(shouting)

Search found 138 matches

by Lv27MarkerMMan
11 years ago
Forum: A2MT
Topic: Switch Palaces!
Replies: 300
Views: 76024

Re: Switch Palaces!

I ran out of ideas for this map, and I also had some problems with the pentagon involve sprites freezing. I also had a problem I couldn't reproduce with a pentagon. Other than that this level is nearly complete. I played it. This is the easiest switch palace portion (the choice and switch rooms don...
by Lv27MarkerMMan
11 years ago
Forum: A2MT
Topic: Switch Palaces!
Replies: 300
Views: 76024

Re: Switch Palaces!

I don't know because if your level is fit for a palette swap, it would be a lot better to put it in the second half. Your reasoning totally makes sense, though. I wouldn't want my level changed in a weird way either. If we need your level to be in the second half, I'll try as best as I can to make ...
by Lv27MarkerMMan
11 years ago
Forum: A2MT
Topic: Switch Palaces!
Replies: 300
Views: 76024

Re: Switch Palaces!

The levels won't be paired because the player gets to pick which second half he plays (because each will correspond to a switch). All we will do is decide whether a level will be the first or second half. I or someone else will probably just put whatever feels right/fine. I was confused because of ...
by Lv27MarkerMMan
11 years ago
Forum: A2MT
Topic: Switch Palaces!
Replies: 300
Views: 76024

Re: Switch Palaces!

limepie20 wrote:I think we should put the levels together and then see how it feels. If we need to, we can add things. We are only waiting on two more levels for now.
What are the pairings of levels going to be based on?
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024078

Re: Testing and Development: Deadline-one week after comment

I added on to my Switch Palace level. Right now, I need to ask for people to try it out and provide feedback. I played your level portion. It took me several tries to beat it, but I managed to do it. The very end is easy, but I was sort of happy for that. You may still want a second opinion about t...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Level Submissions
Replies: 217
Views: 75815

Re: Level Submissions

Okay, its finally ready. Here is my submission for my switch palace portion, sir! Please read the readme.
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253625

Re: Level Clearing

@SyStemkraSh5642 The sumo bro's issues occurred when I tested the level as well. I did not think they really mattered that much, because they do not occur more than they occur, and even when they do occur it is never to the player's misfortune in an unfair way . Also I would imagine that the player ...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253625

Re: Level Clearing

Here is what I have for my switch palace portion. It's been through the testing thread. Do I need to make modifications or am I ready to submit?
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522924

Re: Signups & Reservations

3 requests:

I need 3 custom tiles for blocks. Can I have 1D27-1D29?

I also would like ExGFX 11F or 1EF whichever one I don't have. (I asked for 11E and 11F before, but I somehow got 1EE and 1EF according to the wiki)

I would also like to be 100% sure about what ExGFX and tiles I have.

Thank you.
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Switch Palaces!
Replies: 300
Views: 76024

Re: Switch Palaces!

How will mid-points be dealt with? If both portions of a level are difficult it would make a lot of sense to have one between the portions of a level.
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024078

Re: Testing and Development: Deadline-one week after comment

Let's try this again, shall we? This time there's a few more actual enemies?? Not sure if this is difficult enough, but it's more than just waiting for the correct time to maneuver around layer 2 platforms now, I guess. I played your level. I don't know if I would call this level easy, since it kil...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024078

Re: Testing and Development: Deadline-one week after comment

@Septentrion Pleiades Since you are the only person to give me feedback on my switch palace level I'll give you feedback on yours. The diagonal fireballs are difficult to deal with, but there are tricks to dealing with them, so I think they are okay. However, I have 2 issues with your level. #1 and ...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Level Finalization/QA List (Tweaking of Inserted Levels)
Replies: 287
Views: 81897

