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by KingTwelveSixteen
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656363

Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)

I thought the gimmick was awesome. So much fun!

I tried to use all of my first four cards, though I only really succeeded with two of them I think...

My unused ones were:
Slippery Karst
First Come, First Serve
Time Stop
by KingTwelveSixteen
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656363

Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)

Horikawa Otane wrote:What were your favourite levels out of MaGL X last year, actually?

Both main game and post-game.
Bowsers oldest fortress, Mission: Proud Sky, and the "Oh no, not Birdo!" boss fight rush thing in the post-game.

Those are the ones that spring to mind most readily at least.
by KingTwelveSixteen
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656363

Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)

I completed my MAFAB entry. I'm not TOO proud of it, considering how much I had to change from my original on-paper plan, but I consider working the key concept I had to a state of "functional" to be enough of a point of pride. This is basically how I feel about my entry. I was looking fo...
by KingTwelveSixteen
9 years ago
Forum: AZCT
Topic: AZCT: A Zelda Classic Thing - Basic Planning Thread
Replies: 970
Views: 193314

Re: AZCT: A Zelda Classic Thing - Basic Planning Thread

Nabe wrote:Nabe's To-Do List (March):
  • Storyboard the opening cutscene
  • Level 6 tileset sketches
  • Final boss brainstorm
  • Final boss sketches
  • Level 8 sideview sketches
  • Level 7 theme ideas
  • Overworld 1 sketches possibly
Don't we also need a new Level 2?
by KingTwelveSixteen
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656363

Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!

The level that I made is not very good, it's jambly, it's wayyyy too hard, but it's honestly probably the most 'raocow' thing I have ever done. It was in part a reaction to the previous contest, where peeps said it 'barely had any level design'. There... there ya go. Wait wait, wait. Wait. Waaaaiii...
by KingTwelveSixteen
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656363

Re: MaGL X2 Discussion. No raocows! NOT the sign up thread!

Here are my rejected names:
swim everywhere
Well Shucks, I Never Expected Pacman to Be So Childlike
Somewhat Use the Spineys
intrigues, fashion and faith
I kind of liked the sound of the last one, but I had no idea what to do with it.
by KingTwelveSixteen
9 years ago
Forum: AZCT
Topic: SPOILER ALERT: AZCT Plot
Replies: 113
Views: 52087

Re: SPOILER ALERT: AZCT Plot

Are we going to keep the whole 'first overworld is all neat and square while the second is all messy and actual-land-y'?
by KingTwelveSixteen
9 years ago
Forum: let's play
Topic: A Super Mario Tabletop Thing - Now with Easy Watch Order
Replies: 813
Views: 201554

Re: A Super Mario Tabletop Thing

I don't see any stats. :(
by KingTwelveSixteen
9 years ago
Forum: let's play
Topic: Copy Kitty - Imitation is the besterest form of flattery
Replies: 1237
Views: 242323

Re: Copy Kitty - Imitation is the besterest form of flattery

Put a Target-enemy card in.

Clearly the most dangerous enemy one could face.
by KingTwelveSixteen
9 years ago
Forum: AZCT
Topic: AZCT: A Zelda Classic Thing - Basic Planning Thread
Replies: 970
Views: 193314

Re: AZCT: A Zelda Classic Thing - Basic Planning Thread

Nabe wrote:Image

Happy holidays!
Please tell me this will actually be in the game somewhere. :D
by KingTwelveSixteen
9 years ago
Forum: let's play
Topic: request grab-bag
Replies: 6545
Views: 1187923

Re: request grab-bag

Grounder wrote:Hamtaro: Ham-Hams Unite!

I want to see Rao play an unconventional adventure game.

