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by snoruntpyro
8 years ago
Forum: Magl X : the Lost Levels
Topic: Level Testing and Reviews
Replies: 327
Views: 88684

Re: Level Testing and Reviews

I'm mildly disappointed that mr. saturn doesn't say something... other than that, I approve of all the modifications, and I'm surprised you made the sawblades stop moving when you take a hit! however, some other peeps had issues with the tedcage, and it wasn't changed right? so uh, get ready for so...
by snoruntpyro
8 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 588
Views: 109543

Re: 8th VLDC: .

Don't feel bad, raocow, Variety Path is easily the worst level in the game (besides maybe P is for Pandemonium, I haven't touched that yet). Everything in that level is a terrible mess, spamming tons of enemies, annoying jumps, tight timing, and tons of other frustrating crap. As an average SMW play...
by snoruntpyro
8 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 588
Views: 109543

Re: 8th VLDC: .

S.N.N. wrote:Pyro: You posted my scores for a level later in the world, not Normal Ghost House.
Whoops, I highlighted the one above it by accident. I also only realized the Mt. Blazius and Searing Stronghold scores hadn't been posted yet until after I posted.
by snoruntpyro
8 years ago
Forum: let's play
Topic: 8th VLDC: RIP Ningamer
Replies: 588
Views: 109543

Re: 8th VLDC: ~

Oh man, HOW DOES MOLES is great. I've beaten the whole mountain world as well as the factory and ice worlds and I have to say that HOW DOES MOLES is one of the most enjoyable and creative ones I've played so far. And because that level is so good, I'll beat Yoshicookiezeus to the punch. EDIT: pasted...
by snoruntpyro
8 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656246

Re: MaGL X2 Discussion (Final-Final Count: 272 Entries + 31 Bosses!)

As the days go on, I feel worse and worse about my level. Not bottom 50 worse, but probably lost in the middle shuffle. Same here, but moreso because of some errors and my second star not necessarily tacked on, but...part of an idea I regret. By the way, Horikawa, would you be willing to reveal wha...
by snoruntpyro
8 years ago
Forum: Magl X : the Lost Levels
Topic: Lua help thread
Replies: 165
Views: 57078

Re: Lua help thread

I've finally gotten around to updating my level, but when I implement the code that Hoeloe posted earlier function onLoopSection2(asdf) if asdf == 1 then screen = player.sectionObj.boundary screen.left = screen.left + speed screen.right = screen.right + speed player.sectionObj.boundary = screen end ...
by snoruntpyro
8 years ago
Forum: Magl X : the Lost Levels
Topic: Lua help thread
Replies: 165
Views: 57078

Re: Lua help thread

Is there any way to check if the player is currently being hit? I need to make it so autoscrolling will stop temporarily when the player in that state.
by snoruntpyro
8 years ago
Forum: the cartridgé
Topic: What games are you playing?
Replies: 11474
Views: 1627917

Re: What games are you playing?

I'm playing Vanilla Contest 8 myself. I've beaten the grass and ice worlds and have done some levels in the mountain and garbage worlds.
by snoruntpyro
8 years ago
Forum: Magl X : the Lost Levels
Topic: Level Submissions
Replies: 102
Views: 45143

Re: Level Submissions

Mega Man Inspired My Take on Torpedo Teds In This Level.

Overall I think it's a shorter level. 1 star. If there are any bugs, please tell me so I can fix them. If it needs to be noted, this one does use Lua.

EDIT:

Based on feedback, here's Version 2.
by snoruntpyro
8 years ago
Forum: Magl X : the Lost Levels
Topic: Name-Claiming Thread
Replies: 269
Views: 90836

Re: Name-Claiming Thread

I'm close to finishing one of my levels so I'll go ahead and claim Oh this? It's just your average sinking mountain level.
by snoruntpyro
8 years ago
Forum: Magl X : the Lost Levels
Topic: Lua help thread
Replies: 165
Views: 57078

Re: Lua help thread

I'm just learning Lua and I'm trying to make a controllable layer, and I'm trying to make it so you can only move it if you're actually in the same section as it. However, it won't move now, period. What am I doing wrong? function onLoopSection2(asdf) if asdf == 1 then function onKeyDown(keycode) if...
by snoruntpyro
9 years ago
Forum: let's play
Topic: it's always the spikes - Mega Man: Revenge of the Fallen
Replies: 2
Views: 1302

Re: it's always the spikes - Mega Man: Revenge of the Fallen

OH NO THIS EXISTS

Image

Mega Man: Revenge of the Bullshit [2] - Toad Man (with Heavy Sigh, Mateo360, Combat Lobster, and a spooky ghost)
by snoruntpyro
9 years ago
Forum: let's play
Topic: it's always the spikes - Mega Man: Revenge of the Fallen
Replies: 2
Views: 1302

it's always the spikes - Mega Man: Revenge of the Fallen

This LP is also being posted on the fangames thread on SA: http://forums.somethingawful.com/showthread.php?threadid=3595795 Previous Trainwrecks: Mega Pony http://rpgmaker.net/media/content/games/2406/screenshots/ROTF_title.jpg Uuuuuh...help. Mega Man: Revenge of the Fallen is a Mega Man fangame mad...
by snoruntpyro
9 years ago
Forum: the gazebo
Topic: Skypehaus 2.0 | Weenie Hut Jr. Haus
Replies: 390
Views: 101025

Re: Skypehaus 2.0 | Weenie Hut Jr. Haus

I'll join in. Skype name is snoruntpyro.
by snoruntpyro
9 years ago
Forum: Magl X : the Lost Levels
Topic: Name-Claiming Thread
Replies: 269
Views: 90836

Re: Name-Claiming Thread

An idea hit me and I now must claim The Ultimate Revenge of Dr. raocow. I'll also take Mega Man Inspired My Take on Torpedo Teds in This Level.
by snoruntpyro
9 years ago
Forum: let's play
Topic: Super Meat Boy - some day we'll meat again
Replies: 739
Views: 125503

Re: Super Meat Boy - super won game

At this point in Cotton Alley they just give you free A+s. In the Light World, they just give you over the average time, but in the Dark World every level has a par time of 60 so it's pretty much impossible to not get A+ ranks.
by snoruntpyro
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656246

Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)

I don't exactly know how this works, is the whole package released at a certain time for everyone or does raocow get it first and it's released to the public later?
by snoruntpyro
9 years ago
Forum: archive
Topic: MaGL X2 Discussion - MaGL X2 Lands TOMORROW. GET. HYPE.
Replies: 3541
Views: 656246

Re: MaGL X2 Discussion (Final-Final Count: 271 Entries!)

I started an entry, but I'm not happy with what I have currently and I'm not motivated to finish it either. Oh well, I'm happier with my level anyways.