Re: Final Tweaking of Inserted Levels

I may have missed pressing the switch. I may not have been used to the appearance of the switches, and I think I may have gotten past a point of no return. Well, thank you I guess that at least answers my question, but there are still some issues that remain.
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Level Finalization/QA List (Tweaking of Inserted Levels)
Replies: 287
Views: 81897

Re: Final Tweaking of Inserted Levels

Paralars wrote:I'm almost sure in THUMP you can jump just high enough to trigger them.
You can't willingly jump in this room. Certain Thwomps have to hit the ground for you to jump. I can't get to a spot that would let me jump over the thwomps. There is a thwomp nearby that stuns me, too.
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Level Finalization/QA List (Tweaking of Inserted Levels)
Replies: 287
Views: 81897

Re: Final Tweaking of Inserted Levels

Last night, I downloaded baserom 2.6 and I decided to see what the themes of the inserted levels were and make a chart that would be convenient for knowing how much of each kind of levels we had. Since I just wanted to get a quick look at everything, I used tools and lunar magic to get my quick look...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Signups & Reservations
Replies: 3073
Views: 522924

Re: Signups & Reservations

Can I have Exgfx 11E and 11F for my switch palace level?
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024078

Re: Testing and Development: Deadline-one week after comment

Septentrion Pleiades wrote: Design flaws: You should consider making a nicer beginning. It's unlikely that the music for the switch places will start on such a dramatic note so you level shouldn't either.
Aren't the 2 music choices that are narrowed down in rule#2 of the switch palaces forum relatively dramatic?
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024078

Re: Testing and Development: Deadline-one week after comment

I took what I was told and modified my level based on the feedback. @Septentrion Pleiades That arrow was originally designed to show that you need to go straight down to be safe since it was a blind drop. Rushing can make it easier to get past the moles. In a lot of my test runs after jumping on the...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Switch Palaces!
Replies: 300
Views: 76024

Re: Switch Palaces!

In the switch palaces, do we need to worry about dragon coins or treasure chests? The directions on the first page don't say anything about this.
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024078

Re: Testing and Development: Deadline-one week after comment

It seems too difficult. Can you even pass it without savestates? Enemy placement seems to be mostly base on killing the player at death passages. It should be playable at a much more organic way. Many of the enemies don't fit at all with the aesthetics. Clouds definitely stick out in this sort of p...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Testing and Development: Deadline-one week after comments
Replies: 5786
Views: 1024078

Re: Testing and Development: Deadline-one week after comment

Here is my post for my half of a switch palace level. Here is what I have made so far. YES I know the pipe at the end is ugly and it WILL be fixed before this level is turned in. 3 questions remain Is this difficult enough? Is there anything I may have missed or misunderstood about the switch palace...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Switch Palaces!
Replies: 300
Views: 76024

Re: Switch Palaces!

Here is what I have made so far. YES I know the pipe at the end is ugly and it WILL be fixed before this level is turned in. 4 questions remain Is this difficult enough? Is there anything I may have missed or misunderstood? Do we need to worry about the dragon coins and treasure chest stuff? Am I po...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Switch Palaces!
Replies: 300
Views: 76024

Re: Switch Palaces!

Do I sign up here? If so, sign me up! If not tell me where to sign up. I have half of a tough level made. Also would I post progress here or in the testing thread?
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: ASM: Request, help and general discussion
Replies: 824
Views: 172342

Re: ASM: Request, help and general discussion

I need help with finishing off the ASM issues with my level. If I can get past just 4 problems then finishing the level should be a piece of cake. Spoiler is just to reduce the size of this message: My level includes a counter that counts the number of yellow turn blocks broken by spin jumping for a...
by Lv27MarkerMMan
12 years ago
Forum: A2MT
Topic: Level Clearing
Replies: 1219
Views: 253625

Re: Level Clearing

I am not sure what exactly I should do right now, because I'm waiting for some fine touches from VideoGuy on the counter's ASM which I have not gotten, yet. I know my level was looked at in this thread, but there were some significant issues with what I had. I'm waiting for what I need to be complet...