(shouting)

Search found 131 matches

by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Zero - Zero to Hero

I was thinking of that. My headcanon is he borrowed one from one of the bodies lying around, then Cerveau later handed him this upgraded saber-gun mod. Someone might need to go and test this, but can you half-charge the buster in the opening stage? I feel like you aren't able to, which would actual...
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Zero - Zero to Hero

It's apparently a spear made from Z-Saber parts, so it's like a Z-Spear. Pretty much all of the new weapons Zero gets in this series are going to involve using his saber as a power source somehow, or components similar to it. Oh right, that's an interesting quirk about the Megaman Zero weapons, the...
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Zero - Zero to Hero

It's apparently a spear made from Z-Saber parts, so it's like a Z-Spear. Pretty much all of the new weapons Zero gets in this series are going to involve using his saber as a power source somehow, or components similar to it. Oh right, that's an interesting quirk about the Megaman Zero weapons, the...
by Mea
5 years ago
Forum: let's play
Topic: Betterified II: hey mom, look at all this lua I added to the levels
Replies: 188
Views: 36112

Re: Betterified II: hey mom, look at all this lua I added to the levels

If poison mushrooms are reverse powerups, can't all enemies be considered reverse powerups? :thinking:
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Zero - Zero to Hero

So do MMZ fans just not grasp the concept of a blind playthrough or... There seems to be a lot of people that are going into this blind, so even with spoiler tags, let's not be revealing story elements here folks. Even some of the little stuff like the situation with humans and reploids isn't a spo...
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Zero - Zero to Hero

In case someone not familiar doesn't know, Zero isn't supposed to look any different in-universe, it's only the art style that has changed. So in-universe, Zero looks he did from the X series. That's just not true though? Zero's leg parts are completely different, and things like his 'scalp' are bl...
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Zero - Zero to Hero

ooh now this is really exciting. I believe the original japanese release of the game featured a lot more blood or something, which was toned down for western release. I like the aesthetic design of the characters and robots in the Zero series, very sleek and stylish. The concept arts look really coo...
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man X6 - An Absolute Nightmare

Wish we could obtain for us that whatever gun Alia uses to shoot these guys between the eyes. How weird it is that there seems to be no non-lethal way to subdue people in the mmx universe. You could just like blast off their limbs and then install some kind of inhibition chip in their brains or some...
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man X6 - An Absolute Nightmare

Not a fan of how the slippery physics worked on those slopes, looked like garbage to play on. Like that alone kills my opinion of this stage, even disregarding everything else.
by Mea
5 years ago
Forum: let's play
Topic: cldc 2018 - layers
Replies: 312
Views: 57485

Re: chocolate hack design contest - ten shots per screen

Yeah what amazing presentation! A lot of effort was put into this entry, it's very impressive. Which is why the small quality of life decisions or lack thereof stand out. Instantly resetting the player to the reset position upon death would have alleviated a lot of the issues I think. Puzzle levels ...
by Mea
5 years ago
Forum: let's play
Topic: cldc 2018 - layers
Replies: 312
Views: 57485

Re: CLDC LP 2018 - fish puzzle

There's something about having no hud in games that make them look unfinished or like a WIP screenshot kinda thing. Last level was a pretty cute-janky level
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Xtreme 2 - From One Xtreme to the Other

I like Berkana's huge Casshern-y head fin/horn thing, feels very non-megaman-y of a design
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Xtreme 2 - From One Xtreme to the Other

I like their decision to get rid of those flashing white checkpoint pillars, the level seems more seamless now, and they even managed to get rid of the loading screens in between!
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Xtreme 2 - From One Xtreme to the Other

SAJewers wrote:TIL Reploids also use the toilet.
Gotta take them occasional core dumps and memory leaks
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man X5 - The End of the Mega Man X Series

Reploid DNA is basically Capcom's answer to "Why can't they just rebuild all the reploids who died?" Because once their DNA program is lost it's not the same reploid anymore (assumedly all the boss refights are against soulless copies.) I don't mind that explanation, it's kind of neat. Li...
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man X5 - The End of the Mega Man X Series

Axel the Red sounds like a name for a sonic character. And Spike Ball & Twin Dream sounds like a yugioh card.
by Mea
5 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man X5 - The End of the Mega Man X Series

Duff McWhalen, he lives in the ocean. We will have access to HYDROGEN if we can secure the ocean. I love how this one guy living in one part of the ocean somewhere in the world makes them unable to access the ocean anywhere else. Or that killing this one guy living somewhere in the ocean is equival...
by Mea
6 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man Xtreme - Xtremely Familiar

Only mildly relevant news, but Inti Creates posted a teaser trailer 3 days ago for what looks to be a side sequel of Gunvolt 2 (or maybe Copen's first solo game). The analogue of which is something akin to Zero getting his own games in the Megaman Zero series after sharing the playable character rol...
by Mea
6 years ago
Forum: let's play
Topic: Rabi-Ribi - Dolphin Room
Replies: 549
Views: 116980

Re: Rabi-Ribi - Dark King's Lair

Ah I see it all makes sense now. Cicini's pants were lost in the vortex between worlds during her warp. She tried buying new ones but no one sells them in Rabiland!
by Mea
6 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man & Bass: Mega Man 7.8 Final Mix

it's probably gonna be super boring. i mean, he played the dos games At least with those we could laugh at how awful everything was. It was interesting to watch in that respect. I played through one of the stages I was unfamiliar with just now and it took me less than 6 minutes without using any da...
by Mea
6 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man X4 - What Are We Playing? Fourrrrrrrrr!!!

I feel like she doesn't really have to be dead on the spot to bring about Zero's thing in the scene, which is him wavering about whatever it is he's doing. Literally, what is he fighting for? He's a maverick hunter hunting people he knows aren't mavericks, so legit what is he doing, he just made a s...
by Mea
6 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man X4 - What Are We Playing? Fourrrrrrrrr!!!

So how *do* you dodge Iris' laser diamond? And is there a better way of fighting General with Zero? Dunno about the General fight, but the diamond stops tracking you the moment Iris fires her laser, so you're supposed to hang around the center of the screen and then make a big jump towards the wall...
by Mea
6 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man X4 - What Are We Playing? Fourrrrrrrrr!!!

I noticed raocow missing the edge of that platform when trying to walljump up its sides. I don't know if this holds in the earlier/regular MMX series, but generally when making tricky jumps like that I like to dashjump so that the greater aerial horizontal acceleration helps to get you moving to whe...
by Mea
6 years ago
Forum: let's play
Topic: Mega Man - We're Here Forever!
Replies: 7276
Views: 1184525

Re: Mega Man X4 - What Are We Playing? Fourrrrrrrrr!!!

Also, are there any games in Megaman franchise that allows you to disable double-tap dash? I've seen this as an option in some Megaman-inspired derivative games and it's really handy when you can turn it off and prevent accidental rushing forward. I know the "spiritual successor" Gunvolt ...
by Mea
6 years ago
Forum: let's play
Topic: COMING UP NEXT now w/ BUCKET.TXT
Replies: 1885
Views: 352169

Re: COMING UP NEXT

A bit late to leave a comment on Gunvolt, but I would recommend against including it in with the All Megaman list, if that's what was on the table. Playing it casually must be dreadfully boring and mindless since the enemies are pretty passive, sparsely distributed (relatively speaking, for an actio...