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by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

Slowly making progress... Man oh man.. This is turning out to be a damn endeavor lol.
Welp, I'm off to bed.
Tails, I'll test yours tomorrow.
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522964

Re: Signups & Reservations

I'm in the needing secondary exits/entrances 138, 139 as of now.
Thanks in advance.

Edit: Give me ExGFX's 291-294, 298 - 29C, and 29F
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

Maybe you have the midway entrance unchecked in the view tab. It's all I can think of. image.jpg.avi.mpeg . . . . . .. . . . . . . . . . . ,.-‘”. . . . . . . . . .``~., . . . . . . . .. . . . . .,.-”. . . . . . . . . . . . . . . . . .“-., . . . . .. . . . . . ..,/. . . . . . . . . . . . . . . . . ....
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: A2MT Intro
Replies: 90
Views: 41303

Re: A2MT Intro

Fair enough.
What do you think of the original one I posted before? Less cluttered? Better? About the same?

I'd also like to see yours finished too. Yours is completely different from mine, and it looks interesting. I want to see it finished. :)
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

Fanastic question lol. I actually haven't gotten that far to test it, because the other problem about my secondary entrances wasn't working either.. I was wanting it to spawn me on the left alcove of the midway point in the screen left to A. That's what you see the hint of blue there for. I tried so...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

...more problems.
And probably, it's an easy fix, but I can't figure it out for the life of me...
Why the hell wont my midway point place?
Check it out in the picture yo.
by ProfessorDemetri
12 years ago
Forum: left-overs...
Topic: Sprites and Blocks: Requests, help, and discussion.
Replies: 576
Views: 134785

Re: Sprites and Blocks: Requests, help, and discussion.

So hey guys...
I got a request, if someone could help me out, that'd be great!
I need a normal pendulum so its only 32x16. I only want the bottom half of the normal spikeball and chain, but to act as a pendulum, but still with the chain.
Can someone whip that up for me?
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: A2MT Intro
Replies: 90
Views: 41303

Re: A2MT Intro

Updated.
I think I'm pretty much done with this..
Unless anyone else has things that they want added, or taken out or whatever.
01.png
01.png (37.3 KiB) Viewed 11660 times
--edit: added some spoiler tags.
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

But I only need them to swing downwards, from the bottom half of the circle, not the whole 360.
hmmm...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

Hey guys, refresh my memory.
Do we have those neato pendulum ball and chains? And if we do, can I some how make it so that it's only half of the ball, instead of being all 4 pieces?
For example...
It's like this..
/ \
\ /


But I just want.
\ /
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: A2MT Intro
Replies: 90
Views: 41303

Re: A2MT Intro

I agree with you kil; I'll add some differences amongst Demo and Iris... The only other thing that worries me about it, is the amount of colors in it... Man, I dunno if we'll be able to use it? I'm not sure. Also, I was planning on adding some enemies from the game... Maybe like the cat fish, goopas...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: A2MT Intro
Replies: 90
Views: 41303

Re: A2MT Intro

Oh hai guise! I heard you like Title Screens..
And many hours later...
LOOK! The whole family is here!
LOOK! The whole family is here!
A2MT.png (48.3 KiB) Viewed 11747 times
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

CMB, just don't upload it to SMWcentral. Just zip it up, right click on the actual .ips file in your computer, compress it from that menu, and then come back here, post a reply, then below this area, there should be 'upload attachment', click that, upload your .zip of the .ips, and bing bang boom, w...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Music Discussion: Requests, help, and general
Replies: 1184
Views: 252924

Re: Music Discussion: Requests, help, and general

Then those levels shouldn't have been cleared... we weren't even taking into account the music (not really anyway), when we were clearing, so of course they got cleared. And levels with bad map16 useage wouldn't have been cleared either. This is pretty much saying, after it's been cleared, if more p...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

XJ , yeah I did the same thing with that level. I was all.. WTF MATE!? And then figured it out later lol. But I'm going to have to disagree with you on the paintings. I think they should stay solid throughout, as they're actual paintings; that was the gimmick after all. Taking something that wasn't...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Graphics Discussion: Requests, help and general
Replies: 1915
Views: 348295

Re: Graphics Discussion: Requests, help and general

Yeah, I don't see why not, as this would fix alot of layer priority problems that some other levels had/have/will have. I think it's just a quick fix that doesn't alter too much.
I'm all for it.
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522964

Re: Signups & Reservations

I'm requesting the remaining map16 slots on page 1D
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

CMB, if you feel you can go no further, then go to the clearing thread and post it there, so some of the clearers can take a look at it.
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: IPS Dredge: Levels Available (Update 8/02)
Replies: 31
Views: 8724

Re: IPS Dredge: Levels Available (Update 8/02)

Few and far between meaning, according to the wiki right now, is that there are no full pages of map16 left, only bits, piece, or half pages.
The only pages that are free, are BG pages.
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Music Discussion: Requests, help, and general
Replies: 1184
Views: 252924

Re: Music Discussion: Requests, help, and general

I see what you mean by not limiting future people. But I'm not comfortable with ripping away resources that people signed up for, fair and square. We had the first come first served for the levels, and we should for the music slots too. The future people should then maybe sign up for a reserve music...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522964

Re: Signups & Reservations

Miguel:
You can only be working on one level at a time.
Get your previous level cleared, and then come back here.
by ProfessorDemetri
12 years ago
Forum: left-overs...
Topic: Shared Resources?
Replies: 1
Views: 4208

Shared Resources?

So guys, I think I got a pretty good plan! Seeing as music slots, and map16 slots are starting to get abit few and far between, I was thinking that we should be sharing them amongst each other. If we have something that's in one level, that could work in another level, then why not use it? Graphics,...
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Graphics Discussion: Requests, help and general
Replies: 1915
Views: 348295

Re: Graphics Discussion: Requests, help and general

Wow tails, I legitimately forgot this time. lulz.
BUT it's done!
Hope you like it. Feel free to tweak it if you need or whatever.
This is using the same colors as the rocks that charlie usually digs up. Just an FYI
DAT GOLEM!
DAT GOLEM!
golem.png (16.86 KiB) Viewed 5523 times
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024192

Re: Testing and Development: Deadline Sep. 15th

No, shadow, I mean the entire part with the flying fish generator lol
I'll get to work on making you a background... Gimme a few hours lol. :lol:
by ProfessorDemetri
12 years ago
Forum: A2MT
Topic: Music Discussion: Requests, help, and general
Replies: 1184
Views: 252924

Re: Music Discussion: Requests, help, and general

So okay.. about the music being misused.. So you guys are expecting.. what? For those slots to be taken away? ...I don't think we can just take them away, but we can use THOSE songs in OTHER levels as level background music? If they're being misused, then we need to use them properly from here on ou...