(shouting)

Search found 936 matches

by tangy
10 months ago
Forum: Superb Demo Sisters
Topic: SDS2: Devkit / Level submissions / Level testing AKA "The Thread"
Replies: 43
Views: 41740

Re: SDS2: Devkit / Level submissions / Level testing

Honestly my standards for level quality are quite low despite the huge list of rules. Don't feel too pressured to make something immaculate
by tangy
10 months ago
Forum: Superb Demo Sisters
Topic: SDS2: Devkit / Level submissions / Level testing AKA "The Thread"
Replies: 43
Views: 41740

Re: SDS2: Devkit / Level submissions / Level testing

KobaBeach wrote: 10 months ago discord
honestly its just for the lone straggler who is neither on spotzone nor discordhaus, because i dont wanna use talkhaus pms to be honest. Added
by tangy
10 months ago
Forum: Superb Demo Sisters
Topic: SDS2: Devkit / Level submissions / Level testing AKA "The Thread"
Replies: 43
Views: 41740

SDS2: Devkit / Level submissions / Level testing AKA "The Thread"

https://cdn.discordapp.com/attachments/181577184597639169/1111417789270474803/background-101.png DOWNLOAD THE DEVKIT - v0.2 VIEW THE CLAIM SPREADSHEET GET SMBX (b4.4.1) This thread only concerns main-game levels . Later I might make threads for Extra levels and possibly worlds 9-D if the interest i...
by tangy
10 months ago
Forum: Superb Demo Sisters
Topic: Superb Demo Sisters 2: For Superb Players
Replies: 4
Views: 935

Superb Demo Sisters 2: For Superb Players

https://cdn.discordapp.com/attachments/181577184597639169/1111417789270474803/background-101.png SUPERB DEMO SISTERS 2: for Superb Players Hello! Welcome to the thread for Superb Demo Sisters. I’ve been doing casual discussions on both Discordhaus and the spotzone for the past couple of weeks, but ...
by tangy
10 months ago
Forum: let's play
Topic: Cuphead: DLC - THAT'S ALL...? - Hell's Bells
Replies: 206
Views: 38680

Re: Cuphead: DLC - Chess-Nuts

camwoodstock wrote: 10 months ago google en passant
holy hell
by tangy
11 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

idol wrote: 11 months ago i do love bland challenges and i do hate romps
I think communication will become a lot easier once you start actually speaking your mind instead of hiding behind short pithy vagueposts
by tangy
11 months ago
Forum: let's play
Topic: CLDC 2020 - It's been a while
Replies: 206
Views: 17860

Re: CLDC 2020 - It's been a while

mario
by tangy
1 year ago
Forum: project showcase
Topic: (SMBX2) The Whole Game is Postgame
Replies: 0
Views: 2847

(SMBX2) The Whole Game is Postgame

https://media.discordapp.net/attachments/181465002039967745/1054821108211253298/postgame.png aka A Superb Winterlude Hi! Here's a game raocow played, but now YOU can play it. It's a 14-exit mini-collab, starring Demo, about a dog, by us: tangy Mikkofier PSI Ninja SAJewers wyldstrykr Pal Rumia Ellen...
by tangy
1 year ago
Forum: let's play
Topic: A Superb Winterlude, or, The Whole Game Is Postgame
Replies: 29
Views: 2763

Re: A Superb Winterlude, or, The Whole Game Is Postgame

:( i want to shrink into the corner now. i should have known that by making a puzzle level i would have invoked the wrath of puzzlecow

edit: there are several ways to get sent really far backwards in one screen wonder and i am so glad rao didnt find any of them
by tangy
1 year ago
Forum: let's play
Topic: A Superb Winterlude, or, The Whole Game Is Postgame
Replies: 29
Views: 2763

Re: A Superb Winterlude, or, The Whole Game Is Postgame

PSI Ninja wrote: 1 year ago
Was there something game-breaking later on that you just discovered? Or are you referring to saving wyldstrykr's level(s)?
The latter
by tangy
1 year ago
Forum: let's play
Topic: A Superb Winterlude, or, The Whole Game Is Postgame
Replies: 29
Views: 2763

Re: A Superb Winterlude, or, The Whole Game Is Postgame

it turns out i still have to go into panic bugfix mode, but it definitely isn't as bad as the horror stories I've heard from the gaidens
by tangy
1 year ago
Forum: let's play
Topic: A Superb Winterlude, or, The Whole Game Is Postgame
Replies: 29
Views: 2763

Re: A Superb Winterlude, or, The Whole Game Is Postgame

so I have quite a few words about the prologue the level was the very last thing i did. i was a lazy butt and rushed it. the first half is actually an old level of mine retooled to be snowier, and the second half is brand new it was meant to be an endgame thing but i definitely overdid it a bit. i w...
by tangy
1 year ago
Forum: let's play
Topic: A Superb Winterlude, or, The Whole Game Is Postgame
Replies: 29
Views: 2763

