Deja Vu Tower Bug

do you like them video games? what about those there romhacks? well pop on in here and talk about them then! what are you waiting for?!
Post Reply
User avatar
Ashan
The world has become a place
Posts: 2660
Joined: 12 years ago
Location: Canada
https://ashan.talkhaus.com/

Deja Vu Tower Bug

Post by Ashan »

I found a bug in Deja Vu Tower...
At this one point if you have a P switch...
Image

You can kick it up...
Image

But it seems to gets stuck here...
Image

I know I could have gotten this screenshot if I did a Springboard jump, but this is honestly me jumping off of it while it's standing on an invisible block. Try it yourself if you don't believe me.
Image
Image
Image
Image
Image
Image
Image
limepie20
Posts: 0
Joined: 12 years ago
Location: Doesn't Matter

Re: Deja Vu Tower Bug

Post by limepie20 »

I'm guessing that's tile 1F0.
User avatar
Ashan
The world has become a place
Posts: 2660
Joined: 12 years ago
Location: Canada
https://ashan.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Ashan »

limepie20 wrote:I'm guessing that's tile 1F0.
Yeah, but why does it get stuck like that? I've tried with all of the other dirt tiles, and it only works with that one. What's going on?
Image
Image
Image
Image
Image
Image
limepie20
Posts: 0
Joined: 12 years ago
Location: Doesn't Matter

Re: Deja Vu Tower Bug

Post by limepie20 »

That's how it works. Sprites get stuck like that. That's why you should never use tile 1F0. I use 44 instead but 25 works, too.
User avatar
Ashan
The world has become a place
Posts: 2660
Joined: 12 years ago
Location: Canada
https://ashan.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Ashan »

limepie20 wrote:That's how it works. Sprites get stuck like that. That's why you should never use tile 1F0. I use 44 instead but 25 works, too.
44 and 25 are both blank tiles.
Image
Image
Image
Image
Image
Image
User avatar
Argumentable
the biggest shit
Posts: 678
Joined: 13 years ago
Location: Twitter
Contact:
https://argu.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Argumentable »

What's deja vu tower and this bug is in several hacks
I'm on Twitter and Discord so say hi to me on there cause I like to vanish from here forever repeatedly also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw

Argumentable#6424 if you wanna discord me
User avatar
Ashan
The world has become a place
Posts: 2660
Joined: 12 years ago
Location: Canada
https://ashan.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Ashan »

Argumentable wrote:What's deja vu tower and this bug is in several hacks
Deja Vu Tower is YoshiCookieZeus' hack that won the Vanilla Contest '09 at SMWcentral. raocow made an LP of it here.
Last edited by Ashan 12 years ago, edited 1 time in total.
Image
Image
Image
Image
Image
Image
limepie20
Posts: 0
Joined: 12 years ago
Location: Doesn't Matter

Re: Deja Vu Tower Bug

Post by limepie20 »

Ashanmaril wrote:
limepie20 wrote:That's how it works. Sprites get stuck like that. That's why you should never use tile 1F0. I use 44 instead but 25 works, too.
44 and 25 are both blank tiles.
Exactly. It's supposed to be for dirt tiles so it acts like nothing.
User avatar
Ashan
The world has become a place
Posts: 2660
Joined: 12 years ago
Location: Canada
https://ashan.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Ashan »

limepie20 wrote:
Ashanmaril wrote: 44 and 25 are both blank tiles.
Exactly. It's supposed to be for dirt tiles so it acts like nothing.
Do you mean you make the dirt tiles act like tiles 44/25 or do you mean you make tiles 44/25 act like dirt tiles.
Image
Image
Image
Image
Image
Image
limepie20
Posts: 0
Joined: 12 years ago
Location: Doesn't Matter

Re: Deja Vu Tower Bug

Post by limepie20 »

I think tiles 44 and 25 on map16 are dirt tiles and to make something act like a dirt tile, use 44 or 25.
User avatar
Ashan
The world has become a place
Posts: 2660
Joined: 12 years ago
Location: Canada
https://ashan.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Ashan »

limepie20 wrote:I think tiles 44 and 25 on map16 are dirt tiles and to make something act like a dirt tile, use 44 or 25.
Okay.
Image
Image
Image
Image
Image
Image
User avatar
Yonowaaru
Posts: 0
Joined: 13 years ago
Location: Somewhere in the Nethereal Lands?

Re: Deja Vu Tower Bug

Post by Yonowaaru »

Oh, so 1E6 doesn't work either? Guess I'll have to edit that, then...
GENERATION 25: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.
limepie20
Posts: 0
Joined: 12 years ago
Location: Doesn't Matter

Re: Deja Vu Tower Bug

Post by limepie20 »

Iv e never used 1E6 so I don't know. Test it out.
User avatar
Argumentable
the biggest shit
Posts: 678
Joined: 13 years ago
Location: Twitter
Contact:
https://argu.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Argumentable »

If it's not supposed to do anything at all then it's best to use 25
I'm on Twitter and Discord so say hi to me on there cause I like to vanish from here forever repeatedly also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw

Argumentable#6424 if you wanna discord me
User avatar
Ashan
The world has become a place
Posts: 2660
Joined: 12 years ago
Location: Canada
https://ashan.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Ashan »

Yeah. But why is tile 1F0 so buggy, anyways? Is it a bug in SMW or in LM?
Image
Image
Image
Image
Image
Image
limepie20
Posts: 0
Joined: 12 years ago
Location: Doesn't Matter

Re: Deja Vu Tower Bug

Post by limepie20 »

Some unused tile in smw. There are other unused things, too.
User avatar
Ashan
The world has become a place
Posts: 2660
Joined: 12 years ago
Location: Canada
https://ashan.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Ashan »

limepie20 wrote:Some unused tile in smw. There are other unused things, too.
Yeah. Like that "no Yoshi" intro.
While we're on the subject of that, how do you enable it? I've been trying to figure it out, but I've been having no luck whatsoever.
Image
Image
Image
Image
Image
Image
User avatar
Argumentable
the biggest shit
Posts: 678
Joined: 13 years ago
Location: Twitter
Contact:
https://argu.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Argumentable »

You need to have a ghost house, castle, or rope set to have the no yoshi things pop up
I'm on Twitter and Discord so say hi to me on there cause I like to vanish from here forever repeatedly also I have sigs off so I can make my sig as ugly as I want and it won't bother me this is my sig btw

Argumentable#6424 if you wanna discord me
User avatar
Ashan
The world has become a place
Posts: 2660
Joined: 12 years ago
Location: Canada
https://ashan.talkhaus.com/

Re: Deja Vu Tower Bug

Post by Ashan »

Argumentable wrote:You need to have a ghost house, castle, or rope set to have the no yoshi things pop up
That would probable be why. I've just been trying it on level 105 of a test ROM. Thanks!
Image
Image
Image
Image
Image
Image
Post Reply