Search found 1064 matches
- 6 years ago
- Forum: contest center
- Topic: SMW Central's VLDCX [time up]
- Replies: 64
- Views: 24360
Re: SMW Central's VLDCX [time up]
sick slick 6th over 5th erryday
- 6 years ago
- Forum: let's play
- Topic: Super Mario Land 2 - Soar like a rabbit
- Replies: 95
- Views: 20228
Re: Super Mario Land - They're not fireballs, they're superballs
I was introduced to this game by some family friends long, long ago. I think it was my second or third Mario game after Super Mario Bros Deluxe. They desperately needed my help beating it, and I eventually just blasted through all the levels and bosses lol Nice seeing raocow play through some other ...
- 6 years ago
- Forum: the gazebo
- Topic: TALKTOPIA - Post-Game Adventures!
- Replies: 594
- Views: 153679
Re: TALKTOPIA - An Island-less RPG (sign-ups welcome!)
Looking forward to lady kat and lady dog
- 6 years ago
- Forum: let's play
- Topic: YUMP - Yeah! UTrue MTalkhaus Production
- Replies: 658
- Views: 158073
Re: YUMP - Youtube'd Up Mario Party
raocow is going to have A Time in this magnificent hack
- 6 years ago
- Forum: the gazebo
- Topic: TALKTOPIA - Post-Game Adventures!
- Replies: 594
- Views: 153679
Re: TALKTOPIA - An Island-less RPG (sign-ups welcome!)
this is already shaping up to be something magical, so I'm in
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - platforming horses
This basically felt like a SMW kaizo-lite level when I played it. Really creative and fun while being pretty challenging.
The shell/yoshi setups were amazing too.
The shell/yoshi setups were amazing too.
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - platforming currency
"this seriously feels like a worldpeace level"
this has exceeded all of my expectations, thanks for play
this has exceeded all of my expectations, thanks for play
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - platforming currency
The
key death
andred coin projectile vomit
are A++ raocow moments.- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - platforming currency
Yeah the experiences in sidekick struggles vary dramatically (I too was expecting a really long video), but it's super creative.
This is why you shouldn't give the camera to other enemies, lakitu!
This is why you shouldn't give the camera to other enemies, lakitu!
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - cave story
As everyone else said, this is incredible, though not original with the concept/aesthetics. It still has really nice design while accounting for smbx's weird character momentum.
My only gripe with it is that it's so long that it's more of a whole game than a level, haha.
My only gripe with it is that it's so long that it's more of a whole game than a level, haha.
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - cave story
Having the M blocks be passable and the Goomba blocks impassable is the exact opposite of what I would've intuited. It's probably (unfortunately) like this because the original smbx character blocks (M, L, etc.) are all pass-throughable when you're that character and solid when you're not. Also Chu...
- 6 years ago
- Forum: let's play
- Topic: Let's Play YUMP - 40 - I guess the level is unbeatable now??
- Replies: 136
- Views: 37053
Re: Let's Play YUMP - 8 and 9 - TRICKY JUMPS and Morsel Pit
dev commentary for dig btich
- 6 years ago
- Forum: let's play
- Topic: Let's Play YUMP - 40 - I guess the level is unbeatable now??
- Replies: 136
- Views: 37053
Re: Let's Play YUMP - 5 - Butter Bridge Autoscroll is the One True Autoscroll
yeah my very few levels are some of the least effort levels in this hack lol
people tend to have a good time in one of them though
people tend to have a good time in one of them though
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - grass town grass town
darn i was expecting raocow to play Veggie Pile last to end the LP on a high note
- 6 years ago
- Forum: let's play
- Topic: Let's Play YUMP - 40 - I guess the level is unbeatable now??
- Replies: 136
- Views: 37053
Re: Let's Play YUMP - 1 - YouTubed Up Mario Party
my foavoirte is word war 3
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - secret stars secret stars
Artistic opinion aside, I liked negative space. Though I sorta wished more was done with the black/white gimmick affecting the level design.
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - PLARNT
Scaffolding of Reality is pretty amazing with its wrap around gimmicks. I believe there are multiple ways to do the last section in that level. Now there's one 7NameSam level left in the contest, but raocow isn't going to see it for a while. It might be the best of the three though (but that could b...
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - this can't be right
Simple yet very creative gimmicks with really good flow and execution.
Yeah, this is also one of my favorites in this contest, though imo all of 7NameSam's entries in this contest are incredible lol.
Yeah, this is also one of my favorites in this contest, though imo all of 7NameSam's entries in this contest are incredible lol.
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - importing contests form overseas
I've played this level ahead of raocow and it's really neat imo. It's too bad that it's too unforgiving/long in both halves, but the gimmicks and puzzles are quite clever. It'd be nice to have more platforms at the boss so you can bait it higher easier (or have boss's flame catching hitbox be larger...
- 6 years ago
- Forum: let's play
- Topic: Level Contest Japan
- Replies: 692
- Views: 165134
Re: Level Contest Japan - importing contests form overseas
oh right i submitted to this contest. probably won't see my level for a while though lol
meanwhile the overworld is one of the best smbx overworlds ive ever seen
meanwhile the overworld is one of the best smbx overworlds ive ever seen
- 6 years ago
- Forum: contest center
- Topic: SMW Central's Kaizo Level Design Contest
- Replies: 3
- Views: 7467
Re: SMW Central's Kaizo Level Design Contest
oi and ft029 is stream-judging the entries too
- 6 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6548
- Views: 1195058
Re: request grab-bag
i told you to play bubsy raocow now look what happened
also this game is good for a quickie https://hempuli.itch.io/baba-is-you
also this game is good for a quickie https://hempuli.itch.io/baba-is-you
- 6 years ago
- Forum: let's play
- Topic: request grab-bag
- Replies: 6548
- Views: 1195058
Re: request grab-bag
bubsyraocow wrote: alright peeps suggest to me classic console games to play between shovel and fly'n GO
- 7 years ago
- Forum: JUMP½
- Topic: [10] this group of trees is cOLD
- Replies: 0
- Views: 1606
[10] this group of trees is cOLD
2 exit level here
short and medium-hard (I hope). Harder with blue switch, but blue switch opens the secret exit.
- 7 years ago
- Forum: the gazebo
- Topic: i have discovered a hint as to the winner of maglx3
- Replies: 24
- Views: 7576
Re: i have discovered a hint as to the winner of maglx3
OR, I could win both contests and have everything stay aligned that way