(shouting)

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by Hoeloe
1 month ago
Forum: A2XT
Topic: A2XT Episode 2: IT'S FINALLY TIME
Replies: 36
Views: 3091

Re: A2XT Episode 2: IT'S FINALLY TIME

https://file.garden/ZJx0GeHgu2LVKUM_/mmm.png error pops up when i enter the serac fight level. when i click through to play the level, the boss doesn't work. its just a long fall with serac, who is a stationary uninteractable npc sprite. i'm on the latest version. WELP. working on a fix. sit tight.
by Hoeloe
1 month ago
Forum: let's play
Topic: A2XT2 - N̸a̷m̶e̶ ̸o̶f̸ ̵t̵h̵e̶ ̸S̷i̷n̸
Replies: 883
Views: 26724

Re: A2XT2 - The Poor Rabbit's Song

also, I strongly suggest you back up your save data, cause we are still finding some bugs from other people testing and some of those bugs are really nasty That particular issue looks to be mostly fixed in the upcoming beta 5 patch at least, though it's still a good idea to keep backups periodically.
by Hoeloe
2 months ago
Forum: A2XT
Topic: A2XT Episode 2: IT'S FINALLY TIME
Replies: 36
Views: 3091

Re: A2XT Episode 2: IT'S FINALLY TIME

"C:/Users/isaac/Desktop/SMBX2b5/data/worlds/A2XT Episode 2/GenesisJames-Meteor_Village/Pokemon Mystery Dungeon Rescue Team DX - Mt. Thunder Peak.ogg" is 147 characters (which is below 255 length limit), so I doubt that's the issue. I suspect that whatever program was used to unpack the ZI...
by Hoeloe
2 months ago
Forum: let's play
Topic: A2XT2 - N̸a̷m̶e̶ ̸o̶f̸ ̵t̵h̵e̶ ̸S̷i̷n̸
Replies: 883
Views: 26724

Re: A2XT2 - Symmetric Target

A minor thing, but it's a bit unfortunate that with world 1's town being near its end, world 2's town being at its beginning, and the hub town being introduced with the latter, it results in three towns nearly back-to-back. These town activities seem like they're at their best when they're a change...
by Hoeloe
2 months ago
Forum: let's play
Topic: A2XT2 - N̸a̷m̶e̶ ̸o̶f̸ ̵t̵h̵e̶ ̸S̷i̷n̸
Replies: 883
Views: 26724

Re: A2XT2 - Symmetric Target

Two things. 1: Holy crap how the heck did you mad lads set up a shooting minigame in a Mario game engine? As the minigame collection's leading lady allow me to assure you: you ain't seen nothing yet. But yeah, if I remember rightly, Rixi set up the first world's minigame, but all future minigames w...
by Hoeloe
2 months ago
Forum: let's play
Topic: A2XT2 - N̸a̷m̶e̶ ̸o̶f̸ ̵t̵h̵e̶ ̸S̷i̷n̸
Replies: 883
Views: 26724

Re: A2XT2 - Symmetric Target

Rixithechao wrote: 2 months ago It's Hoeloe's call, but whether or not it makes it into the game this still exists now
Image
I am happy with this existing as a silly gif here rather than trying to patch it into the game.
by Hoeloe
2 months ago
Forum: let's play
Topic: A2XT2 - N̸a̷m̶e̶ ̸o̶f̸ ̵t̵h̵e̶ ̸S̷i̷n̸
Replies: 883
Views: 26724

Re: A2XT2 - The World Hasn’t Even Started Yet

Why the decision to have it somehow set the entire restaurant on fire instead, is the meme just that cursed? Simply because implementing costumes was a ton of work, and we needed to spend the time on other stuff. We only had standing sprites iirc, so a full few hundred sprites short of having full ...
by Hoeloe
2 months ago
Forum: A2XT
Topic: A2XT Episode 2: IT'S FINALLY TIME
Replies: 36
Views: 3091

Re: A2XT Episode 2: IT'S FINALLY TIME

yellow tako wrote: 2 months ago what should i do
error2.png
So, I'm not sure what's causing this. It shouldn't cause a problem: hitting okay will just mean you get no music for that level, but I wonder if it's to do with filepath lengths. I've trimmed the music filepath length for the next update and hopefully that'll fix it.
by Hoeloe
2 months ago
Forum: let's play
Topic: A2XT2 - N̸a̷m̶e̶ ̸o̶f̸ ̵t̵h̵e̶ ̸S̷i̷n̸
Replies: 883
Views: 26724

Re: A2XT2 - The World Hasn’t Even Started Yet

At least it's *after* world 1 and not like right at the very start of the game. Yeah, the reason this is where it is in the game is because it's early enough that you're still firmly in the "establishing stuff" part of the game, but also not right at the start, so it's not immediately ove...
by Hoeloe
2 months ago
Forum: let's play
Topic: A2XT2 - N̸a̷m̶e̶ ̸o̶f̸ ̵t̵h̵e̶ ̸S̷i̷n̸
Replies: 883
Views: 26724

