Having recently gone through all 3 Crash games playing the remakes...
Cold Hard Crash is the worst.
Search found 2117 matches
- 4 years ago
- Forum: let's play
- Topic: Crash Bandicoot Trilogy - U R Not Red E
- Replies: 450
- Views: 77833
- 4 years ago
- Forum: let's play
- Topic: Crash Bandicoot Trilogy - U R Not Red E
- Replies: 450
- Views: 77833
Re: Crash Bandicoot Trilogy - U R Not Red E
this is supposedly the best game of the trilogy? at least from what i've heard? 'cause uuuHHHHH this looks way worse than crash 1 so far. today part of it was raocow's fault for sure but the design at its core is just..... not good Crash 2 has a lot more weird stuff required for 100% than Crash 1 (...
- 4 years ago
- Forum: A2XT
- Topic: World 10 Castle collab level (NO COWS ALLOWED)
- Replies: 6
- Views: 5349
Re: World 10 Castle collab level (NO COWS ALLOWED)
It's a good thing people other than raocow know about "other video games existing" Obviously. I was mentioning it as something to keep in mind if people try to specifically reference something about one of raocows let's plays, rather than just "oh this looks kinda like iconoclasts fo...
- 4 years ago
- Forum: A2XT
- Topic: World 10 Castle collab level (NO COWS ALLOWED)
- Replies: 6
- Views: 5349
Re: World 10 Castle collab level (NO COWS ALLOWED)
I want to reiterate what I said on Discord when this was first mentioned, so I'll do that here: While this game is being made for raocow and using his universe, there's an aim to make this entry a little more accessible to a wider audience than previous ones. This doesn't mean we're doing away with ...
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: LunaLua Help
- Replies: 40
- Views: 27252
Re: LunaLua Help
Fourth: Capitalization matters. Well, you're not wrong. I mean... In programming, there is an actual difference between "function" and "Function". As far as the program is concerned, these are as different as "local" and "kjsadkjfkjafsjksakjfjlkjalsk" - total...
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: LunaLua Help
- Replies: 40
- Views: 27252
Re: LunaLua Help
None of that is really valid to do. First off, don't use onLoopSection, use onTick and check for the player's section. Second, don't load libraries inside functions unless you have a REALLY good reason. Just load what you need at the top of the file. Third and most importantly, you can't grab a list...
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: Automatically Mirror Player Sheets
- Replies: 4
- Views: 5046
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: LunaLua Help
- Replies: 40
- Views: 27252
Re: LunaLua Help
Ah. Well there's actually a library for that which is the one Snake uses.
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: LunaLua Help
- Replies: 40
- Views: 27252
Re: LunaLua Help
You might find this easier to do with vectors. From what it looks like, you're trying to spawn an NPC part way between the player and some other object, right? Doing this with vectors is pretty simple: local direction = vector(player.x-ax, player.y-ay):normalize() NPC.spawn(id, player.x + dist*direc...
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: How do I change the properties of section backgrounds when changing their graphics?
- Replies: 9
- Views: 6083
Re: How do I change the properties of section backgrounds when changing their graphics?
The icons at the top mean your config pack is somehow not set up for SMBX. Are you opening the editor by running SMBX2.exe and hitting Create? That should have the correct config pack by default. Unless the bottom image is from your editor in which case... wait... Are you talking about the MAGLX3 ha...
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: How do I change the properties of section backgrounds when changing their graphics?
- Replies: 9
- Views: 6083
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: How do I change the properties of section backgrounds when changing their graphics?
- Replies: 9
- Views: 6083
Re: How do I change the properties of section backgrounds when changing their graphics?
Yeah, I downloaded it straight from the thread. ...you know, come to think of it, I've forgotten why I felt the manual was written for an earlier version aside from slightly-outdated images. Huh. Ignore that complaint, then~ Did you in fact download SMBX2 Beta 3, and not SMBX2 MAGLX3? Get your down...
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: How do I change the properties of section backgrounds when changing their graphics?
- Replies: 9
- Views: 6083
Re: How do I change the properties of section backgrounds when changing their graphics?