A Superb Winterlude, or, The Whole Game Is Postgame

A thread for a Demo Game. Download link goes here shortly. A Superb Winterlude 1 - The Whole Game is Postgame LEVEL 0 - A Superb Winterlude - by tangy 2 - Never Trust A Finland LEVEL 1 - Never Trust a Remake - by tangy LEVEL 2 - Finland - by Mikkofier 3 - Mutual of Omaha's Delirium LEVEL 3 - Mutual ...
by tangy
1 year ago
Forum: A3MT
Topic: Level testing and discussion
Replies: 340
Views: 34539

Re: Level testing and discussion

from first viewing: i think the level starts to lose focus once you introduce the weird bonus gamble blocks. and they feel janky in a bad way to be honest, speaking as someone with basically no smw experience at all feel free to take my opinion with a grain of salt but that is how i feel from watchi...
by tangy
1 year ago
Forum: let's play
Topic: Super Mario Galaxy - Festival Galaxy
Replies: 214
Views: 16706

Re: Super Mario Galaxy - Conquering Galaxy

I looked it up and Boo's Boneyard does have that wavy screen effect, but only occasionally and at seemingly random
by tangy
1 year ago
Forum: let's play
Topic: Super Mario Galaxy - Festival Galaxy
Replies: 214
Views: 16706

Re: Super Mario Galaxy - Grand Galaxy

Fun fact: I'm pretty sure the sounds effects those blue/yellow panels use are pitched to harmonize with the music depending on when during the song you touch them. It's an awesome way to create some variation in the sound effects and keep it from being repetitive or jarring. Another fun music thing...
by tangy
1 year ago
Forum: let's play
Topic: BLλCK MESA - Goodbye Gordon
Replies: 63
Views: 6600

Re: BLλCK MESA - A TRIANGLE...

man i just dont care enough to finish the op
by tangy
1 year ago
Forum: let's play
Topic: BLλCK MESA - Goodbye Gordon
Replies: 63
Views: 6600

Re: BLλCK MESA - Thank god every nuclear power plant has a cache of grenades that's mandatory to be there.

strongbadman wrote: 1 year ago A little sad the thread title isn't "Gordon there's no power! Gordon there's no fuel! Gordon there's no OXY!" But I think the thread titles have been mostly dr. coomer quotes anyways.
Bubby just isn't as eminently quotable as the rest of the cast unfortunately
by tangy
1 year ago
Forum: let's play
Topic: BLλCK MESA - Goodbye Gordon
Replies: 63
Views: 6600

BLλCK MESA - Goodbye Gordon

https://www.youtube.com/watch?v=KH0fVLcjlDY 1 - first day at my new job :) 2 - four minutes in and everything's already a big mess 3 - already getting lost almost seven times 4 - nine scary jumps on hanging crates 5 - nearly eleven delicious flavours 6 - office space season twelve 7 - fourteen ladde...
by tangy
1 year ago
Forum: let's play
Topic: request grab-bag
Replies: 6545
Views: 1187841

Re: request grab-bag

maybe you should seek some more context (including playing it) before making such a bold assumption
by tangy
1 year ago
Forum: let's play
Topic: ラクガキ (Rakugaki) Mario - the last VIP we will ever see...
Replies: 358
Views: 28840

Re: ラクガキ (Rakugaki) Mario - astro fighter sunred

I was pretty excited when I learned about Ravioli Mario but I am unfortunately quite disappointed. I don’t feel like there was much understanding of what a VIP-like level is which is supposed to be the main appeal outside of some unexpected authors. I feel like this hack would have been better suit...
by tangy
1 year ago
Forum: let's play
Topic: ラクガキ (Rakugaki) Mario - the last VIP we will ever see...
Replies: 358
Views: 28840

Re: ラクガキ (Rakugaki) Mario - a suffragio populi

i think switch level would have been cooler if the off blocks were outlined
by tangy
1 year ago
Forum: A3MT
Topic: Boss discussion ~We Did Not Throw The Morsel Block~
Replies: 46
Views: 5090

Re: Boss discussion ~We Did Not Throw The Morsel Block~

the guy from karoshi puzzle boss
by tangy
2 years ago
Forum: project showcase
Topic: Mario's Big Journey - A SMBX Episode (Contains demo)
Replies: 1
Views: 949

Mario's Big Journey - A SMBX Episode (Contains demo)

https://pipe.miroware.io/5ba6aafd33afa37863b1a273/mariobigjourney.png by tangy A simple and easy SMBX episode for 2.0 Beta 4 with rather short, simple levels! SYNOPSIS Mario and Bowser have decided to make vacation plans on the very same archipelago, on the very same day! As Mario, or as Luigi if y...