Jayoshi wrote:Hey there
Search found 2479 matches
- 8 years ago
- Forum: Talkhaus Mosts 2015
- Topic: Best Ship 2015
- Replies: 61
- Views: 9523
Re: Best Ship 2015
Umbra x Justice Man
- 8 years ago
- Forum: Talkhaus Mosts 2015
- Topic: Most Likely to Forget to Tag Jayoshi In Their Vote
- Replies: 18
- Views: 2942
Re: Most Likely to Forget to Tag Jayoshi In Their Vote
Everyone
edit:
edit:
Jayoshi wrote:dagnabbit
- 8 years ago
- Forum: Talkhaus Mosts 2015
- Topic: Weirdest Avatar 2015
- Replies: 25
- Views: 3691
Re: Weirdest Avatar 2015
HamsterZerg
Jayoshi wrote:
- 8 years ago
- Forum: Talkhaus Mosts 2015
- Topic: Best Musician
- Replies: 10
- Views: 1757
Re: Best Musician
Hoeloe
Jayoshi wrote:
- 8 years ago
- Forum: art showcase
- Topic: Demo fan art, for no reason!
- Replies: 1428
- Views: 322529
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT - Graphics
- Replies: 985
- Views: 188073
Re: A2MBXT - Graphics
Should probably post this in the costume thread but I figure this'll get a better reach. We've settled on 5 buyable sets of costumes for Episode 2: Mario character clothes (Mario Demo, Luigi Iris, Princess Kood, Toadcow and Link Sheath) Metal (Gold Demo, Silver Iris, Pink Gold Kood, ____ raocow, ___...
- 8 years ago
- Forum: A2XT
- Topic: Episode 2 Bosses?
- Replies: 99
- Views: 20293
Re: Episode 2 Bosses?
I'm not quite as good with level design as I am with bosses so I'm going to submit the cutscenes and boss and leave the meat of the level up to whoever wants to make it. The only stipulation is that the level should probably be made with just Demo in mind unless the cutscenes are changed, since they...
- 8 years ago
- Forum: A2XT
- Topic: Episode 2 Discussion Thread
- Replies: 701
- Views: 145778
Re: Episode 2 Discussion Thread
I might try and do a bonus game where you race Calleoca for a high score if I get time over Christmas (as opposed to a boss fight). Sorry for being so desynchronised with the submission schedule, life is doing all the things right now. *crosses fingers* So, uh... I just remembered this post. And I ...
- 8 years ago
- Forum: A2XT
- Topic: Episode 2 Bosses?
- Replies: 99
- Views: 20293
Re: Episode 2 Bosses?
Apparently I'm Holy now :lol: There are indeed going to be two Broadsword fights, one as a midboss of W3 and one as the end boss of W6. I'll look into the stuff about his charged downstab later, I haven't noticed anything off with it but that may just be creator bias. EDIT: Oh, I'm a dumb, you meant...
- 8 years ago
- Forum: forum games
- Topic: Hunger Games Simulator
- Replies: 179
- Views: 29933
Re: Hunger Games Simulator
Puttin' all of my money, two wadded-up paper towels and a bent spork on Quark.
- 8 years ago
- Forum: let's play
- Topic: MaGL X2 - Cat Planet × Pokemon OTP
- Replies: 9294
- Views: 1607622
Re: MaGL X2 - Horikawa x LunaLua OTP
From what I can tell most of the harsh reactions have been from the SMBX community and Youtube, but between them, here, the live reactions on Skypehaus and I imagine IRC (haven't been there myself in quite a while), it all adds up. Can't say I've been entirely positive or constructive with my own re...
- 8 years ago
- Forum: forum games
- Topic: Hunger Games Simulator
- Replies: 179
- Views: 29933
Re: Hunger Games Simulator
Huh, didn't know you could use custom events for these things. In that case... [Tribute] uses strategy. [Tribute] gets caught in their own trap. [Tribute] thinks about stupid horses. [Tribute] thinks about laundromats. [Tribute] thinks about Umbra. [Tribute] thinks about wizards. [Tribute] thinks ab...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT Voice Acting Debate (Spoilers in Thread)
- Replies: 90
- Views: 16115
Re: A2MBXT Voice Acting Debate (Spoilers in Thread)
Would it be possible to just toggle them off with a Lua switch like the filters MaGL X has? Worst case scenario, someone doesn't like them and switches them off <.<; That's definitely possible. The best way to handle it would probably be a small library that manages global voice volume and other st...
- 8 years ago
- Forum: A2XT
- Topic: Costumes for Ep. 2 (artists and opinions needed!)
- Replies: 93
- Views: 40753
Re: Visual customization system for Ep. 2+?
