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by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: All The S@nics - Advance - Rebuild Of Pocket Adventure

[...]and the raw image produced by GBA emulators without any sort of colour correction is likely not how the developers intended for the game to look. [...]And I do agree, a brightness setting in-game would alleviate some of the issues. This is most likely the case, but at the same time, neither is...
by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: All The S@nics - Advance - Rebuild Of Pocket Adventure

I'd disagree, since that's how the game is supposed to look, but that's just me. The lack of a backlight was, if anything, a cost cutting measure, and not a design decision. Plus, "the way it's supposed to look" would've depended a whole lot on how much light was in the room you were in- ...
by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: All The S@nics - Advance - Rebuild Of Pocket Adventure

I really hope raocow does away with the color correction. Emulating the original non-existant backlight on the GBA I don't think is the greatest choice lol
by Piesonscreations
3 years ago
Forum: let's play
Topic: Katamari Damacy REROLL - Katamari Mambo de, lalala yowasete raocow!
Replies: 136
Views: 20829

Re: Katamari Damacy REROLL - I wanna wad you up into my life

I believe the smallest items despawn as you grow to points where they wouldn't be useful, so the total number of objects is kept in a manageable state That would seem like a reasonable thing to do, although there's probably more optimization with how they're scattered all around and loaded, I'd ima...
by Piesonscreations
3 years ago
Forum: let's play
Topic: Katamari Damacy REROLL - Katamari Mambo de, lalala yowasete raocow!
Replies: 136
Views: 20829

Re: Katamari Damacy REROLL - I wanna wad you up into my life

Having made that 3D Demo Damacy model got me thinking about the way the PS2 handled this game. Like, the models have always been pretty low-poly, but it's still a lot of models to process. Would be nice to get a look into how they achieved that, but I don't think there's much info on that kind of st...
by Piesonscreations
3 years ago
Forum: let's play
Topic: Katamari Damacy REROLL - Katamari Mambo de, lalala yowasete raocow!
Replies: 136
Views: 20829

Re: Katamari Damacy REROLL - Hidamari sansan, kokoro wa haremoyou

Cyril wrote: 3 years ago this is perfect, thank you
Glad you liked it :mgmn:
by Piesonscreations
3 years ago
Forum: let's play
Topic: COMING UP NEXT now w/ BUCKET.TXT
Replies: 1885
Views: 351687

Re: COMING UP NEXT

If i'm getting this right, the crux for this whole convo is the harassment of creators for levels that raocow/individual players might've had a negative reaction to. And i'm pretty sure that we can all agree that that's a shitty thing to do. Now, I don't think raocow outwardly saying "Don't do ...
by Piesonscreations
3 years ago
Forum: let's play
Topic: Katamari Damacy REROLL - Katamari Mambo de, lalala yowasete raocow!
Replies: 136
Views: 20829

Re: Katamari Damacy REROLL - Na naaa, na-na-na na-na na na, na naa na na na na-na na na na na na naaaa

The only true way to play this game is with the Steel Batallion controller.

Also, expecting this game to out-raocow raocow.
by Piesonscreations
3 years ago
Forum: let's play
Topic: Half-Life 2 - Episode 2 - Unfamiliar Ceilings
Replies: 369
Views: 57914

Re: Half-Life 2 - Episode 2 - Unfamiliar Ceilings

Obviously, the endgoal for the Half-Life series is to defeat the G-Man and whoever he's working for, and take control of one's destiny. Basically, Half-Life would turn into Gurren Lagann.
by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: All The S@nics - SA²: Cannon's Core Missions - The End Was Further Than Previously Thought

Grounder wrote: 3 years ago and now let's all agree to not do bonus missions in heroes or unleahsed
And please don't do all the endings for Shadow. Please.
by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: All The S@nics - SA²: Cannon's Core Missions - The End Is Near

Just a heads up, raocow. On the latest Sonic video, you linked to the VLDCX thread.

