Daze, ready for action.
I missed the original game, and that was disappointing. I want in this one.
Search found 611 matches
- 14 years ago
- Forum: Mafia
- Topic: Talkhaus Mafia - Game 3: Chocolate Mafia Registration
- Replies: 29
- Views: 7949
- 14 years ago
- Forum: the gazebo
- Topic: Do you hate me?
- Replies: 28
- Views: 5827
Re: Do you hate me?
...I just looked up the word futanari... I...take that all back now. [smacks forehead] You fool! Ahh, Internet... so good, and yet sometimes, so evil. Anyways, Blinx, just be chill. Get passionate when you feel you should, but just watch out what you do with it. I haven't had much exposure to your ...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Trial of Iron, Part Deux. I'm looking forward to this.
It was nice to see that the original Trial of Iron was scaled back a bit on difficulty. It feels more legitimately doable now, especially compared to before. ENOUGH! Run Away! was pretty cool, too.
((Final Demo Counter estimate: 271))
It was nice to see that the original Trial of Iron was scaled back a bit on difficulty. It feels more legitimately doable now, especially compared to before. ENOUGH! Run Away! was pretty cool, too.
((Final Demo Counter estimate: 271))
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Kristian, don't worry. Your level was simple, yeah, but it was still pretty cool. I usually like those kinds of levels, so long as they don't get mega-tedious. (The variety of enemies in Paper Mario's Pit of 100 Trials kept it from getting old for me. That, and it was a good way to fill out the Tatt...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Remind me to implement some sort of multiple midway point system for ASMT2. Would it be possible to implement it for ASMT v1.2? I know I was hoping to play the game without savetstates, And the first half seemed possible, if difficult. But that second half? Oh boy. Anyways, great job on the castle ...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
In regards to Tatanga's room, I've got to know: was that last bit at the end (where you need a cape to get through) a trap? Because if so... at least put in an easier way to commit suicide. Actually there's a moon on the "tetris block", but since raocow already got one somewhere in the ca...
- 14 years ago
- Forum: A2MT
- Topic: A2MT Discussion: OW, Bosses, and Gimmicks
- Replies: 1895
- Views: 354983
Re: A2MT Discussion
I'm against a Hard Mode that removes spin jumps entirely. Hard Mode, sure, though what exactly we would implement is beyond me. I guess I just don't think always being a One Hit Point Wonder is fun, even for those seeking a challenge. If there are two different modes, then all Normal Mode levels wou...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
In regards to Tatanga's room, I've got to know: was that last bit at the end (where you need a cape to get through) a trap? Because if so... at least put in an easier way to commit suicide. As a note to myself, I guess I know which second set of paths I'm going to be taking. The far-right rooms seem...
- 14 years ago
- Forum: A2MT
- Topic: A2MT Discussion: OW, Bosses, and Gimmicks
- Replies: 1895
- Views: 354983
Re: ASMT 2 Discussion
I'm with Kilon on the "spin jump - yay or nay?" issue. It would be way too confusing to be schizophrenic with what the player can or cannot do. Using the ability of spin jumps, or lack thereof, as a gimmick for a few levels is okay, but overdoing it keeps the controls from becoming (or rem...
- 14 years ago
- Forum: the gazebo
- Topic: i love talkhaus
- Replies: 100
- Views: 17810
Re: i love talkhaus
Trough, AOD... wow. Like, seriously, I thought I was seeing things when I saw that avatar. "AOD... seems to enjoy doing this more than he let on," came to mind. Has raocow even noticed that piece of work yet? On-topic, I guess I just like the Talkhaus since it gives such a convenient locat...
- 14 years ago
- Forum: archive
- Topic: Post your clipboard
- Replies: 414
- Views: 78797
Re: Post your clipboard
Explaining to someone why a Youtube video related to Vic Mignogna had the theme song for Persona 3 in it. Fairly simple.@36inc Because Vic Mignogna voiced Junpei in Persona 3. It's pretty hard to stumble upon that unless you're looking for it.
- 14 years ago
- Forum: the gazebo
- Topic: Hammer Ban Week - Starts April 12th!
- Replies: 56
- Views: 11387
Re: Hammer Ban Week - Starts April 12th!
