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Super Mario Maker: Talkhaus Level Exchange

do you like them video games? what about those there romhacks? well pop on in here and talk about them then! what are you waiting for?!
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Psycrow
Game designer
Posts: 42
Joined: 1 year ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Psycrow » 1 year ago

Post removed (merged to updated post)
Last edited by Psycrow on 18 Aug 2016, 05:16, edited 1 time in total.
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too

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Ometeotl
Posts: 560
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Re: Super Mario Maker: Talkhaus Level Exchange

Postby Ometeotl » 1 year ago

Have a level:

Frigid(?) Furnace
C7AE-0000-00ED-2BFC
Image

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Aqualakitu
Posts: 6
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Re: Super Mario Maker: Talkhaus Level Exchange

Postby Aqualakitu » 1 year ago

Here's one I made in collaboration with a friend.
8874-0000-00F0-7ADA
Maragi Blades Castles
A castle level that's sort of on the difficult side, but should be quite manageable with some patient and precise platforming. Lots of grinders and pdobodoos.

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Psycrow
Game designer
Posts: 42
Joined: 1 year ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Psycrow » 1 year ago

Post removed (merged to updated post)
Last edited by Psycrow on 18 Aug 2016, 05:16, edited 1 time in total.
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too

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Louiejub
He's A Mediocre Man
Posts: 224
Joined: 3 years ago
Location: Yes. Yes Town.

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Louiejub » 1 year ago

New level:

Exit Stage Right - F49E-0000-00F1-C694
- a medium hard stage that offers two "ways" to play: you can kill the magikoopa to have less things going on in the level (but you must use koopas to forge a path forward!), or you can leave him alive and deal with a risk/reward system to where you can get more enemies to deal with or extra power-ups, depending on what his magic turns the blocks into.

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Psycrow
Game designer
Posts: 42
Joined: 1 year ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Psycrow » 1 year ago

Post removed (merged to updated post)
Last edited by Psycrow on 18 Aug 2016, 05:16, edited 2 times in total.
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too

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Mata Hari
dank myms
Posts: 1789
Joined: 7 years ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Mata Hari » 1 year ago

Bombardier Beetles: E845-0000-0045-50AA

Riding on flying beetles is what you do in this level

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Mata Hari
dank myms
Posts: 1789
Joined: 7 years ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Mata Hari » 1 year ago

Uhg I mistyped it. So lame.

E845-0000-00F5-50AA

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Friendly Dictator
rad
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Re: Super Mario Maker: Talkhaus Level Exchange

Postby Friendly Dictator » 1 year ago

Spiketops in Space
E155-0000-0106-AB36

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IcySon55
Posts: 1
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Re: Super Mario Maker: Talkhaus Level Exchange

Postby IcySon55 » 1 year ago

Not again...!! 051F-0000-010A-7DE3

Pretty much platform and dodging skills with some small trickery.

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Mata Hari
dank myms
Posts: 1789
Joined: 7 years ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Mata Hari » 1 year ago

From Cave to Cliff: DAD4-0000-010E-CC12

I don't really rate this level tbh

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Psycrow
Game designer
Posts: 42
Joined: 1 year ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Psycrow » 1 year ago

Post removed (merged to updated post)
Last edited by Psycrow on 18 Aug 2016, 05:16, edited 1 time in total.
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too

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Sniggerb0bble
These arms ain't ever going down.
Posts: 202
Joined: 7 years ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Sniggerb0bble » 1 year ago

Psycrow wrote:Hitting Bookmark on these pages lets it pop up in Super Mario Maker. No more having to type in codes.
I was going to write 'since this invalidates the codes on the spreadsheet, I'll be adding a column for links to the bookmark pages', however it seems like you can't search by either code, level name or author, making that job pretty impossible for me without trying to hop between people's user accounts. I mean, just, Nintendo, ugh, why.

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Psycrow
Game designer
Posts: 42
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Re: Super Mario Maker: Talkhaus Level Exchange

Postby Psycrow » 1 year ago

That's no issue... the URLs include the code, you can just change that part of it if you want the url version of the code
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too

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Sniggerb0bble
These arms ain't ever going down.
Posts: 202
Joined: 7 years ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Sniggerb0bble » 1 year ago

Psycrow wrote:That's no issue... the URLs include the code, you can just change that part of it if you want the url version of the code
Oh derp, thanks for letting me know. Note to self: Get more sleep. In that case, considering the URL is incredibly formulaic, setting up links for the spreadsheet will actually be super easy, so I'll get that sorted in the next hour.

EDIT: Done.

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Pyro
cutie
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Re: Super Mario Maker: Talkhaus Level Exchange

Postby Pyro » 1 year ago

muncher hats are all the rage

D82A-0000-0134-D150

an average everyday level

1368-0000-00DF-B819

MARIO SAVES CHRISTMAS

4958-0000-011D-7E9F
professional meme
Image
Image
Image
Image
Image

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pholtos
Loves adorable things.
Posts: 1243
Joined: 7 years ago
Location: One of the States in the Center of the U.S.

Re: Super Mario Maker: Talkhaus Level Exchange

Postby pholtos » 1 year ago

I made a dumb little level.

