Replaying
Final Fantasy I (Dawn of Souls), heading to Sage Sarda.
Playing
Vay, in English and at Marlock or whatever, got the first four orbs in the span of three days. Just not in the mood to play games in Japanese. Some of the new dialogue (roughly 75% of the English script is made up) helps add some liveliness to the base game but the rest is like the terribad, cringy kind of punch up or just flat out offensive. For instance, one of the enemies is literally named
Retard
otaur, when in Japanese they're just Minotaur.
Now there is some coherency with the original dialogue but
even mandatory dialogue is drastically changed. So I don't know what WD stans are saying with "only side dialogue is changed/has jokes" wrt their localizations when 1) you can't avoid side dialogue if you want to play an RPG without being glued to a guide, 2) most of their games have bad jokes in the mandatory dialogue broski. Either way, I've spotted two Ren & Stimpy jokes in this already lol
Also started
Mega Man Battle Network and man this game is. When its normal gameplay, using chips, sometimes using the buster, etc, it's okay. When its asking you to do complex movements, or mash the buster button, or deal with moving targets, or targets that try to avoid you it just falls apart. I've upgraded MegaMan.EXE a bit, HP at 180, +1 to Rapid for mashing, hopefully it'll be easier from now on. FireMan.EXE was fun but NumberMan.EXE was just super annoying, especially his dungeon. Brute-forcing two digit numeric passwords isn't fun or a puzzle. It's just stupid, there is no fail state other than the number changing. I heard BN 1 and 4 are the worst ones though (especially 4), so who knows.
HatKid wrote: ↑2 years ago
I want to play NINE, but game's not cheap these days, I don't have a modified Xbox to play it, and it doesn't emulate well.
It's apparently playable on Xemu with minor issues according to the compatibility page but like, the game is also garbage (not that it doesn't merit a play I'm just warning you)