... Huh. Where was I when this was going on? I mean, I'm not hankering for any banhammer or anything, but I would have thought I'd notice something like this. Oh well.
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
YCZ, RealLink, good job to you both. I remember this stage back in development, and I loved it then, too. The OMNOMNOM boss was a Big Boo back then, though. I vastly prefer this custom one. I can't wait for the rest of World 8. That cutscene was actually a collective effort (kilon correct any of thi...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Question: Is the music in the water stage the Bubble Crab theme or the Duff McWhalen theme? Eh? ;) .... ... Thanks for making me think of that. Really, thanks. Ay. Anyways, loved the Bubble Crab stage theme, and both levels themselves. I'm kind of curious when raocow is going to hit another brick w...
- 14 years ago
- Forum: the gazebo
- Topic: Which song is better: Talkhaus decides!
- Replies: 24
- Views: 4619
Re: Which song is better: Talkhaus decides!
Between those two? I chose the Touhou song. I think you you went with a fairly weak choice for the MegaMan X side of things, though. Maybe I'm biased towards X2, but Crystal Snail, Bubble Crab, and Zero (among others) all have amazing themes, way better than MMX's Opening Stage theme.
- 14 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29348
- Views: 4487708
Re: Twitter: The Thread
Argu, since I know you're going to see this and I'm feeling lazy, where does your signature come from? It amuses me.
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Let's not jinx ourselves, Moniker. We've had enough of that already, if you get what I mean.Moniker wrote:If you're asking in earnest, I dunno, it just fits her image in my mind.randoguy101 wrote:Why does Demo have a pearl necklaceMoniker wrote:spoilers image
If you're using vile innuendo, I have no time for such as you.
- 14 years ago
- Forum: the gazebo
- Topic: The Haus of Talk Thread
- Replies: 29348
- Views: 4487708
Re: tweetystalkexpress: The Thread
Oh dear Jesus, the word filter. I'd thought someone had hacked the title for the A-S-M-T thread at first. Damn. I've found a few, though. Posting the swaps I know here. These... y-e-s = yes n-o = no M-a-r-i-o = Mario D-e-m-o = Demo A-S-M-T = ASMT S-M-W = SMW L-P = LP l-e-v-e-l = level g-h-o-s-t h-o-...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Wow. I'm glad to see that my hopes for today's videos were rightly placed. A couple of decent levels (I remember Argumentable's from testing, and I was wondering when it would show up), a good puzzle-type castle that tripped raocow up a couple times (props to Lupinius on that), and then... Rumia, da...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Sounds like we're in for a treat.raocow wrote:You have to go over the bits, since there are two parts where you're jumping up ropes.
tomorrow video spoiler:
I'm kind of sad that the duck couldn't participate in the cave music cover (though I still love those, without fail).
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Man, Pressure Point was intense! Though it looked really hard. D: The more raocow fireball'd enemies, the more coins he got. I was wondering though, is there a specific thing set to happen after so many Demos? Because people pointed out the Demo counter changed colors, and I don't know if it's been...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Bonus plot stuff that nobody but me cares about (because it only involves my level [may or may not be canon]) The boss is named Master Snailington, and he is the leader of the snail forces. The bees are just flunkies that work for him. He is supposed to rule over the grassland, and while he doesn't...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
PS drawing demos is cool have some 2 minute drawings demog.png demoe.png She will stare straight into your soul! And then eat it. Heh, if I hadn't seen AOD's drawings earlier, this would have been a little more of a "Look at what you've done to poor little Demo" moment. Argh, there is a m...
- 14 years ago
- Forum: let's play
- Topic: ASMT: Hey there raocow, here be everybody.
- Replies: 2306
- Views: 459070
Re: ASMT: Hey there raocow, here be everybody.
Nice one there. ;) I really like seeing these alternate versions and interpretations of Demo. Maybe we should start compiling them in one place if they start to get numerous.bittertowncowboy wrote:<delurk>
sup guys. I really like Demo.
[snip]
</delurk>
- 14 years ago
- Forum: archive
- Topic: Post your clipboard
- Replies: 414
- Views: 78797
Re: Post your clipboard
Link to the Escapist's March Mayhem stuff. It's... getting to be a fiasco in some aspects. Ay.