http://smkdan.eludevisibility.org/other ... tsd043.zip
Hey there's a new blocktool for those block offsets "Corner, mario's head in a block, and mario's body in a block."
db $42
JMP MarioBelow : JMP MarioAbove : JMP MarioSide : JMP SpriteV : JMP SpriteH : JMP MarioCape : JMP MarioFireBall : JMP MarioCorner : JMP Headinside : JMP Bodyinside
it's compatible with the old .asm blocks. It'll apparently just read those as old ones. To make a custom block with the new offsets, you only need to put db $42 at the top of the asm file then add the new JMP's.
Link to the forum of release.
http://www.smwcentral.net/?p=thread&pid ... 1#id376330
Also I'm not sure what order headinside and bodyinside go in. That's only a guess.
He also apparently updated slogger to also give the SNES addresses, which outdates lunar address.
Also from what I hear there's going to be another Lunar Magic update, 1.66 soon, because this guy is also working on a way to fix the glitchy background tiles while increasing the amount of tile space you can use at the same time on a per level basis. Or something like that.
edit: Apparently the Bodyinside offset goes before Headinside. But this assumption is only based off of what LM 1.65's README says.
Block Tool Super Deluxe 2 (Or is it 3)
Block Tool Super Deluxe 2 (Or is it 3)
Trouble with a capital COW.
<math>\tan{A}\sin{N}</math>