(shouting)

Search found 154 matches

by Fireyblaze
10 years ago
Forum: the cartridgé
Topic: Are these the worst Super Mario World music ports ever?
Replies: 12
Views: 3143

Re: Are these the worst Super Mario World music ports ever?

So it's this big huge mystery for why the soundtrack is so bad. There's a rumor out there that they lost the original music so they stole MIDIs from VGMusic and whatnot. Then again, it's just a rumor. No real confirmation. I heard it was due to the contract expiration and how the game was released ...
by Fireyblaze
10 years ago
Forum: let's play
Topic: Groomple Gramps Play Brutal Mario World
Replies: 210
Views: 42526

Re: Everything Game Grumps Related

Oh hey a grumps thread! As much as I used to enjoy JonTron being a grump, I think he works better doing his own thing. And now they're playing good games more often, the commentary isn't just "this game is shit" every 6 femtoseconds, which is the worst. I used to LOVE Jon on Game Grumps, ...
by Fireyblaze
10 years ago
Forum: let's play
Topic: Groomple Gramps Play Brutal Mario World
Replies: 210
Views: 42526

Re: GG plays Super Mario Wrold

Any good playthroughs you guys could recommend? Well, there’s already a link to Skyrim, so I guess I’ll watch that. Watch Leisure Suit Larry, Space Quest IV, and No Time to Explain (Even though it isn't finished yet). Didn't really care for the VVVVVV playthrough, but it was okay as well. Also, nin...
by Fireyblaze
11 years ago
Forum: A2MT
Topic: Announcements: What's new, yo?
Replies: 138
Views: 57777

Re: Announcements: What's new, yo?

THE RECENTLY BANNED ALEX2 HAS FINISHED PARROT COIN THING

HE ALSO USED A BAD WORD.

EDIT: http://www.youtube.com/watch?v=JqQABwPutPQ
by Fireyblaze
11 years ago
Forum: JUMP
Topic: -Main Discussion (FINALLY Updated Base ROM Here) Thread-
Replies: 542
Views: 121640

Re: Make a Youtube Level VIP1Collab Hack -Claimability/Base

I have an idea for a level, but I'm not good on actively doing anything.

I will sign up for a level when summer break starts maybe.
by Fireyblaze
11 years ago
Forum: A2MT
Topic: Level Finalization/QA List (Tweaking of Inserted Levels)
Replies: 287
Views: 81934

Re: Level Finalization List (Tweaking of Inserted Levels)

Just going to post this here. I'm the maker of Level 130 which apparently the tester or player is having trouble with. If you feel like it, you can try to message me on the forum or post in here to get help from me. Both of the levels I submitted definitely need tweaking, so I would like to have so...
by Fireyblaze
11 years ago
Forum: A2MT
Topic: Level Finalization/QA List (Tweaking of Inserted Levels)
Replies: 287
Views: 81934

Re: Level Finalization List (Tweaking of Inserted Levels)

Just going to post this here. I'm the maker of Level 130 which apparently the tester or player is having trouble with. If you feel like it, you can try to message me on the forum or post in here to get help from me. Both of the levels I submitted definitely need tweaking, so I would like to have som...
by Fireyblaze
11 years ago
Forum: A2MT
Topic: Level Submissions
Replies: 217
Views: 75879

Re: Level Submissions

(Insert excuse here.) But seriously, I had even MORE computer problems and senior classwork/preparation for college took it's toll. fireyblaze: frostyfish mentioned the tofu block changing colors. Can you try to fix that? Also, can you try setting your level to other sprite memory settings to make t...
by Fireyblaze
11 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253891

Re: Level Clearing

Gonna put my level up for clearing. I really don't have much to say about it. I tried to tone down the puzzle parts somewhat in exchange for a more simple level feeling. I also took out the ASM I originally had made to make it so my dragon coins didn't save on death because that was only needed for ...
by Fireyblaze
11 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

Putting up one more version of my level before I go to clearing. I made it less puzzle based, but I need to add more uses for the gimmick. Also, I think that I need to lower the time limit a little.
by Fireyblaze
11 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

fireyblaze : I recorded my quick playthrough of your level , (here : http://www.youtube.com/watch?v=KYBKbflhvsg&feature=youtu.be ) I figured it might be useful if you want to get some possible "first reactions" from a player. However there is one major issue that cut my recording a bi...
by Fireyblaze
11 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

