Creepy Castle

do you like them video games? what about those there romhacks? well pop on in here and talk about them then! what are you waiting for?!
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Bwarch
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Creepy Castle

Post by Bwarch »

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AH MAN, it's a kickstarter!




A little 4-bit inspired game that's a mix of platformer and rpg, with adorable little pixel art, bloom (which can be turned off if the player so chooses!), some amazing tunes, and just a whole lot of obvious heart put into it. Truth be told as of posting this the game is 3 days away from closing funding and is 100$ away from its goal so I'm sure it's fine on that front, but it could always do with more funding for stretch goals~

https://www.kickstarter.com/projects/20 ... epy-castle

This is actually the first kickstarter I'll be donating to myself, I don't know why since it's not the most AMAZING looking project ever, but it has this certain charm to it that I really like.

The only thing that's a tad worrisome is just how little the devs are asking for. Games require lots of time and effort to make yo! And those bills won't pay themselves while you make a game! So having the kickstarter be at 6k... I just hope that means the devs are very far along in development already or just want to make something small (Though it looks a tad ambitious? Certainly not toooo short a game I think) I just can't imagine exactly where they're expecting 6k to go with just a team of 6.

Also Plague Knight (Shovel Knight), Chica (Five Nights at Freddy's), and Dr. Fetus (Super Meat Boy) are all going to be in the game.
https://www.youtube.com/watch?v=OIqkdexVDZk
SO THAT'S A THING.
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Leet
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Re: Creepy Castle

Post by Leet »

Oh hey it reached the goal! yayyyy
Well it is a decent hack but sometime its just too repetitif there no level that actually pop in your face and your like oh yeah that level they all ressemble themselves and just monster along the way.
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swirlybomb
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Re: Creepy Castle

Post by swirlybomb »

That's a hilariously 'epic' voiceover for that trailer!

Looks interesting and pretty cute though.
anonymousbl00dlust wrote:All the obstacles in my level can be beaten on the players first attempt without any 'future predicting'.
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