Did some work on playerGfx.lua last night, the only remaining issues with the library are - Graphics don't display properly in multiplayer (lunalua issue) - Slight jitter when moving with some mounts/vehicles - Pipe cropping hasn't been implemented yet Also, I touched up Wasabi's playable Broadsword...
- 8 years ago
- Forum: let's play
- Topic: MaGL X2 - Cat Planet × Pokemon OTP
- Replies: 9294
- Views: 1607622
Re: MaGL X2 - Horikawa x LunaLua OTP
Haha, all this stuff about controls and whatnot is actually kinda similar to a thing I had with my level design instructor this semester. Basically, we were given a unity package with a basic platformer engine for making a level centered around wall-jumping and a jetpack, and the controls were like ...
- 8 years ago
- Forum: the cartridgé
- Topic: RIP Project M
- Replies: 16
- Views: 3767
Re: RIP Project M
I'm just wondering what harm they see in letting these fan-projects live, even if they are illegal. Is it that they worry about their IP being represented properly? Being their IP they do have the right to be stern about it's representation. Is it that they worry that they worry about being liable ...
- 8 years ago
- Forum: A2XT
- Topic: LunaDLL/LunaLUA help thread
- Replies: 1467
- Views: 287066
Re: LunaDLL/LunaLUA help thread
startDialogExt is just the text and a table of named arguments. Try this: cinematX = loadSharedAPI("cinematX") cinematX.configExt ({hudBox=false, overrideNpcText=true, imageUi=false, textbloxSub=true}) function scene_1 () local belActor1 = cinematX.getActorFromKey ("bellossom1") ...
- 8 years ago
- Forum: A2XT
- Topic: LunaDLL/LunaLUA help thread
- Replies: 1467
- Views: 287066
Re: LunaDLL/LunaLUA help thread
It should be just the name of the function, so routine=scene_1, though if you want it to play as a cutscene, I suggest using scene=scene_1 instead.
- 8 years ago
- Forum: the cartridgé
- Topic: RIP Project M
- Replies: 16
- Views: 3767
Re: MaGL X2 - Touhou x Toad OTP
"Potential fear that maybe some day Nintendo might come down on them" is not the same thing as "Nintendo told them to stop". Basically, this. "We weren't asked to stop, but better safe than sorry". That's really all I was trying to get at -- Nintendo was a factor in th...
- 8 years ago
- Forum: the cartridgé
- Topic: RIP Project M
- Replies: 16
- Views: 3767
Re: MaGL X2 - Touhou x Toad OTP
Project M folks have said time and time again it was NOTHING to do with Nintendo at all. http://www.ssbwiki.com/Project_M#Response_from_Nintendo Reasons for the conclusion weren't clearly specified, but according to a tweet, legal issues were not the cause with the cease of the mod. Later on, a sta...
- 8 years ago
- Forum: A2XT
- Topic: LunaDLL/LunaLUA help thread
- Replies: 1467
- Views: 287066
Re: LunaDLL/LunaLUA help thread
Are you using the latest version of cinematX from the github repo (0.0.8l5) or the latest stable/devkit version (0.0.7)?
0.0.7 didn't have configExt () along with a ton of other features I've been adding to simplify things.
0.0.7 didn't have configExt () along with a ton of other features I've been adding to simplify things.
- 8 years ago
- Forum: art showcase
- Topic: Demo fan art, for no reason!
- Replies: 1428
- Views: 322529
Re: Demo fan art, for no reason!
Yeah what LT said
The nose is a solar power converter attachment for the suit
The nose is a solar power converter attachment for the suit
- 8 years ago
- Forum: A2XT
- Topic: Episode 2 Bosses?
- Replies: 99
- Views: 20293
Re: Episode 2 Bosses?
Serac was the generally agreed-upon one, though I proposed we could use the Ultimate Pandamona fight there as an alternative option. Other ideas I just came up with: you could fight Papi Hamboney himself, or a shadow image kinda thing of one of the elders made by Serac to prepare Demo and company f...
- 8 years ago
- Forum: A2XT
- Topic: A2MBXT Voice Acting Debate (Spoilers in Thread)
- Replies: 90
- Views: 16115
Re: A2MBXT Voice Acting Debate (Spoilers in Thread)
Resurrecting this thread because this is something we ideally want to get worked out before we start cutscene production and this one already has a poll, so.... We're not going to do another fully-voiced cutscene for Ep. 2, but I'd like to know how folks would feel about Mario-/Zelda-style short gru...
- 8 years ago
- Forum: let's play
- Topic: MaGL X2 - Cat Planet × Pokemon OTP
- Replies: 9294
- Views: 1607622
Re: MaGL X2 - Clocks x Dragons OTP
You have excellent taste in webcomics, good sir.Nathan the Talkmaus wrote:I hope Brian Clevinger made a level with an appropriately anticlimactic resolution. And Rich Burlew made one with lots of funny text for raocow to skim and advance before I can finish reading.