I don't think it qualifies as an RPG?
By my incredibly cursory glance at a google search of this game it looks pretty good.
by KingTwelveSixteen
9 years ago
Forum: Talkhaus 2014 Mosts
Topic: Best Talkhaus fad
Replies: 23
Views: 4071

Re: Best Talkhaus fad

Draw Pokemon From Memory
by KingTwelveSixteen
9 years ago
Forum: Talkhaus 2014 Mosts
Topic: Best non-raocow LPer
Replies: 31
Views: 12172

Re: Best non-raocow LPer

ZyglroxOdyssey

His MaglX speedruns are great.
by KingTwelveSixteen
9 years ago
Forum: Talkhaus 2014 Mosts
Topic: Most difficult to type
Replies: 31
Views: 4641

Re: Most difficult to type

spitznagl

Because that is clearly a reasonably spelled and chosen name.

I like the lack of an 'e' at the end and the 'z' in place of an 's'.
by KingTwelveSixteen
9 years ago
Forum: Talkhaus 2014 Mosts
Topic: Most quotable (besides raocow)
Replies: 8
Views: 5591

Re: Most quotable (besides raocow)

AUS


I dunno, he's just pretty quotable. First person to pop into my head when I read the category at least.
by KingTwelveSixteen
9 years ago
Forum: Talkhaus 2014 Mosts
Topic: Best rejected category
Replies: 38
Views: 6753

Re: Best rejected category

Most Likely To Have Suggested This Category
by KingTwelveSixteen
9 years ago
Forum: Talkhaus 2014 Mosts
Topic: Best Talkhauser
Replies: 31
Views: 5952

Re: Best Talkhauser

raocow

:)
by KingTwelveSixteen
9 years ago
Forum: Superb Demo Sisters
Topic: Superb Demo Sisters Official Release
Replies: 59
Views: 23206

Re: Superb Demo Sisters Official Release

I found a bug. Doing Sheathe in hard mode, if you jump high enough on the flagpole on 1-1 you just like, partially go over it and get stuck against the back wall of the level.



Also raocow and Sheathe are super-powerful it's pretty fun to be them.
by KingTwelveSixteen
9 years ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 985
Views: 186862

Re: A2MBXT - Graphics

Kil wrote:I dunno, she just seemed rocky in my mind.
Then sure, go with Rock typing.

She should still have pathetic to nonexistent HP and defense values.
by KingTwelveSixteen
9 years ago
Forum: Superb Demo Sisters
Topic: Superb Demo Sisters Official Release
Replies: 59
Views: 23206

Re: Superb Demo Sisters V0.1

So, if Superb Demo Sisters is out...

Well, does anyone outside of people who visit this forum regularly actually know right now?
by KingTwelveSixteen
9 years ago
Forum: A2XT
Topic: A2MBXT - Graphics
Replies: 985
Views: 186862

Re: A2MBXT - Graphics

Demo's Rock/Fairy type right? http://puu.sh/cseYY/5d701726cd.png Why would Demo be Rock type? I can get why you'd put Fairy type in though. ...Shouldn't Demons be Dark type or something though? Also Demo's stats in that picture are way to high! over a hundred health? That much defense? She dies in ...
by KingTwelveSixteen
9 years ago
Forum: A2XT
Topic: Episode 2 Post Levels Here
Replies: 359
Views: 104331

Re: Episode 2 Post Levels Here

Little Boo wrote:SO I MIGHT BE AN IDIOT BUT...

here's a level
The Chest OoooooOOOOOoOOoo
http://www.mediafire.com/download/1lbbd ... _Chest.rar

Wiki Page will do the explaining for me:
http://asmbxt.wikia.com/wiki/The_Chest_(Level)
That link links to an empty page.
by KingTwelveSixteen
9 years ago
Forum: A2XT
Topic: Episode 2 Level Review and Testing Discussion
Replies: 783
Views: 168740

Re: Episode 2 Review Thread

Well, Imik's Castle does use Luna Lua, if you don't have that it won't work...
by KingTwelveSixteen
9 years ago
Forum: A2XT
Topic: Episode 2 Level Review and Testing Discussion
Replies: 783
Views: 168740

Re: Episode 2 Review Thread

Managed to get stuck, first time reaching the gourd. Sliding under the block to get to the gourd pushed me down a block, so I can only slide left and right across the map and can't get out. Screenshot: http://puu.sh/chUhv/71f1908251.png Every single other time I tried, it pushed me two blocks down ...