I thought the gimmick was awesome. So much fun!
I tried to use all of my first four cards, though I only really succeeded with two of them I think...
My unused ones were:
Slippery Karst
First Come, First Serve
Time Stop
Search found 512 matches
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 656363
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 656363
Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)
Bowsers oldest fortress, Mission: Proud Sky, and the "Oh no, not Birdo!" boss fight rush thing in the post-game.Horikawa Otane wrote:What were your favourite levels out of MaGL X last year, actually?
Both main game and post-game.
Those are the ones that spring to mind most readily at least.
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 656363
Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)
I completed my MAFAB entry. I'm not TOO proud of it, considering how much I had to change from my original on-paper plan, but I consider working the key concept I had to a state of "functional" to be enough of a point of pride. This is basically how I feel about my entry. I was looking fo...
- 9 years ago
- Forum: AZCT
- Topic: AZCT: A Zelda Classic Thing - Basic Planning Thread
- Replies: 970
- Views: 193314
Re: AZCT: A Zelda Classic Thing - Basic Planning Thread
Don't we also need a new Level 2?Nabe wrote:Nabe's To-Do List (March):
- Storyboard the opening cutscene
- Level 6 tileset sketches
- Final boss brainstorm
- Final boss sketches
- Level 8 sideview sketches
- Level 7 theme ideas
- Overworld 1 sketches possibly
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 656363
Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!
The level that I made is not very good, it's jambly, it's wayyyy too hard, but it's honestly probably the most 'raocow' thing I have ever done. It was in part a reaction to the previous contest, where peeps said it 'barely had any level design'. There... there ya go. Wait wait, wait. Wait. Waaaaiii...
- 9 years ago
- Forum: archive
- Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
- Replies: 3541
- Views: 656363
Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!
Here are my rejected names:
I kind of liked the sound of the last one, but I had no idea what to do with it.
- 9 years ago
- Forum: AZCT
- Topic: SPOILER ALERT: AZCT Plot
- Replies: 113
- Views: 52087
Re: SPOILER ALERT: AZCT Plot
Are we going to keep the whole 'first overworld is all neat and square while the second is all messy and actual-land-y'?
- 9 years ago
- Forum: let's play
- Topic: A Super Mario Tabletop Thing - Now with Easy Watch Order
- Replies: 813
- Views: 201554
Re: A Super Mario Tabletop Thing
I don't see any stats. :(
- 9 years ago
- Forum: archive
- Topic: The Official Talkhaus Hearthstone Tournament Thread - Currently working out the Final Round
- Replies: 310
- Views: 73511
Re: The Official Talkhaus Hearthstone Tournament Thread - Signups Still Happening for at least the Weekend
Signing up.
I am pretty good at hearthstone I think.
Podji#1205
I am pretty good at hearthstone I think.
Podji#1205
- 9 years ago
- Forum: let's play
- Topic: Copy Kitty - Imitation is the besterest form of flattery
- Replies: 1237
- Views: 242323
Re: Copy Kitty - Imitation is the besterest form of flattery
Put a Target-enemy card in.
Clearly the most dangerous enemy one could face.
Clearly the most dangerous enemy one could face.
- 9 years ago
- Forum: AZCT
- Topic: AZCT: A Zelda Classic Thing - Basic Planning Thread
- Replies: 970
- Views: 193314
Re: AZCT: A Zelda Classic Thing - Basic Planning Thread
Please tell me this will actually be in the game somewhere. :DNabe wrote:
Happy holidays!
- 9 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6545
- Views: 1187923
Re: request grab-bag
By my incredibly cursory glance at a google search of this game it looks pretty good.Grounder wrote:Hamtaro: Ham-Hams Unite!
I want to see Rao play an unconventional adventure game.
I don't think it qualifies as an RPG?
- 9 years ago
- Forum: Talkhaus 2014 Mosts
- Topic: Best Talkhaus fad
- Replies: 23
- Views: 4071
Re: Best Talkhaus fad
Draw Pokemon From Memory
- 9 years ago
- Forum: Talkhaus 2014 Mosts
- Topic: Best non-raocow LPer
- Replies: 31
- Views: 12172
Re: Best non-raocow LPer
ZyglroxOdyssey
His MaglX speedruns are great.
