Well hello guys.
I'm an amateur at hacking, but I still wanted to show you my work. i know its not that good, and please don't tell me if you don't like it.
on the other hand, if you like it i would like to know :D
and if there's any bugs or stuff inform me as well.
:S
Plot:
Bowser Is at it again, He somehow managed to kidnap princess peach again!
But this time mario is pissed. Cause for the last few years, he keeps being disturbed by random weird dwarf mushroom head guys, called toads, asking for his help to go and save her. Anyhow, this time, mario wants to end it... he wants browser dead! sadly, its not going to be easy. Cause Bowser did not leave a note with is location.
So yeah :S this is my hack, and i really wanted to make it different from what were used to. This game is like an exploration game, there is going to be lots of paths going all over the place. your goal is to clear all the levels.
The switch palaces will be hidden in the levels and will not be there own level kind of a thing.
I am to new to this program, so i will not have XGFX, edited sprites or ASM.
Here it is.
http://xetra.webs.com/Bowser's%20end%20(beta%201.0).ips
Bowser's end
Re: Bowser's end
Mario dies in the intro and there are a few sprite limit problems in the first stages. (I didn't go really far though.)
Other than it's ok to me.
Other than it's ok to me.
Trouble with a capital COW.
<math>\tan{A}\sin{N}</math>
Re: Bowser's end
sprite limitation in the first level? really @_@
i tough i got all them problems fixed :S
i'll have a look into it :D thanks for the cement.
i tough i got all them problems fixed :S
i'll have a look into it :D thanks for the cement.
Zocan
The one and only
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