظ§»ھ
- Location: Behind your refridgerator
- Contact:
- https://thefinalsentinel.talkhaus.com/
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
i'm assuming that means you want an account I'll set you up in a bit when I've woken up
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
somebody just linked me this https://wiby.me/ if anyone else cares about the oldy personal web
seems like there's still stuff out there just it's crowded up by commercial sites now and Google is no longer a good discovery mechanism for it. seems like a shame since it's just going to die down even more over time if noones finding it
also I've been away for a while but I've still got some work to do on roogle and other projects
seems like there's still stuff out there just it's crowded up by commercial sites now and Google is no longer a good discovery mechanism for it. seems like a shame since it's just going to die down even more over time if noones finding it
also I've been away for a while but I've still got some work to do on roogle and other projects
- Ashan
- The world has become a place
- Posts: 2803
- Joined: 14 years ago
- Location: Canada
- https://ashan.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
I found a guy who sells Jamaican banana bread but apparently he hasn't been able to during covid because of Minnesota cottage industry law
The site also has some interesting banana bread facts
http://bananabobs.com/
I hope things improve for his business. I would like to try his banana bread.
The site also has some interesting banana bread facts
http://bananabobs.com/
I hope things improve for his business. I would like to try his banana bread.
- Ashan
- The world has become a place
- Posts: 2803
- Joined: 14 years ago
- Location: Canada
- https://ashan.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
Yeah this website rules. I'm setting it as my new tab page
Clicking the "surprise me" button can take you to some really interesting/weird/niche places
Clicking the "surprise me" button can take you to some really interesting/weird/niche places
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
haha it's amazing
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 6928
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
while my guillotine gently weeps
#1 mega cd enjoyer AND "making fun of"-er
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- PSI Ninja
- Posts: 570
- Joined: 9 years ago
- https://psininja.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
I had some free time this weekend and wrote up articles for MaGL 1-3, including the results. Need to dig a little deeper to find the scores (if they still exist). The tables of results were hard-coded in - I wanted to extend Rixi's contest placements template to handle more than two columns of data, but I'm having trouble understanding the markup. With all the pipes and braces, I couldn't figure out how all of those templates worked together.
I also created stubs for MaGLX3 and kamirex blast, the last place level. They're just proofs of concept for now, showing the type of information that I think should be included. We can make them look nicer eventually. Along with pages for levels, I feel like there should be articles for people too, at least for those who have made stuff. This would be a neat, quick way to see who made what. I held off on that for now, because I'm not sure how everyone else would feel about that. Writing about people is always a touchy thing, but to be fair I would only plan to list their contributions and not go into personal stuff.
I also created stubs for MaGLX3 and kamirex blast, the last place level. They're just proofs of concept for now, showing the type of information that I think should be included. We can make them look nicer eventually. Along with pages for levels, I feel like there should be articles for people too, at least for those who have made stuff. This would be a neat, quick way to see who made what. I held off on that for now, because I'm not sure how everyone else would feel about that. Writing about people is always a touchy thing, but to be fair I would only plan to list their contributions and not go into personal stuff.
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
ah nice that's looking great! appreciate you contributing, I'm still planning on writing up some more misc stuff about the site from my privileged webmaster/admin pov but i haven't had much time for computer latelyPSI Ninja wrote: ↑2 years ago I had some free time this weekend and wrote up articles for MaGL 1-3, including the results. Need to dig a little deeper to find the scores (if they still exist). The tables of results were hard-coded in - I wanted to extend Rixi's contest placements template to handle more than two columns of data, but I'm having trouble understanding the markup. With all the pipes and braces, I couldn't figure out how all of those templates worked together.
I also created stubs for MaGLX3 and kamirex blast, the last place level. They're just proofs of concept for now, showing the type of information that I think should be included. We can make them look nicer eventually. Along with pages for levels, I feel like there should be articles for people too, at least for those who have made stuff. This would be a neat, quick way to see who made what. I held off on that for now, because I'm not sure how everyone else would feel about that. Writing about people is always a touchy thing, but to be fair I would only plan to list their contributions and not go into personal stuff.