This is embarassing. :oops: Well, I originally intended to finish my level a little after school was over, but my harddrive started to die on me. Long story short, I saved the hard drive and took a while to get around to spending money on getting the data recovered. Almost nothing significant has ch...
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253891

Re: Level Clearing

Well, from the 2 people who have commented on my level, it seems you want me to remake the level. Using the same gimmick, can you suggest any specific changes? Because if you want me to utilize the gimmick, then the level becomes extremely tedious. If I don't, then the level becomes too easy and som...
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253891

Re: Level Clearing

fireyblaze: Firstly, I don't understand what you mean by that parrot coin message. Do the parrot coins reset every time demo dies? If that's the case, get rid of it. There's no reason for it in this level and makes no sense. Well, you see, even though they aren't necessarily puzzles, allowing the c...
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253891

Re: Level Clearing

Here is my level to be cleared.

Level 10
Heatstroke

I believe it to be a STROKE of genius! HAHAHAHA.

I'll shut up now.

Also, sorry to anyone who is inconvenienced by the .7z format.
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

I don't know if my level would fit as a credit level. Maybe? Anyway, you don't have to use the level, but I might just submit it after getting it cleared as a backup. I mean, that wouldn't be a problem, right? I don't understand. You want to work on a level even though you don't have a slot claimed...
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

I don't know if my level would fit as a credit level. Maybe?

Anyway, you don't have to use the level, but I might just submit it after getting it cleared as a backup.

I mean, that wouldn't be a problem, right?
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

raocow wrote:Ah, I'd hang on in case a level gets lost still. At least the volcano level.

Worst case we could reuse 'Test Level' for one of them (105)
Actually, I think one of them was submitted, but I would need to check.

EDIT: Yup, one of those is already submitted. So, that is good.
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

fireyblaze: I don't think you have any level spots reservered, and there are no levels to be claimed right now. Well, if that is the case, should I just submit them into that contest? Also, I would still like for someone to comment on my volcano level at least. It is the one that I don't know will ...
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

Alright, sorry I haven't posted in so long, but my computer's power supply messed up and was out of commision for a couple months. But I did get my computer back about a month ago, I have just been focused on homework and such. ANYWAY, I have 2 levels in the patch I am going to send. One is a pretty...
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

Sounds kind of tacked on, honestly. Those are usually the worst kind of gimmicks. Still, I'll be interested in seeing how you'll be able to manipulate the level design to actually fit with it. It could actually turn out pretty neat in the end, assuming the actual architecture is accommodating enoug...
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024493

Re: Testing and Development: Deadline-one week after comment

@Alex: The level design is really nice. I wish that it had more variety in graphics, but I know that the source material doesn't really provide for that. Here is a picture of my new level. It is a level based upon a level in the Level Dredge by KingTwelveSixteen. (Even though I am redoing his whole ...
by Fireyblaze
12 years ago
Forum: A2MT
Topic: IPS Dredge: Levels Available (Update 8/02)
Replies: 31
Views: 8724

Re: IPS Dredge: Levels Available (Update 8/02)

Oh yeah, I claim KingTwelveSixteen's level.Technically, I am making a completely new level as I find it very uninspired, but the gimmick will remain the same. In fact, I am about to post some progress of it in the Testing/Development thread.
by Fireyblaze
12 years ago
Forum: let's play
Topic: "Hai, eto, mina-san konichiwa! Ryuu desu." 7 Golden Statues!
Replies: 224
Views: 52894

Re: "Hai, eto, mina-san konichiwa! Ryuu desu." ASMT o shimas

What's fun about CURRENTS is that it's just as bullshit as OHB, but for completely different reasons. Hope he's okay :/ I am glad that this was said. At one point while designing CURRENTS, I played DarkBuu's level to test it. Knowing it was a void level like mine, I saw how difficult (Save scrubbin...
by Fireyblaze
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 523066

Re: Signups & Reservations

I'll wait till people lose their levels. Even if I don't claim a level in time, this level won't need anything else other than vanilla and already inserted things and LevelASM, so it isn't like it will be hard to throw in when another level frees up.