Also, proud of not one more leveling.
by Piesonscreations
3 years ago
Forum: let's play
Topic: Half-Life 2 - Episode 2 - Unfamiliar Ceilings
Replies: 369
Views: 57914

Re: Half-Life 2 - Episode 2 - Hide and Seek

I feel like the Vorts would fit quite alright in this thread.
by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: All The S@nics - SA² - Highway To HFIL

raocow went full daffy duck in the end.
by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: All The S@nics - SA² - Chaos Swiss Roll!

"Bae" seems very much like a millenial thing so say. I say, as a gen Zer, although being in this forum kinda makes you 10 years older by default, so I'm not sure I still count. Also, the fact that this level is named "Pumpkin Hill" and not "Jack o' Lantern Hill" must me...
by Piesonscreations
3 years ago
Forum: let's play
Topic: Half-Life 2 - Episode 2 - Unfamiliar Ceilings
Replies: 369
Views: 57914

Re: Half-Life 2 - Episode 1 - 33

Wow, that guy even claims he's the only reason raocow can "make sense of the game". I can't tell if that's funny or just sad... He also called himself a literal genius in the comments, so I imagine he's just trolling. I wasn't really paying attention to YT comments, but is this where Viks...
by Piesonscreations
3 years ago
Forum: let's play
Topic: Half-Life 2 - Episode 2 - Unfamiliar Ceilings
Replies: 369
Views: 57914

Re: Half-Life 2 - Episode 1 - Encounter at Farpoint

Awoo wrote: 3 years ago Well, Black Mesa's Hazard Course involved weapons training in addition to HEV suit use, so he's not canonically a stranger to small arms
Sure, I'd imagine him being able to use a gun, maybe some kind of rifle, but uh, homing rocket launchers and alien weapons are kinda a whole different thing.
by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: All The S@nics - SA² - Chaos Swiss Roll!

raocow has on multiple occasions had episodes number in the halves, and even episode zeros. Like, I wouldn't be surprised if we get imaginary number episodes next.
by Piesonscreations
3 years ago
Forum: let's play
Topic: Half-Life 2 - Episode 2 - Unfamiliar Ceilings
Replies: 369
Views: 57914

Re: Half-Life 2 - Episode 1 - Encounter at Farpoint

raocow was surprised at how good of a shot Alyx was, when in the game you're playing as some nerd who was working at science, and is able to use a whole array of weapons for some reason.
by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: Journey Of Omochao, Everyone's Favorite - SA² - Wow, That Was Scary. I'm Going Home To Watch TV!

Cyril wrote: 3 years ago sorry, raocow, demos don't count
:demo: Do you ever feel like breaking down?
Do you ever feel out of place?
Like somehow you just don't belong
And no one understands you
by Piesonscreations
3 years ago
Forum: let's play
Topic: All the S@nics - the end
Replies: 9027
Views: 1075034

Re: All The S@nics - SA² - eggman is literally voldemort now i guess

Really wasn't expecting that video description.
by Piesonscreations
3 years ago
Forum: let's play
Topic: Half-Life 2 - Episode 2 - Unfamiliar Ceilings
Replies: 369
Views: 57914

Re: Half-Life 2 - Lost in the Sauce

And like, Gordon is not this unstoppable force. The only reason the guy hasn't died multiple times is because of outside involvement. The player understands this, dying many times throughout the game. Gordon is just a human railroaded into victory, not some being above it all.
by Piesonscreations
3 years ago
Forum: let's play
Topic: Half-Life 2 - Episode 2 - Unfamiliar Ceilings
Replies: 369
Views: 57914

Re: Half-Life 2 - Dr. Freeman I can smell burnt toast

Obscure deeplore facts: The name "Xen" and the orange Xenium crystals first appeared not in Half-Life, but in "The Third Force", a novel written by Half-Life writer Marc Laidlaw and part of the expanded universe of the Japanese video game "Gadget" by Haruhiko Shono. La...
by Piesonscreations
3 years ago
Forum: let's play
Topic: Half-Life 2 - Episode 2 - Unfamiliar Ceilings
Replies: 369
Views: 57914

Re: Half-Life 2 - Mana Fortress

The Man of Freedom visits Monsters Inc. and becomes powerful.