maybe replace
with
I am really not an asm expert but I think it should usually work with one of those...
Well...
I also have a question about Exanimation.
If I use for example Exanimation slot 00 and save the exanimated 8x8 tiles to destinations 00-03 in the 8x8 tile map...
How and where is that saved?
There is a certain number of exanimation slots, does every level have its own slots or does the whole ROM share those?
And if I save the exanimated stuff to the 8x8 tile map, does it change the GFX files inserted somehow, or where are those tiles saved to?