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by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Base ROM Inclusions
Replies: 536
Views: 124440

Re: Base ROM Inclusions

raekuul wrote:Are we ready to start breaking the game into itty bitty bits as part of bugtesting?
Go ahead, but two levels are currently unplayable.
SyStemkraSh wrote:- Level 11A is stuck at the "DEMO START !" screen
- Level 127's "key block" doesn't work; my guess is that it's an extended object
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: A2MT Update Thread
Replies: 371
Views: 90071

Re: A2MT Update Thread

The people in the list are the people whose levels aren't in the base ROM. I'm contacting people as we speak. The base ROM has also been updated in the Base Rom Inclusions thread. + = good, - = bad - Level 13A has glitched sprite graphics due to ExGFX file 1CF missing - Level 11A is stuck at the &qu...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Base ROM Inclusions
Replies: 536
Views: 124440

Re: Base ROM Inclusions

I'm organizing A2MT for now. Here's the next base: A2MT 2.3 + = good, - = bad + Level 11A has been inserted. + Level 115's Midpoint has been fixed + Level 9 has been inserted. + Level 13A has been inserted. + Level 127 has been inserted. + All overworld messages have been inserted + Who made that le...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: A2MT Update Thread
Replies: 371
Views: 90071

Re: A2MT Update Thread

@AUS: The ceiling has been put in place. As for the chest, don't worry if you don't have an item for it; you can leave it blank. @raocow: Yes, all levels have been inserted, but I need to insert a few custom blocks for a level before I make another update. As for the list of levels that seem to be m...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: A2MT Update Thread
Replies: 371
Views: 90071

Re: A2MT Update Thread

@ raocow & shdwdrgnix: The name has been changed to "The level of ghosts and slippery floors" since there's no "/" in SMW. Updated list before I leave for school: +- Wiki updated, except for Secondary Exits and Map16 - agie777's ExGFX170 is missing + Sprites added + Chest ins...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: A2MT Update Thread
Replies: 371
Views: 90071

Re: A2MT Update Thread

Uh, sorry for the noob question but you already did some stuff and I don't have your base rom, Do I just use Limepie's Base or what? I didn't send it, but I'll just post my IPS here if you want it. I apologize that the link is Mediafire; I don't have any other place to update this. Anyway, I've got...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: A2MT Update Thread
Replies: 371
Views: 90071

Re: A2MT Update Thread

@ raocow & limepie20: I got "Dark Side of the Moon" to fit, but "The level with sliperry floors and an angry ghost" still won't fit. Also, I can edit things; thanks, Limepie20. @Diddyboy100: I think it's better to just post it in the Base ROM Inclusions thread, so that everyo...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: A2MT Update Thread
Replies: 371
Views: 90071

Re: A2MT Update Thread

Well, I'm sure you're all wondering if I did anything or if I completely ditched it, so here's a list of updates for today: + = good, - = bad + Level 11A has been inserted. - Level 11A has tiles used on Page 4E, which is claimed by another person + Level 115's Midpoint has been fixed + Level 9 has b...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: A2MT Update Thread
Replies: 371
Views: 90071

Re: A2MT Update Thread

raocow wrote:re: the tileset thing, it would probably be simplest to just change what has to be changed yourself.
Sure; I was wondering if I was allowed to mess with the Map16. I'll get all of the levels inserted first, then move the Map16 around after.
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: A2MT Update Thread
Replies: 371
Views: 90071

A2MT Update Thread

LINK TO A2MT WIKI/INFORMATION SITE LATEST UPDATE: A2MT 3.11 LIST OF UNINSERTED LEVELS: Level - Author 000 - Talkhaus (Bonus Level) 010 - VideoGuy 01A - capefeather 022 - Talkhaus (Switch Palace) 100 - Talkhaus (Bonus Level) 105 - Talkhaus (Test Level) 113 - tenta 129 - Talkhaus 12B - Shdwdrgnix 12C...
by SyStemkraSh5642
12 years ago
Forum: left-overs...
Topic: Okay so should we just officially cancel this or what
Replies: 47
Views: 20024

Re: Okay so should we just officially cancel this or what

raocow wrote:edit: Or do both. Or create a new thread for this.
Sounds like a good idea; I'll create a thread for this then.