His MaglX speedruns are great.
- 9 years ago
- Forum: Talkhaus 2014 Mosts
- Topic: Most difficult to type
- Replies: 31
- Views: 4641
Re: Most difficult to type
spitznagl
Because that is clearly a reasonably spelled and chosen name.
I like the lack of an 'e' at the end and the 'z' in place of an 's'.
Because that is clearly a reasonably spelled and chosen name.
I like the lack of an 'e' at the end and the 'z' in place of an 's'.
- 9 years ago
- Forum: Talkhaus 2014 Mosts
- Topic: Most quotable (besides raocow)
- Replies: 8
- Views: 5591
Re: Most quotable (besides raocow)
AUS
I dunno, he's just pretty quotable. First person to pop into my head when I read the category at least.
I dunno, he's just pretty quotable. First person to pop into my head when I read the category at least.
- 9 years ago
- Forum: Talkhaus 2014 Mosts
- Topic: Best rejected category
- Replies: 38
- Views: 6753
Re: Best rejected category
Most Likely To Have Suggested This Category
- 9 years ago
- Forum: Talkhaus 2014 Mosts
- Topic: Best Talkhauser
- Replies: 31
- Views: 5952
Re: Best Talkhauser
raocow
:)
:)
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Superb Demo Sisters Official Release
- Replies: 59
- Views: 23206
Re: Superb Demo Sisters Official Release
I found a bug. Doing Sheathe in hard mode, if you jump high enough on the flagpole on 1-1 you just like, partially go over it and get stuck against the back wall of the level.
Also raocow and Sheathe are super-powerful it's pretty fun to be them.
Also raocow and Sheathe are super-powerful it's pretty fun to be them.
- 9 years ago
- Forum: A2XT
- Topic: A2MBXT - Graphics
- Replies: 985
- Views: 186862
Re: A2MBXT - Graphics
Then sure, go with Rock typing.Kil wrote:I dunno, she just seemed rocky in my mind.
She should still have pathetic to nonexistent HP and defense values.
- 9 years ago
- Forum: Superb Demo Sisters
- Topic: Superb Demo Sisters Official Release
- Replies: 59
- Views: 23206
Re: Superb Demo Sisters V0.1
So, if Superb Demo Sisters is out...
Well, does anyone outside of people who visit this forum regularly actually know right now?
Well, does anyone outside of people who visit this forum regularly actually know right now?
- 9 years ago
- Forum: A2XT
- Topic: A2MBXT - Graphics
- Replies: 985
- Views: 186862
Re: A2MBXT - Graphics
Demo's Rock/Fairy type right? http://puu.sh/cseYY/5d701726cd.png Why would Demo be Rock type? I can get why you'd put Fairy type in though. ...Shouldn't Demons be Dark type or something though? Also Demo's stats in that picture are way to high! over a hundred health? That much defense? She dies in ...
- 9 years ago
- Forum: A2XT
- Topic: Episode 2 Post Levels Here
- Replies: 359
- Views: 104331
Re: Episode 2 Post Levels Here
That link links to an empty page.Little Boo wrote:SO I MIGHT BE AN IDIOT BUT...
here's a level
The Chest OoooooOOOOOoOOoo
http://www.mediafire.com/download/1lbbd ... _Chest.rar
Wiki Page will do the explaining for me:
http://asmbxt.wikia.com/wiki/The_Chest_(Level)
- 9 years ago
- Forum: A2XT
- Topic: Episode 2 Level Review and Testing Discussion
- Replies: 783
- Views: 168740
Re: Episode 2 Review Thread
Well, Imik's Castle does use Luna Lua, if you don't have that it won't work...
- 9 years ago
- Forum: A2XT
- Topic: Episode 2 Level Review and Testing Discussion
- Replies: 783
- Views: 168740
Re: Episode 2 Review Thread
Managed to get stuck, first time reaching the gourd. Sliding under the block to get to the gourd pushed me down a block, so I can only slide left and right across the map and can't get out. Screenshot: http://puu.sh/chUhv/71f1908251.png Every single other time I tried, it pushed me two blocks down ...