i think as long as the articles are positive (and factual) and we avoid certain troublesome ex-users it's probably fine, but you might want to ask permission before publishing it
i saw your edit to the fart button a while ago and it made me lolAshan wrote:
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
- KobaBeach
- screw it lion time. we are so f***ing back
- Posts: 6928
- Joined: 11 years ago
- First name: David (evil)
- Pronouns: he/they
- Location: Portugal
- https://koba.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
i do wish i could grow up a bit in the 90s so i could experience usenet and rpg shrines
they were more toxic than nowadays though and garbage hot takes were aplenty
literally saw people on usenet say working designs' toilet humor is good because angst and melodrama is bad apparently
toxic masculinity is a bitch
#1 mega cd enjoyer AND "making fun of"-er
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
MaGL Patch Collection / vg backlog spreadsheet / animu list / mcmangos / steam
oogggghhhh games aren't art Fuck You Roger Ebert *kills him with a hamemr*
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
i added a movie tier list to my site since i dont think numeric ratings really cut it https://rena.talkhaus.com/tier-list/ (and the watch list page is fairly new too and has some movies i havent rated yet)
(also I'm still writing dumb reviews of mostly hong kong movies all the time but i'm making them shorter so i can get a bunch done at once unless they're really special)
(also I'm still writing dumb reviews of mostly hong kong movies all the time but i'm making them shorter so i can get a bunch done at once unless they're really special)
-
Argumentable
the biggest shit
- Posts: 690
- Joined: 14 years ago
- Location: A butthole
- Contact:
- https://argu.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
I never did remember my password
I'm on Youtube andTwitter and Discord so say hi to me on there cause I don't really post here also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
o lol I didn't know you'd forgotten it so I'll reset it. I'd love to see you keep updating
tommorow tho when I get up for work
-
Argumentable
the biggest shit
- Posts: 690
- Joined: 14 years ago
- Location: A butthole
- Contact:
- https://argu.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
I've celebrated by making "Cool Cards I have and why I like them" it has one card on it but I will add more!!!! If you like cards you will already know whatever it is I'm putting on here
Also it has that patented great argumentable page layout
http://argu.talkhaus.com/card.html
I fucked up this link like 3 times
Also it has that patented great argumentable page layout
http://argu.talkhaus.com/card.html
I fucked up this link like 3 times
I'm on Youtube andTwitter and Discord so say hi to me on there cause I don't really post here also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw
- rena
- type 2 invested entity
- Posts: 669
- Joined: 7 years ago
- First name: cat
- Pronouns: spider
- https://rena.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
ok cool i finally got a chance to work on roogle a bit and i reworked the whole backend to make it faster, more reliable and more maintainable so now I reenabled the spider and it actually updates regularly again, probably the most noticable difference is that the recent updates page works reliably now https://search.talkhaus.com/?mode=RecentUpdates (afaik, and if it doesn't I can at least fix it now)
next project is maybe to add the recent updates feed somewhere on the talkhaus to actually give it some visibility but i dunno exactly what to do with that yet. maybe have a bot post in the shoutbox or something or some kind of roundup post would work well
(also i noticed that psininja's links are 404ing )
next project is maybe to add the recent updates feed somewhere on the talkhaus to actually give it some visibility but i dunno exactly what to do with that yet. maybe have a bot post in the shoutbox or something or some kind of roundup post would work well
(also i noticed that psininja's links are 404ing )
- PSI Ninja
- Posts: 570
- Joined: 9 years ago
- https://psininja.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
Oops, haha... I just got lazy and never made pages for the new header links. I'll fix that ASAP.
I agree that there should be some kind of notification on the Talkhaus for when sites update (especially the wiki). I worry that it might be too intrusive/annoying to have it show up in the Shoutbox, especially for minor edits. Maybe having a stickied announcements thread, with a bot posting any updates in the past 24 hours or so would be more effective.
I'm still planning to add a lot more stuff to the wiki, hopefully they'll be published soon. Gives me a chance to contribute something while there are ongoing LPs that I can't comment on, although I'm silently enjoying the Ghost Trick playthrough.
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Argumentable
the biggest shit
- Posts: 690
- Joined: 14 years ago
- Location: A butthole
- Contact:
- https://argu.talkhaus.com/
Re: talkhaus sites - new wiki and search engine!
I should probably title all my pages huh?
E: Okay I did it but they don't show up on Roogle page immediately (not that I'd want this kind of thing to) so what do you need to change for it to see it?
E2: I will forget I asked this
E: Okay I did it but they don't show up on Roogle page immediately (not that I'd want this kind of thing to) so what do you need to change for it to see it?
E2: I will forget I asked this
I'm on Youtube andTwitter and Discord so say hi to me on there cause I don't really post here also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw