(shouting)

Search found 641 matches

by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 354975

Re: A2MT Discussion: OW, Bosses, and Gimmicks

What like.... The Final Fantasy's?
I could rip some graphics for that. Could be fun.
Demo is lost in a fantasy world, and needs to find her way out?
Or better yet...
The entire ship episode was a dream? A la SMB 2 style.
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1018144

Re: Testing and Development: Deadline Sep. 15th

Aus, doesn't look all that layer 2, what with the existance of a background and all...
Also, I'm not sure if I like the look of the ledges that are turned upside down, as they look like you can pass through them, unless you can, and that's the point?
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Level Finalization/QA List (Tweaking of Inserted Levels)
Replies: 287
Views: 81570

Re: Final Tweeking of Inserted Levels

Paralars, the last time I tried to fix this, I couldn't find that spot.
Could you possibly post the level from LM, and point it out on that?
by ProfessorDemetri
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134170

Re: Sprites and Blocks: Requests, help, and discussion.

AAaarrgh, yeah you're totally right.. how about sp2? ahah that would be lovely. Also, yeah, it's pretty much the same thing for the ball and chain, I'm going to exgfx it out, so that it looks all pointy and junk, so that's why I only need to the bottom 2 to be mirrored.. Check out this really shitty...
by ProfessorDemetri
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134170

Re: Sprites and Blocks: Requests, help, and discussion.

...whoa... That's alot of things that's patching lol Watching it scroll like that.. is kinda weird lol So for the graphics, I use the GFX file as it would regularly, but EXGFX it out to something else, pop that into the bypass exgfx, and there we go? Also, to get the sprite into the actual level, I ...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 354975

Re: A2MT Discussion: OW, Bosses, and Gimmicks

Oh christ, I'm totally retarded...
*head desk*
I remember this conversation A LONG time ago, back when A2MT got started...
If I'm remembering correctly.. A some sort of tribute, you could say?
Am I right? ...or way off base lol
by ProfessorDemetri
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134170

Re: Sprites and Blocks: Requests, help, and discussion.

Dior, if you don't mind helping me out abit more.. How do I actually implement it? I mean, I'm really new to this whole custom sprite thing... eehmm, how do I change the graphics for it? I'm assuming it just make a new EXGFX file for it, but how do I point your code and stuff to what I want it to lo...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1018144

Re: Testing and Development: Deadline Sep. 15th

Yeah.... I was afraid of that lol
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1018144

Re: Testing and Development: Deadline Sep. 15th

So guys, I have abit of a snag, with my enemy replacements...
I want this to be my big boo.
HUGESKULL01.PNG
But it's using the big boo's placement, and copying the bottom half with the top half...
How do I make it not do that, and appear the way I want it to in yychr?
skerl.png
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 520052

Re: Signups & Reservations

I'mma have to reserve sprites AA and AB.
Thanks lime. :ugeek:

EDIT: And AC, AD, AE, and AF


...boy oh boy
by ProfessorDemetri
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134170

Re: Sprites and Blocks: Requests, help, and discussion.

...Oh man.. I can pick? :o
If I think I know what you mean, can you use SP1? Is that what you mean?
Or rather... I guess I need to go reserve somethin' yeah? I'll do that also.
Use AA, if you could. :)
by ProfessorDemetri
12 years ago
Forum: project showcase
Topic: ASMT v2.0
Replies: 129
Views: 45527

Re: ASMT v2.0

Fun fact: So late at night, when I'm working my graveyard shifts, I tend to go exploring on the intertubes. I had stumbled back to smwc, checkin' out the new hacks and graphics and all that jazz. And I was going down the lists of hacks, and ASMT came up. So I decided to click 'er, and read the revie...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: The Library
Replies: 28
Views: 5804

Re: The Library

Okay, AUS.
What is your question. And I'll try to answer in the most clear fashion I can muster.
Because I just want everyone to be on the same page, and to understand everything :)
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 354975

Re: A2MT Discussion: OW, Bosses, and Gimmicks

Oooohh, I see. A reward level.
Cool.

But what will we be putting in it?
Like.. the credits with some neato thing?
Maybe some art or something?
by ProfessorDemetri
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134170

Re: Sprites and Blocks: Requests, help, and discussion.

ProfessorDemetri wrote:So hey guys...
I got a request, if someone could help me out, that'd be great!
I need a normal pendulum so its only 32x16. I only want the bottom half of the normal spikeball and chain, but to act as a pendulum, but still with the chain.
Can someone whip that up for me?
...Pretty please? lol
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 252130

Re: Level Clearing

Paralars, as I'm currently at work, and can't play test this, all I'll comment on is the coin dirt tile. I had the same problem with one of my earlier levels too. I just fixed this by cutting off the ground behind the coin, so that the ground/dirt tile wouldn't go into that one spot, so there would ...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1018144

Re: Testing and Development: Deadline Sep. 15th

Video guy, you want to feel what hard is?
Go play the levels already inserted that raocow made.
Seriously. Those are hard lol
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 354975

Re: A2MT Discussion: OW, Bosses, and Gimmicks

Excuse my ignorance, maybe I missed the conversation, but..
What's up with that one level after the artist?
Why just one? Why have it at all? What's the signifigance?
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: The Library
Replies: 28
Views: 5804

Re: The Library

Aus, have you been reading the chest thread? The GP are like... the GP in kirby super star, which means, they're only for decoration. They aren't a monetary system, nor are they going to be used in a way that unlocks anything. The only way you'll be able to unlock things in this library, if we make ...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: A2MT Discussion: OW, Bosses, and Gimmicks
Replies: 1895
Views: 354975

Re: A2MT Discussion: OW, Bosses, and Gimmicks

If we're having a huge overworld like that in the picture, I don't see room for the special world being a teaser. It just wont fit, size wise, I think. We won't know until we actually start designing it. Also, have we decided how many levels per world, or are we saving that until the entire level pr...
by ProfessorDemetri
12 years ago
Forum: the gazebo
Topic: [TALKHAUS SINGS] - LAST THREE PROJECTS REUPLOADED JULY 2!
Replies: 1051
Views: 192318

Re: TALKHAUS Sings 6.0 - Bohemian Rhapsody!

So I've never contributed to this project...
I need to sing the song, record it, and then send it to... Who? Or just post the upload thing here?
What's the cutoff deadline?
by ProfessorDemetri
12 years ago
Forum: the gazebo
Topic: TF2 thread for babies
Replies: 70
Views: 12066

Re: TF2 thread for babies

I'll just leave this here...
http://www.youtube.com/watch?v=sR0_V-h5jEU
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: The Library
Replies: 28
Views: 5804

Re: The Library

If you want me to never mind, then why even post? Would you like an answer or no? Cuz I can give you one... Here, I'll just go ahead and answer anyway. If we go on a monetary system that is collected from each item, then we... A: Have to determine which chests are of higher worth monetary wise. B: H...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 520052

Re: Signups & Reservations

Linux, if there are availiable slots for levels in the wiki, which is posted in the first post, then you may claim one.
Your level doesn't need to reflect the story. You can do as you please with the level you're given.
Be sure to read the entire opening post.
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1018144

Re: Testing and Development: Deadline Sep. 15th

Guys, just an FYI.
I've come down with a stomach flu, and I'll be outta commission for the next few days.
I'll be here and there just to check up, but mainly I'll just be laying in bed.
Hold down the fort. :)