The handbook is written for the version of the editor that comes with the SMBX2 MAGLX3 build. To modify parallax of backgrounds, you need to create a background2-#.ini file, where # is the ID of your background (which is the number next to it in the editor). You can then add layers and set their dep...
- 4 years ago
- Forum: the gazebo
- Topic: gay in the anime thread
- Replies: 18
- Views: 162
Re: anime thread
CONTEXT MATTERS
- 4 years ago
- Forum: the gazebo
- Topic: gay in the anime thread
- Replies: 18
- Views: 162
Re: anime thread
By all means talk about being gay, but this kind of joke is similar to me making an "attack helicopter" joke. "queer people using queer language is Literally The Same as literal transphobia that gets trans people's genders dismissed in a daily basis" what the actual literal fuck...
- 4 years ago
- Forum: the gazebo
- Topic: gay in the anime thread
- Replies: 18
- Views: 162
Re: anime thread
no i just like how even on the internet people have to be upset with me saying im gay. i already have issues saying it offline because my parents act like it's taboo. Please don't put words in my mouth. I've stated explicitly multiple times that that has never been my issue. It's specficially the f...
- 4 years ago
- Forum: the gazebo
- Topic: gay in the anime thread
- Replies: 18
- Views: 162
Re: anime thread
it's literally just the gay baby jail meme from tumblr but keep reaching if itll make you feel more woke i'm literally the gayest user on this site it's not like this is the only post i've ever made I'd appreciate it if you'd stop being so condescending. I tried to politely raise an issue that myse...
- 4 years ago
- Forum: the gazebo
- Topic: gay in the anime thread
- Replies: 18
- Views: 162
Re: anime thread
I have no problem with anyone being gay (I mean, I'm a bi trans woman myself), nor do I have an issue with anyone talking about it or celebrating it. I do take issue with it being used in a negative context (which it was here. You can say "I never do that" all you like, but the fact is, yo...
- 4 years ago
- Forum: the gazebo
- Topic: gay in the anime thread
- Replies: 18
- Views: 162
Re: Animu
And I'm not sure I made myself clear that I am aware of that, but that when speaking to and on behalf of a communiy that does not advertise itself as being LGBT, using "gay" disparagingly has the effect, intentional or not, of presenting that it is an acceptable thing to joke about to thos...
- 4 years ago
- Forum: the gazebo
- Topic: gay in the anime thread
- Replies: 18
- Views: 162
Re: Animu
Nonetheless, it's being used in a negative context which, whether it's ironic or not, isn't really okay, and it really sends off the wrong message here.
Plus it's made me and others pretty uncomfortable, which I'm sure was not the intention.
Plus it's made me and others pretty uncomfortable, which I'm sure was not the intention.
- 4 years ago
- Forum: the gazebo
- Topic: gay in the anime thread
- Replies: 18
- Views: 162
gay in the anime thread
Could the title of this thread be changed please? Using "gay" as a generic expletive is kind of not okay, and it's pretty uncomfortable and will make some people feel unwelcome.
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: DOWNLOAD SMBX2 (2.0 BETA 3)
- Replies: 38
- Views: 30846
Re: DOWNLOAD SMBX2 (2.0 BETA 3)
It does.
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: LunaLua Help
- Replies: 40
- Views: 27252
Re: LunaLua Help
Layer.isPaused() will do what you need.
- 4 years ago
- Forum: SMBX2 (Current - 2.0 Beta 4)
- Topic: Using layers, is it possible to make objects on specific layers always render behind others?
- Replies: 6
- Views: 4930
Re: Using layers, is it possible to make objects on specific layers always render behind others?
It's actually more dependent on their position in the level, and more importantly, their render priority. As of SMBX2 MAGLX3, you can use background.txt files to change the render priority of background objects, by setting the priority value. This link shows you which values various objects are norm...
- 5 years ago
- Forum: A2XT
- Topic: I have a question to this sort of dead place:
- Replies: 9
- Views: 5794
Re: I have a question to this sort of dead place:
That is wrong Wohl. Shemp was the centre of an argument on the talkhaus and eventually he got angry and demanded all his contributions be removed from the projects. It had nothing to do with things being "commercialised", nor did anyone else ask him to remove things.