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Block Tool Super Deluxe 2 (Or is it 3)

do you like them video games? what about those there romhacks? well pop on in here and talk about them then! what are you waiting for?!
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Chdata
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Block Tool Super Deluxe 2 (Or is it 3)

Post by Chdata »

http://smkdan.eludevisibility.org/other ... tsd043.zip

Hey there's a new blocktool for those block offsets "Corner, mario's head in a block, and mario's body in a block."

db $42

JMP MarioBelow : JMP MarioAbove : JMP MarioSide : JMP SpriteV : JMP SpriteH : JMP MarioCape : JMP MarioFireBall : JMP MarioCorner : JMP Headinside : JMP Bodyinside

it's compatible with the old .asm blocks. It'll apparently just read those as old ones. To make a custom block with the new offsets, you only need to put db $42 at the top of the asm file then add the new JMP's.

Link to the forum of release.

http://www.smwcentral.net/?p=thread&pid ... 1#id376330

Also I'm not sure what order headinside and bodyinside go in. That's only a guess.

He also apparently updated slogger to also give the SNES addresses, which outdates lunar address.

Also from what I hear there's going to be another Lunar Magic update, 1.66 soon, because this guy is also working on a way to fix the glitchy background tiles while increasing the amount of tile space you can use at the same time on a per level basis. Or something like that.

edit: Apparently the Bodyinside offset goes before Headinside. But this assumption is only based off of what LM 1.65's README says.
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