Also, Diddyboy101, if you are working on this, tell me which parts you do. Maybe we can split it up?
by SyStemkraSh5642
12 years ago
Forum: left-overs...
Topic: Okay so should we just officially cancel this or what
Replies: 47
Views: 20024

Re: Okay so should we just officially cancel this or what

Okay, good; Talkhaus is back from crashing. I've downloaded everything and I'll continually update this post with things that have been fixed, or problems that exist. + = good, - = bad + Level 11A has been inserted. - Level 11A has tiles used on Page 4E, which is claimed by another person + Level 11...
by SyStemkraSh5642
12 years ago
Forum: left-overs...
Topic: Okay so should we just officially cancel this or what
Replies: 47
Views: 20024

Re: Okay so should we just officially cancel this or what

Basically, anyone who wants to help out with inserting levels just needs to be familiar with lunar magic and able to insert music, insert sprites, insert blocks, and use xkas. If no one is willing to, then I'll volunteer. I'd really hate to see a community-wide collab hack just die. I have experien...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Level Submissions
Replies: 217
Views: 75764

Re: Level Submissions

SyStemkraSh5642: You're cleared! What you have at the moment is basically cleared. 018 - Aerial Athletics (Download) Level018.mwl Level03E.mwl Level03F.mwl Hello, in the credits I would like my name as "SyStemkraSh". This level has 2 exits. Map16 page goes on page 1C and 53 Level 018: Bac...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253333

Re: Level Clearing

Sorry about the one-day delay on this; I was unable to go onto the site from around 8 PM - 12 PM.
Anyway, I added about 3-4 screens onto my level like flameofdoubt suggested and changed the name from "Rampant Rise Ride" to "Aerial Athletics". This is the result (Download).
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253333

Re: Level Clearing

What you have at the moment is basically cleared, you just need to pick a name, and question whether you think the level needs to be any longer. Personally I think it could do to be just a little bit longer, maybe half or a third of that again, but I also don't want it to feel stretched out, and wh...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253333

Re: Level Clearing

My sky level, Rampant Rise Ride (If you have suggestions for a better name, PLEASE tell me.), is finally complete. Here's the link for clearing: Link Originally, I was going to insert a song I requested, but I didn't get it on time. To get to the level, go down from the Yoshi House until you get to ...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023611

Re: Testing and Development: Deadline-one week after comment

I like this level a lot! It's pretty hectic yet always fair. The only things I'd say to change: -Fuzzy has bad palette -The dragon coin in the pipe is hard to find, and the chest is easy to find. Switch em - The Fuzzy seems to have the correct palette based on what the palette I've seen from the ot...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023611

Re: Testing and Development: Deadline-one week after comment

Well, my deadline is tomorrow and I'm literally two-three screens away from finishing the level. However, I'm flooded with homework. Just in case I don't make it for the deadline, I'd like my progress to be known. Requesting a tester. Link If you don't want to test but are interested in what it look...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023611

Re: Testing and Development: Deadline-one week after comment

Sorry for the late update, it's Thanksgiving here in the USA. My A2MT Level - Update the 3rd This level is set in the sky, and it is somewhat difficult. It is nearing completion; the chest has been placed, and 4/5 parrot coins have been placed. I hope you like how the level looks as much as I liked ...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023611

Re: Testing and Development: Deadline Nov. 17th

A2MT Level, Weekly Update 2 Description: This is the second weekly update for my A2MT level. I'm only halfway done with the level, which worries me because of the deadline on November 17th. I had a little under 3 weeks to complete this. I'm liking how this level is turning out, although it's not ex...
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522763

Re: Signups & Reservations

I knew I was forgetting something. Can I request secondary exits "0ED", "0EE", and "0EF", please? Thanks in advance.
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1023611

Re: Testing and Development: Deadline Nov. 17th

Unnamed A2MT level, Weekly Update 1
I don't know if I can embed videos, so here is the link to it on YouTube. If you watch it, feel free to give some feedback, ask questions, or respond at all.
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522763

Re: Signups & Reservations

Sorry for requesting more and more, but could I claim ExGFX file E8 and 108, and Music Slot 32? That should be all I need for ExGFX and music.
by SyStemkraSh5642
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522763

Re: Signups & Reservations

I forgot that I needed some ExGFX space for a background. Can I reserve ExGFX Pg. 53, 00-FF please?

EDIT: I took a look at Pg. 53, and it turns out that the entire page is taken up already. However, the info page says that it's unused. By claiming this page, I can overwrite those tiles, right?