The tech used simply does not support the modern operating systems, and I cannot dedicate 4GB of ram on my machine to it... raocow, if he still has the specs listed above, might, however.
Larn is a wonderful game from 1986 that, by all reason, is within the limits of modern computers. However it is programmed based on processors and file archetectures and tech so different from what we use now it's simply impossible to get the original running on not only modern PCs, but PCs from when you made SMD would struggle to have it run properly. However virtualization will allow it to run.
Knowing what raocomputer is capable of, only a few more tests, connecting the Graphics card inside my computer (and giving it 3GB of ram I think) should come close to simulating what you built this game on (2 core processors were the do back then, + what you said above) and work.
The only thing I think is needed on your end is to maybe ease up on some, but not all, the transitions. The level start graphic transition seemed to chew more than any other aspect, I know I died a few times from the extra lag early on.
Don't beat yourself up about having your game not able to keep up with the modern age. The creator of Castle of the Winds made his game totally free as technology passed him by. He cannot even compile the source of his game on modern computers. When he made it, it was Windows 3, and his game took advantage of all the best it had to offer. I can't even run it properly on anything newer than Windows XP. Finding out raocow has any dedicated graphics card at all was a massive boon to our chances. I just don't want to ship it off to him until there are no doubts.
I don't think trying to get it running proper on Windows 10 is a worthy endevour. As painful as it sounds, it would likely take less time to recreate it in modern Game Maker, or recreating it in the latest build of SMBX with Lua, as a remaster definitive edition.
EDIT: RE-Laptop, Not really. I have ways and means, and it would delay the LP indefinitely until I get the right diceroll and the right "junker" lands in my lap, in addition to making sure the raoman has an HDMI compatible capture card, and then cost of shipment. Not terribly difficult, just time consuming. Considering other earlier fangames, indies and games exist that would struggle with Windows 10 (and can you believe amongst this list is Fallout 3? Good thing there is a minor effort bypass!) that can thrive on Windows 7, it wouldn't just be a one and done thing. If the VM works proper and right with the graphics card, all it would take to transfer over other games to it would be a flash drive to be the carryover. Download to computer, copy to flash drive, hit a button, copy from flash drive to VM. Super simple you can do it in your sleep. That's why I wanted to get the Virtual Machine solution so bad. Because it can do so much.
raocow wrote:dragon ain't having any of my frosted flakes, that's how I feel