Re: A2XT2 - Nostalgic Winds of Autumn

EDIT: also yeah the map textures were mostly reused tiles from Episode 1. Pheonix made 'em iirc. This isn't quite true. We reused a lot of them, but I also made most of the ones used in the map we've seen so far using those existing tiles as a style reference. There's a good mix of older tiles from...
by Hoeloe
2 months ago
Forum: let's play
Topic: A2XT2 - N̸a̷m̶e̶ ̸o̶f̸ ̵t̵h̵e̶ ̸S̷i̷n̸
Replies: 883
Views: 26724

Re: A2XT2 - Imagination Forest

Grounder wrote: 2 months ago curious if the map is actual 3d models or if it's all mode7esque shenanigans
It is actual 3D models.
by Hoeloe
2 months ago
Forum: A2XT
Topic: A2XT Episode 2: IT'S FINALLY TIME
Replies: 36
Views: 3091

Re: A2XT Episode 2: IT'S FINALLY TIME

wasn't sure if this would be the right place to put this, but when i tried playing the game i got this error - does anyone know what might be happening? https://cdn.discordapp.com/attachments/962510858590781493/1205240513805025290/for_talkhaus.png?ex=65d7a6b2&is=65c531b2&hm=d83039ded5ed46ec...
by Hoeloe
2 months ago
Forum: A2XT
Topic: A2XT Episode 2: IT'S FINALLY TIME
Replies: 36
Views: 3091

Re: A2XT Episode 2: IT'S FINALLY TIME

GET READY GAMERS. HERE WE GOOOOOO.
by Hoeloe
2 months ago
Forum: A2XT
Topic: A2XT Episode 2: IT'S FINALLY TIME
Replies: 36
Views: 3091

A2XT Episode 2: IT'S FINALLY TIME

https://a2xt2.codehaus.moe/title.png IT'S HERE! THE LONG, LONG, AGONIZINGLY LONG WAIT IS OVER! That's right, A 2nd X Thing Episode 2: Digital Groove is finally released, alongside raocow's LP of it (which you can also go and watch here ) You can download the game here: https://a2xt2.codehaus.moe/ (...
by Hoeloe
2 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 160
Views: 58651

Re: THE PLAN

Seven years ago, I posted this thread in the hope that we'd be able to wrap up the remaining work on A2XT2 relatively quickly, and finally get the game out. And now, as of today, everything is finally done. All content is in place. The final pass of testing is done (though we'll be continuing to tes...
by Hoeloe
2 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 160
Views: 58651

Re: THE PLAN

our only requests are that 1. color text be kept if at all possible (we're assuming these are using the white speech bubbles, so #CE001F for red and #CC00FF for purple) and that 2. you make sure the sprite is centered on the feet, so the tail swings all around like it should without shifting the bo...
by Hoeloe
3 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 160
Views: 58651

Re: THE PLAN

camwoodstock wrote: 3 months ago we'd like to be in the devroom, but we'd need some time to make our sprite since we saw this at Literally 1:28 AM a week later. any preferences for how big it should be?
They'll be just talkable SMBX npcs, so no real guidelines other than that.
by Hoeloe
3 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 160
Views: 58651

Re: THE PLAN

I'll post this here for clarity then. Banjo-Kazooie.png "When I submitted my levels for Episode 2, I was in my last year of high school." "It's been almost ten years since then! What a ride it's been." "I hope that I get to help with other projects like this in the future.&...
by Hoeloe
3 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 160
Views: 58651

Re: THE PLAN

npc-427.png "Congratulations on making it this far. I hope you enjoyed playing the game." "I made a section for the world 8 relay." "It took place in a big pipe full of sticky slime." It is probably worth noting that the dev room will be accessible from very early in t...
by Hoeloe
4 months ago
Forum: A2XT
Topic: THE PLAN
Replies: 160
Views: 58651

Re: THE PLAN

KobaBeach wrote: 4 months ago i'd help in the testing part but i know i would not be able to beat the game in a reasonable timeframe at the current moment
Even if you could only test the beginning that'd still be a lot of help!
by Hoeloe
8 months ago
Forum: let's play
Topic: MAFAB 3 - Friendship Always Best
Replies: 163
Views: 19627

Re: MAFAB 3 - First Amore, Beautiful & Factory's Amplified Budget

Had this been spotted during the submission process, I have no doubt this would have been flagged for changing anyway. Everything was credited in a text file so either the judges and the organizers didn't read it or didn't think it was an issue I'd prefer to keep the level as is I already spoke to ...
by Hoeloe
8 months ago
Forum: let's play
Topic: MAFAB 3 - Friendship Always Best
Replies: 163
Views: 19627

Re: MAFAB 3 - First Amore, Beautiful & Factory's Amplified Budget

I'd also argue it is only a very small part of the submission and could be replaced if absolutely necessary, That level took me over a month to make! That and the fact it's been released already is what lead me to suggest the asset being patched out with a note. I really think it's best to avoid AI...