Search found 61 matches
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 520060
Re: Signups & Reservations
Could I please have sublevel 1F0?
- 13 years ago
- Forum: left-overs...
- Topic: The ROM help thread
- Replies: 245
- Views: 66429
Re: Lookie! I Brok'd It! - ROM help thread
tile 445raocow wrote:I... I don't know if we have the necessary ingredients in the baserom to make a secondary midpoint..?
- 13 years ago
- Forum: left-overs...
- Topic: The ROM help thread
- Replies: 245
- Views: 66429
Re: Lookie! I Brok'd It! - ROM help thread
I'm trying to use a custom block that comes with the base rom, but I can't get it to work. The block sets the midway point flag to the current level, but I don't know how to use it. I'm trying to make a second midway point. Can someone please tell me how it's used?
Thanks
Thanks
- 13 years ago
- Forum: the cartridgé
- Topic: ASMT Music list
- Replies: 14
- Views: 7260
ASMT Music list
I'm not sure if this is the right place to post this but whatever.
Could someone post a link or just reply with a complete music list for ASMT? I'm assuming that there is one already made.
Thanks
Could someone post a link or just reply with a complete music list for ASMT? I'm assuming that there is one already made.
Thanks
- 13 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6545
- Views: 1188156
Re: request grab-bag
You should try this game called Karoshi.
There's 3 in the series and I, personally, think it's a fun game!
http://www.yoyogames.com/games/27431-karoshi
There's 3 in the series and I, personally, think it's a fun game!
http://www.yoyogames.com/games/27431-karoshi
- 13 years ago
- Forum: the cartridgé
- Topic: Askorium
- Replies: 1043
- Views: 179585
Re: Askorium
I can't figure out why this code won't work. Yeah, im a n00b at asm.
LDA $15
AND #$20
BNE Select
RTS
Select:
STZ $19
RTS
LDA $15
AND #$20
BNE Select
RTS
Select:
STZ $19
RTS
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 252131
Re: Level Clearing - Big Fat New Rule
Here is a new and improved version of my level.
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1018153
Re: Testing and Development - First post, update about respo
I got a message saying I haven't replied for a while in this thread, look on page 80 and there are some pics.
Thanks
Thanks
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 252131
Re: Level Clearing - Big Fat New Rule
noseman999: I found no cutoff or bugs in your level but oh my god it is soo hard. I think it was easier the first time I played it. But i think what would make this perfect is adding one mushroom in the middle of the first room. I actually really really like this level. Could you tell me the parts ...
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 252131
Re: Level Clearing - Big Fat New Rule
noseman999: I found no cutoff or bugs in your level but oh my god it is soo hard. I think it was easier the first time I played it. But i think what would make this perfect is adding one mushroom in the middle of the first room. I actually really really like this level. Could you tell me the parts ...
- 13 years ago
- Forum: A2MT
- Topic: Level Clearing
- Replies: 1219
- Views: 252131
Re: Level Clearing - Big Fat New Rule
Here is my level "The Meaning Of Sharp"
- 13 years ago
- Forum: the cartridgé
- Topic: Askorium
- Replies: 1043
- Views: 179585
Re: Askorium
How can I make the fire flower not flip? Is there a patch? Yeah, my new fire flower graphic doesn't look all too great flipping...
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1018153
Re: Testing and Development - First post, update about respo
Pretty much done my level. I've added some stuff to the first room to make it look better and added more spikes everywhere :o http://i1024.photobucket.com/albums/y308/noseman999/A2MT_00002.jpg http://i1024.photobucket.com/albums/y308/noseman999/A2MT_00000-1.jpg http://i1024.photobucket.com/albums/y3...
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 520060
Re: Signups FULL|Reserve list signups are OPEN. - Fun Update
In the extra bit should I put 2?chdata wrote:Insert sprite 5C at their spot.
Yeah... It's not really working for me. I'm using the base rom 1.8
- 13 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 520060
Re: Signups FULL|Reserve list signups are OPEN. - Fun Update
Once again i'm confused about chests...
How do you insert them? Because i've just put a 3up moon where my chest is going to be and my level is done. So yeah...
How do you insert them? Because i've just put a 3up moon where my chest is going to be and my level is done. So yeah...
- 13 years ago
- Forum: left-overs...
- Topic: Music Options
- Replies: 80
- Views: 30795
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1018153
Re: Testing and Development - First post, update about respo
it's a custom sprite. It's not made by me though.limepie20 wrote:Also, I have a question. How do you make the thwomp follow you like that?
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1018153
Re: Testing and Development - First post, update about respo
Here's an ips to my level. :D
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1018153
Re: Testing and Development - First post, update about respo
Yes I know this :)VideoGuy wrote:You know you're supposed to replace the custom blocks with your own GFX right? (And put them on your own Map16 space?)noseman999 wrote:Almost Done!
- 13 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1018153
Re: Testing and Development - First post, update about respo
Almost Done!
Thwomp that follows mario's x position.
(Seen in :p:p:p) :)
Thwomp that follows mario's x position.
(Seen in :p:p:p) :)
- 13 years ago
- Forum: A2MT
- Topic: Base ROM Inclusions
- Replies: 536
- Views: 123957
Re: Base ROM Inclusions|One level updated.
Question: Do we have to use the newest baserom? I'm using an older baserom, so should I transfer my level to the newest one?
- 14 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 520060
Re: Signups FULL|Reserve list signups are OPEN. - Fun Update
Can I please secondary exits 80 and 81?
- 14 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1018153
Re: Testing and Development
So yeah, my Internet is down so I won't be posting any progress until June 23. But I'll still be working on my level!
Ps. I posted this from my phone :D
Ps. I posted this from my phone :D
- 14 years ago
- Forum: A2MT
- Topic: Signups & Reservations
- Replies: 3073
- Views: 520060
Re: Signups FULL|Reserve list signups are OPEN. - Fun Update
I have a question: I'm signed up for sprite slot 38, I go into the base rom's sprite list (the txt file) and 38 is already a sprite! Should I overwrite it? (I think it's the antiboo sprite)
- 14 years ago
- Forum: A2MT
- Topic: Testing and Development: Deadline-one week after comments
- Replies: 5786
- Views: 1018153
Re: Testing and Development - FFFFUUUU 30-5 23:47 EDT
Here are some pics of my level.
I'm drawing my own graphics. (At least i'm trying to...)
I'm drawing my own graphics. (At least i'm trying to...)