131F-0000-0149-40A8
Host and Organizer of the Rando Pokemon Tournaments. Completed: I, II, III, IV
Pokemon Gimmick Free For All Feel free to join in the fun! :3

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I do LPs, check them out if you'd like.
Currently playing:
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WestonSmith
Bunny
Posts: 147
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Re: Super Mario Maker: Talkhaus Level Exchange

Postby WestonSmith » 1 year ago

Picked this up over the holidays and started messing about. Nothing special, but I'll share all the same. WARNING: The last one has some real bullshit in it. Suggest avoiding.

PLANT-HAVEN (NSMBU - Easy)

GIANTS BELOW (NSMBU - Easy)

AIRSHIP A1 (SMB3 - Medium)

FIRE-BOO CASTLE (SMB1 - Medium/Hard)

PODO-KEEP (SMW - Hard/Expert)

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Psycrow
Game designer
Posts: 42
Joined: 1 year ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Psycrow » 1 year ago

Post removed (merged to updated post)
Last edited by Psycrow on 18 Aug 2016, 05:16, edited 1 time in total.
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too

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Rockythechao
Shapemorph the titlecard into the video, Hoeloe
Posts: 425
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Location: Yes

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Rockythechao » 1 year ago

Jr Twins' Bouncy Castle: Autoscrolling NSMBU note block platforming with projectile-throwing enemies. I have a bit of trouble with note blocks myself so I find it fairly difficult, dunno how hard it'll be for more seasoned MM players. Gonna add a checkpoint as soon as I unlock the functionality.

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tangeruse
now with more potential
Posts: 506
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Location: Atlanta

Re: Super Mario Maker: Talkhaus Level Exchange

Postby tangeruse » 1 year ago

Bowser Jr's Fortress: A simple castle level with fire bars. Then you get the midpoint.
STYLE: NSMBU
TILESET: Castle
DIFFICULTY: Expert
Image Avatar by a guy named EqPrev
Image
Image

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Zephyr_DragonLord
Is pretty bad at making SMW levels
Posts: 828
Joined: 1 year ago
First name: Zach
Location: A place where lies roam free...

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Zephyr_DragonLord » 1 year ago

Well, I got Mario Maker on Christmas, and now that I have elements, I'll be posting what mediocre efforts I've done here, from beginning to end.
...And with codes, since I'm an old-fashioned coot. EDIT: Now with links, too! Convenience regarding this makes it much better...

Winds of Beginning (A059-0000-0140-CD69) -Difficulty: Easy

I intended this to be my first level, but an element I wanted to use was hidden behind a unlock wall.... blah.
This is basically an alternate 1-1. A short level, too...

Winds of Change (7E66-0000-014F-A5AB) -Difficulty: Easy

No, not the Scorpion song. This is a 1-2 equivalent... which is not underground at all! I had a better idea of how to make secrets at this point...
And more plants. Naturally. This is still pretty short.

EDIT: This Course ID will not work anymore; there's an updated version now. Karat Koopa Kave (7EEC-0000-0136-7CA2) Difficulty: Easy/Normal

This is my actual first completed level.... and despite the name, the crystal is only a background feature. Plenty of koopas, though.
...And a few plants, because why not?

Submerged Stronghold (A974-0000-0140-BDE5)

Since this is an underwater level not flooded with enemies, this has a high completion rate. This is actually completable if you drain the whole castle.... And the boss fight is quite fun under those conditions, I found out...

EDIT: This course has also been revamped. It's now more spiky. And longer. And more painful. ...Still not my hardest course.
Many Spikes (F63A-0000-013A-3CFE) Difficulty: Medium

..This is what happens when a dumb idea just comes to me and I run with it. Despite being spike-central, I tried to make this fair, and I believe I succeeded.

Waluigi's Wizardary War (9430-0000-015A-EF44) Difficulty: Medium/Hard

I'm proud of this stage. It's a ghost house... with three ways to exit. And many wizards. Try not to get spooked into a harder time...
Last edited by Zephyr_DragonLord on 25 Mar 2016, 00:47, edited 3 times in total.

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pholtos
Loves adorable things.
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Joined: 7 years ago
Location: One of the States in the Center of the U.S.

Re: Super Mario Maker: Talkhaus Level Exchange

Postby pholtos » 1 year ago

I made a second level.

The Platformer's Vineyard
17F9-0000-0162-2E83

I actually tried to make this one look good and be possible for most players, unlike my first level.
Host and Organizer of the Rando Pokemon Tournaments. Completed: I, II, III, IV
Pokemon Gimmick Free For All Feel free to join in the fun! :3

ImageImageImageImage

I do LPs, check them out if you'd like.
Currently playing:
Image

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Psycrow
Game designer
Posts: 42
Joined: 1 year ago

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Psycrow » 1 year ago

Post removed (merged to updated post)
Last edited by Psycrow on 18 Aug 2016, 05:16, edited 1 time in total.
Game Designer -- The Mind Hero -- Puzzle/platform/dating sim to teach actual psychology too

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Picochilla
The eternal Cuddles
Posts: 403
Joined: 4 years ago
Location: German-Thingy

Re: Super Mario Maker: Talkhaus Level Exchange

Postby Picochilla » 1 year ago

https://supermariomakerbookmark.nintend ... -004B-E3ED

Rushed trought raocows digging level fast :>
100% Approved!
Image
Patooties are Talkhaus' best thing!
So... I just put in my Youtube-Channel


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