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First SMW hack levels

do you like them video games? what about those there romhacks? well pop on in here and talk about them then! what are you waiting for?!
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Septentrion Pleiades
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First SMW hack levels

Post by Septentrion Pleiades »

So I lost my original SMW hacking Rom but I for some reason I had most of my levels in level files on my old computer. I didn't make these for release, but I do find them interesting and I reconstructed it as best as I could. Any one else have something like this lying around?

http://www.mediafire.com/download/kc0m4 ... uction.ips

It goes up to #2 Morton's plains
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Ashan
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Re: First SMW hack levels

Post by Ashan »

Here's my first hack. I haven't tested the ips file, I just downloaded the ROM from an old email from when I emailed it to myself a few years ago, and made an ips file from that so hopefully it works.

If not NinjaBoy played it a long time ago:
Part 1
Part 2

Also Argumentable played it:
Click

edit: also, here's HITLER CENTRAL's hack removal log for not accepting this masterpiece:
http://www.smwcentral.net/?p=viewthread ... 01#p183501
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Re: First SMW hack levels

Post by KobaBeach »

The first one I started making was a weird grassland one with a lot of arcs all over the place. I actually tried to make sure there was no cut-off.

The first one I finished however, was my MaGL2 entry.
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Re: First SMW hack levels

Post by yogui »

We're talking about first hack?
My first completed SMW hack is from 2006-2007 (actually my first completed hack was a SMB1 hack). So this hack was called Ruper Maso World. It's not a terrible game, just a very bad game with today standards. With some graphical glitches of courses.
The OW is slightly modified and there is no exit in the forest of illusion, you need to use a pipe to complete the special world to go to bowser castle. And there is a password system that is very annoying.
Here is some quality screenshots of the game
http://bin.smwcentral.net/u/410/rupermastoworldlol.png
Still have the link if anyone want to play it (why would you want to play it anyway?)
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Re: First SMW hack levels

Post by Hazelnut »

i think my very first level was some very very short level with a few koopas and a short flying segment...
im the type of person with good ideas but no idea how to execute them properly
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Re: First SMW hack levels

Post by Validon98 »

My first (and currently only) hack would be my entry for MaGL2. I feel like I should try making something else but between not having huge amounts of time nor huge amounts of inspiration (plus only an okayish knowledge base on using Lunar Magic) I don't think I'll be able to.
*still feels a bit mixed on that one hack but it's been a few months so the feelings of sheer dread I felt have completely faded* :V
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Re: First SMW hack levels

Post by Zygl »

The only thing I've done to date is my MaGL2 entry.
I have ideas for a full hack but apparently you can't have Lunar Magic work with the SA-1 and multiple midpoints at the same time yet so that's on hold indefinitely.
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Re: First SMW hack levels

Post by SAJewers »

Did this sometime last year in preparation of an MaGL2 content I never entered. If it were any good (it's not), I'd port it to SMBX.
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Re: First SMW hack levels

Post by Alice »

http://bin.smwcentral.net/u/9948/Level%2B1.mwl
http://bin.smwcentral.net/u/9948/Level%2B1%2Bsub.mwl

These two sublevels are my very first actual level I made. (No ips patch and I'm too lazy to bother downloading them just to make one.)
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Re: First SMW hack levels

Post by limepie20 »

Here's mine if anyone is curious.
https://www.youtube.com/watch?v=qtDwkkY9i3k
Septentrion Pleiades
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Re: First SMW hack levels

Post by Septentrion Pleiades »

yogui wrote:We're talking about first hack?
My first completed SMW hack is from 2006-2007
I wasn't talking about completed works. Meant more of just what you make when you first mess around with lunar magic.

I was thinking of doing a video with what other people made in their first levels.
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Re: First SMW hack levels

Post by pholtos »

Oh gah my first mess of a hack I made like in 2009 was so... ugh. It was baaaaad.
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Re: First SMW hack levels

Post by yogui »

Septentrion Pleiades wrote:
yogui wrote:We're talking about first hack?
My first completed SMW hack is from 2006-2007
I wasn't talking about completed works. Meant more of just what you make when you first mess around with lunar magic.

I was thinking of doing a video with what other people made in their first levels.
Then I don't know. I can't remember what was the first level I ever made. My oldest SMW memory is of the hack in my post, so maybe the first level I made is level 105 of this hack???
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Re: First SMW hack levels

Post by Septentrion Pleiades »

I made a video of the levels by alice, pholtos, and sajewers

Oddly, I would say Alice had the most potential. Don't really remember Alice or Onyx on any colabs.

http://youtu.be/OFbbpdLwu4U
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Re: First SMW hack levels

Post by Alice »

A fun note on that level, I actually had a ton of trouble testing it due to the slopes and jumps. I think the pipe in the sublevel didn't work because I never actually got around to fixing it up before I stopped working on it. Can't actually remember though because it was years ago. You caught me on that platform at the start too. I think that's common to use simply because it's a really rare object in the vanilla game. I think it's only used in one level and that's in the special world. And I don't remember if I ever actually fixed it but there used to be a huge problem with disappearing sprites because I had too many in the level and they were too many on screen at once too often.

I haven't done anything on any collabs so far. SMBX I can never get working right, I keep crashing it when trying to use the editor. For SMW collabs though since I've been active there haven't been terribly many chances. The only one I can think of was the recent MAGL contest which unfortunately happened to be badly timed for me, I was too busy.

If anyone is interested in seeing how much/if I've improved since then (to be fair I haven't done a whole lot in LM since then) here's an IPS patch for a level I made back in July when messing around with the update for Lunar Magic. There's some camera related issues but I think this one is overall better. If anyone does play it though make sure to try and find the secret exit. I decided to try something I've only seen one other time personally. I thought it turned out alright.
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Re: First SMW hack levels

Post by pholtos »

Oh my word that...that thing I made... the horror! What...what was I thinking back then? Oof...

Second level should have led to an incomplete mess of a yellow switch palace but I don't know why it didn't. Maybe I just never mapped it.

Is it weird that I'm a pretty good judge of bad level design yet I don't really know how to design a good level, even now?
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Re: First SMW hack levels

Post by SAJewers »

Someone should compile these into a hack.

Also, yes, that was the first thing I ever did.

EDIT: Also, it's so long because I didn't know when to stop.
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Re: First SMW hack levels

Post by Septentrion Pleiades »

SAJewers wrote:Someone should compile these into a hack.
If we had more participants, then maybe. Yours would probably be chopped up into a bunch of levels so it wouldn't be a show stopper.

Is anyone going to make a video of my levels?

Edit: My yoshi's house has a bunch of doors leading to "test" due to those levels being lest.
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Re: First SMW hack levels

Post by Sturg »

My 1st SMW level was going to be the 2nd level in JUMP.
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Re: First SMW hack levels

Post by KobaBeach »

SAJewers wrote:Someone should compile these into a hack.
If this were to ever happen, you guys have my full permission to remove all text in my MaGL2 entry (since that was the first one I finished).

It's all so terribad and unfunny. Why did I ever write that?
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Re: First SMW hack levels

Post by ano0maly »

You did it for me
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Re: First SMW hack levels

Post by Doctor Shemp »

Ashan wrote:edit: also, here's HITLER CENTRAL's hack removal log for not accepting this masterpiece:
http://www.smwcentral.net/?p=viewthread ... 01#p183501
Gotta have those stems man

Also I am legit shocked that they didn't take issue with the cutoff/glitchy graphics in the custom title you made.
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