(shouting)

Search found 123 matches

by King of GETs
6 years ago
Forum: let's play
Topic: Level Contest Japan
Replies: 692
Views: 165161

Re: Level Contest Japan - this isn't mario?

First off, to get the numerical formalities out of the way: - Today was raocow's 5th video - The video was uploaded on the 25th - At the end of the level, raocow had 5 stars and died 55 times I find it to be pretty funny how people are automatically assuming this is a Touhou level when it's actually...
by King of GETs
7 years ago
Forum: let's play
Topic: MegaMari - Mechanized Asthma vs Marisa and Alice
Replies: 141
Views: 32674

Re: MegaMari - Alice vs An Annoying Fairy

If you aren't feeling nostalgia while watching raocow play this, then it's safe to say you aren't a Touhou fan.

Can you believe it has been about 11 years since this game came out?
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: moral of the story: laziness always prevails

whenever CC12 comes out eventually the cc12 episode is cancelled lol But yeah! This was a super fun lp to watch, and I'm really glad I was able to judge, even if I was basically a complete failure :p. Here's to another MaGL! that's not maglx3 because holy shit that contest is gonna be a nightmare I...
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: moral of the story: laziness always prevails

https://dl.dropboxusercontent.com/u/54889542/smw/69.png I thought I was the only one who noticed that. Another numerical thing is that today's video was uploaded to YouTube on 12/12. And I found the part in pyro's judging videos Oh wow, I didn't even know that was a thing. After watching the part w...
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: true capitalism

I remember a few weeks ago, I commented that Le Neveu de Rameau's level was the best one I had played in the entire contest. Sturg said he thought ft029's was the better level. Here we are at the final four (and the secret exits raocow missed), and those two are guaranteed to be in the final four. I...
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: golden divas

The purple level and the athletic level deserved their respective placements, but I'm surprised that 7TC7's level didn't make it to the top half.
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: dinosaur land world tour (tm)

As promised, here is the video showing off the secret exit for my level. are we finally out of the era of frustrated raocow? can we go back to being positive and encouraging to one another's levels again? i hope so :) I can think of a few levels remaining that will frustrate raocow a little bit, but...
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: playing (9) on the 9th

Yeah it turns out I brought up King of GETs's level a bunch. I still stand by my score, I enjoyed the level. It's really, really slow, but it somehow managed to keep my interest. I guess the music helped?? The puzzles (the secret exit basically) were pretty well thought out in my opinion. I wonder ...
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: playing (9) on the 9th

raocow probably forgot. After remembering playing through your bad ice level submission, your criticisms of my level make me more confused than angry to be quite honest. :lol: This is pretty uncalled for, considering no one has even seen the level yet, and she's one of the judges. Sorry, I should h...
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: playing (9) on the 9th

So, my level was played on the (9)th of November (9/11 in some date formats), was basically 55th place, and all my final level scores were divisible by 5. That's some pretty neat numerology. After my experimental submission to MaGL X2 and my fast-pace submission with CC12, I decided to do a slower-p...
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: genuine effort city (tm)

And I'm assuming S.N.N. has told raocow about levels with secret exits...? OH SHOOT I forgot to make my level dot red. Oh well. I remember reading that we weren't judged on the overworld, so for raocow to miss out on a secret exit because we forgot to change a dot from yellow to red would be silly.
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: genuine effort city (tm)

I'm kinda wondering just how close the scores are going to end up being. I know that in MaGL X2, some scores were literally 1/100th of a decimal apart. To the judges: Will the scores be pretty close together (especially in the middle), or was it very easy to discern proper tiers from best to worst?...
by King of GETs
7 years ago
Forum: let's play
Topic: MaGL 3 results: moral of the story: laziness always prevails
Replies: 1165
Views: 201864

Re: MaGL 3 results: genuine effort city (tm)

I'm kinda wondering just how close the scores are going to end up being. I know that in MaGL X2, some scores were literally 1/100th of a decimal apart.

To the judges: Will the scores be pretty close together (especially in the middle), or was it very easy to discern proper tiers from best to worst?
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

I could maybe use some feedback on my level too. The music choice gives the level an empty, tired feeling, almost as if you were arriving to the convention hours after the cats left. Even for a cat level, the lack of variety made it boring. I know SMW has sprite limitations, but you could have put ...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

Megalomania is not "Kaizo lite" or anything even near. I actually beat it on my first try, which I cannot say for most of the levels this time around. It just looks hard. I think Zyglrox Odyssey's is true "Kaizo: light". Then our playstyles differ greatly since I beat most of th...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

i guess since everyone is doing it i guess i should ask for some feedback on my level i was a little worried about it being short (because i don't know if people like shorter levels, given how long levels in maglx contests tend to be <_<) but it sounds like there are a bunch of shorter ones so i gu...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

@King of GETS Your level was boring enough that I played it on 200% speed. And I couldn't figure out that last puzzle without your help. :/ I refuse to believe you could have figured out the secret exit while needing help for the normal exit, so I'm just going to automatically assume you're talking...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

I'll take some feedback on my level as well. I do have a couple of reviews written up myself to at the very least post once the vids go up, but I just played nothobz level and realized there was no way I could critique that as it was so technically above me and I have no idea what to comment on, so...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

S.N.N. wrote:I would love some feedback on my level as well.



:ugeek:
I can't tell if you're being sarcastic or if you submitted it under an alt that everyone should know about since I don't see your name in the level list.
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

I'm wondering if anybody tried my level? I want some feed back so if there's a MALG 4, or some other SMW project, I can improve/change anything Due to the overabundance of Charlies, Yoshi's body and Charlie's head kept disappearing, enemies/power-ups didn't spawn/downright disappeared when somethin...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

well that's because footballs bounce high and koopas/bullets don't :D Shouldn't all footballs be unkillable, then? And it isn't based on placement as I tested it and sometimes one football is killable and another is unkillable, and when I redo the level, the killable one is now unkillable and vice ...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

This was my first time making a level specifically for SMW, and it might end up being my last. I kept running into random invisible solid block glitches with my level which made me redesign some parts of the level. I'm assuming it was due to the high block count, but I have no idea. Aah, it has not...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

@King of GETs: I'm stuck on the part where there's a blue coin over each door. Did you try "smashing your face" into every area in that room? If you really can't figure it out: In the upper right, there's a set of transparent blocks that are flipped horizontally that you can go through. I...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: [LAST DAY! PANIC!] Make A Good Level Contest (SMW) 3 - Discussion

Has anyone tried my level? I wanted to get some feedback. I hope it's better than the ones from the previous contests, but I'm not sure if I should submit one more version if that's okay. In the second room w/the chairs, some weird sprites appear for some reason, but I don't see them in Lunar Magic...
by King of GETs
7 years ago
Forum: contest center
Topic: Make A Good Level Contest (SMW) 3 - Discussion
Replies: 584
Views: 133224

Re: Make A Good Level Contest (SMW) 3 - Discussion

oh man [ispoiler]cloayt's level[/ispoiler] is pretty amazing If I were the judge of this contest, cloayt's level would probably be in the Top 10, but definitely not #1. The gimmick gets a little stale during the second half, and this isn't the first time I've seen an abstract sketch level. The kill...