Not sure if anyone is actively maintaining this anymore, but if someone is, the worldhaus doesn't seem to be updating positional coordinates properly.
Note the highlighted line in the console (and chunk coordinates specified therein, and repeated in the chat box), and the result of the /pos command entered after sending the message shown floating above my catgirl's head. It also won't allow any chunks to be locked or unlocked, believing them to be FrozenQuills' locked chunk at (0,0); the lock icon itself shows the chunk's status and owner correctly, so there seems to be some sort of disconnect between which chunk my cursor & avatar are in and which chunk the game
thinks my character is in.
Digging deeper, it would appear that the system's internals might have my position stored properly(?), as far as I can tell, assuming that
Crafty("Character").pos()
is my current position. If that's so, then it might not be updating the information on the server? I really can't tell.
[As a note, after lurking for a bit, I decided to go check out the worldhaus and see if it was still up & running; when I did, I noticed this same behaviour, but with my position somewhere in chunk (-19,11); the game thought I was there, and wouldn't update positions. I used /escape to go take a look at the central hub, and it now thinks I'm at (0,0) and refuses to update my position; as such, while I can move around the map (and place tiles in unlocked chunks or my chunks, as normal), /pos only reports my position as (0,0), and relogging always moves me back to (0,0).]
Also, I'm not sure if this is related or not, but collisions seem to be disabled?
(Browser is Firefox 75, 64-bit version.)